[input] Adapt input_buffer so it can handle dynamic quality (sample rates etc)
Still WIP, player and outputs cannot handle this yet
This commit is contained in:
parent
9182597605
commit
1696fc3384
198
src/input.c
198
src/input.c
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@ -40,6 +40,7 @@
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#include "input.h"
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// Disallow further writes to the buffer when its size is larger than this threshold
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// TODO untie from 44100
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#define INPUT_BUFFER_THRESHOLD STOB(88200)
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// How long (in sec) to wait for player read before looping in playback thread
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#define INPUT_LOOP_TIMEOUT 1
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@ -64,21 +65,36 @@ static struct input_definition *inputs[] = {
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NULL
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};
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struct marker
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{
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uint64_t pos; // Position of marker measured in bytes
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struct input_quality quality;
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enum input_flags flags;
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// Reverse linked list, yay!
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struct marker *prev;
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};
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struct input_buffer
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{
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// Raw pcm stream data
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struct evbuffer *evbuf;
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// If non-zero, remaining length of buffer until EOF
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size_t eof;
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// If non-zero, remaining length of buffer until read error occurred
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size_t error;
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// If non-zero, remaining length of buffer until (possible) new metadata
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size_t metadata;
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// If an input makes a write with a flag or a changed sample rate etc, we add
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// a marker to head, and when we read we check from the tail to see if there
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// are updates to the player.
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struct marker *marker_tail;
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// Optional callback to player if buffer is full
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input_cb full_cb;
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// Quality of write/read data
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struct input_quality cur_write_quality;
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struct input_quality cur_read_quality;
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size_t bytes_written;
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size_t bytes_read;
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// Locks for sharing the buffer between input and player thread
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pthread_mutex_t mutex;
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pthread_cond_t cond;
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@ -101,47 +117,6 @@ static size_t debug_elapsed;
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/* ------------------------------ MISC HELPERS ---------------------------- */
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static short
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flags_set(size_t len)
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{
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short flags = 0;
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if (input_buffer.error)
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{
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if (len >= input_buffer.error)
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{
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flags |= INPUT_FLAG_ERROR;
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input_buffer.error = 0;
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}
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else
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input_buffer.error -= len;
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}
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if (input_buffer.eof)
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{
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if (len >= input_buffer.eof)
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{
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flags |= INPUT_FLAG_EOF;
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input_buffer.eof = 0;
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}
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else
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input_buffer.eof -= len;
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}
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if (input_buffer.metadata)
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{
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if (len >= input_buffer.metadata)
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{
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flags |= INPUT_FLAG_METADATA;
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input_buffer.metadata = 0;
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}
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else
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input_buffer.metadata -= len;
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}
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return flags;
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}
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static int
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map_data_kind(int data_kind)
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{
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@ -166,6 +141,27 @@ map_data_kind(int data_kind)
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}
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}
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static void
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marker_add(short flags)
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{
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struct marker *head;
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struct marker *marker;
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CHECK_NULL(L_PLAYER, marker = calloc(1, sizeof(struct marker)));
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marker->pos = input_buffer.bytes_written;
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marker->quality = input_buffer.cur_write_quality;
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marker->flags = flags;
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for (head = input_buffer.marker_tail; head && head->prev; head = head->prev)
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; // Fast forward to the head
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if (!head)
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input_buffer.marker_tail = marker;
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else
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head->prev = marker;
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}
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static int
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source_check_and_map(struct player_source *ps, const char *action, char check_setup)
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{
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@ -215,7 +211,7 @@ playback(void *arg)
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// Loops until input_loop_break is set or no more input, e.g. EOF
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ret = inputs[type]->start(ps);
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if (ret < 0)
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input_write(NULL, 0, 0, INPUT_FLAG_ERROR);
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input_write(NULL, NULL, INPUT_FLAG_ERROR);
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#ifdef DEBUG
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DPRINTF(E_DBG, L_PLAYER, "Playback loop stopped (break is %d, ret %d)\n", input_loop_break, ret);
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@ -240,7 +236,7 @@ input_wait(void)
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// Called by input modules from within the playback loop
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int
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input_write(struct evbuffer *evbuf, int sample_rate, int bits_per_sample, short flags)
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input_write(struct evbuffer *evbuf, struct input_quality *quality, short flags)
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{
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struct timespec ts;
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int ret;
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@ -271,20 +267,31 @@ input_write(struct evbuffer *evbuf, int sample_rate, int bits_per_sample, short
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return 0;
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}
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// Change of quality. Note, the marker is placed at the last position of the
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// last byte we wrote, even though that of course doesn't have the new quality
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// yet. Not intuitive, but input_read() will understand.
