The fix in commit 3928ab6 broke resuming from an underrun, since it meant that
pb_resume() would flush the input buffer. With this fix it is possible to call
input_resume(), which will not flush the buffer if the source is already open.
Also renamed some functions in player.c for consistency.
Previously input_metadata_get() would retrieve artwork from the source being
read currently, which might not be the one that triggered the FLAG_METADATA
event. So to fix this the metadata is now read by the input module itself when
the METADATA event happens, and the result is stored with the marker.
The commit also includes a timer so that the input thread does loop forever
if the player never starts reading.
Also some refactoring of metadata + abolish input_metadata_get and
input_quality_get. The latter in an attempt to treat the two in the same way.