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if (quality && memcmp(quality, &input_buffer.cur_write_quality, sizeof(struct input_quality)) != 0)
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{
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input_buffer.cur_write_quality = *quality;
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marker_add(INPUT_FLAG_QUALITY);
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}
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ret = 0;
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if (evbuf)
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ret = evbuffer_add_buffer(input_buffer.evbuf, evbuf);
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else
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ret = 0;
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{
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input_buffer.bytes_written += evbuffer_get_length(evbuf);
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ret = evbuffer_add_buffer(input_buffer.evbuf, evbuf);
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if (ret < 0)
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{
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DPRINTF(E_LOG, L_PLAYER, "Error adding stream data to input buffer\n");
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flags |= INPUT_FLAG_ERROR;
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}
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}
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if (ret < 0)
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DPRINTF(E_LOG, L_PLAYER, "Error adding stream data to input buffer\n");
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if (!input_buffer.error && (flags & INPUT_FLAG_ERROR))
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input_buffer.error = evbuffer_get_length(input_buffer.evbuf);
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if (!input_buffer.eof && (flags & INPUT_FLAG_EOF))
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input_buffer.eof = evbuffer_get_length(input_buffer.evbuf);
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if (!input_buffer.metadata && (flags & INPUT_FLAG_METADATA))
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input_buffer.metadata = evbuffer_get_length(input_buffer.evbuf);
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// Note this marker is added at the post-write position, since EOF and ERROR
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// belong there. We never want to add a marker for the NONBLOCK flag.
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if (flags & ~INPUT_FLAG_NONBLOCK)
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marker_add(flags);
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pthread_mutex_unlock(&input_buffer.mutex);
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@ -298,6 +305,7 @@ input_write(struct evbuffer *evbuf, int sample_rate, int bits_per_sample, short
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int
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input_read(void *data, size_t size, short *flags)
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{
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struct marker *marker;
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int len;
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*flags = 0;
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@ -310,23 +318,50 @@ input_read(void *data, size_t size, short *flags)
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pthread_mutex_lock(&input_buffer.mutex);
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#ifdef DEBUG
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debug_elapsed += size;
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if (debug_elapsed > STOB(441000)) // 10 sec
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// First we check if there is a marker in the requested samples. If there is,
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// we only return data up until that marker. That way we don't have to deal
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// with multiple markers, and we don't return data that contains mixed sample
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// rates, bits per sample or an EOF in the middle.
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marker = input_buffer.marker_tail;
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if (marker && marker->pos < input_buffer.bytes_read + size)
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{
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DPRINTF(E_DBG, L_PLAYER, "Input buffer has %zu bytes\n", evbuffer_get_length(input_buffer.evbuf));
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debug_elapsed = 0;
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*flags = marker->flags;
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if (*flags & INPUT_FLAG_QUALITY)
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input_buffer.cur_read_quality = marker->quality;
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size = marker->pos - input_buffer.bytes_read;
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input_buffer.marker_tail = marker->prev;
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free(marker);
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}
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#endif
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len = evbuffer_remove(input_buffer.evbuf, data, size);
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if (len < 0)
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{
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DPRINTF(E_LOG, L_PLAYER, "Error reading stream data from input buffer\n");
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*flags |= INPUT_FLAG_ERROR;
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goto out_unlock;
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}
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*flags = flags_set(len);
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input_buffer.bytes_read += len;
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#ifdef DEBUG
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// Logs if flags present or each 10 seconds
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debug_elapsed += len;
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if (*flags || (debug_elapsed / STOB(input_buffer.cur_read_quality.sample_rate) > 10))
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{
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debug_elapsed = 0;
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DPRINTF(E_SPAM, L_PLAYER, "READ %zu bytes (%d/%d), WROTE %zu bytes (%d/%d), SIZE %zu (=%zu), FLAGS %04x\n",
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input_buffer.bytes_read,
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input_buffer.cur_read_quality.sample_rate,
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input_buffer.cur_read_quality.bits_per_sample,
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input_buffer.bytes_written,
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input_buffer.cur_write_quality.sample_rate,
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input_buffer.cur_write_quality.bits_per_sample,
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evbuffer_get_length(input_buffer.evbuf),
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input_buffer.bytes_written - input_buffer.bytes_read,
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*flags);
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}
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#endif
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out_unlock:
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pthread_cond_signal(&input_buffer.cond);
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@ -465,19 +500,30 @@ input_seek(struct player_source *ps, int seek_ms)
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void
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input_flush(short *flags)
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{
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struct marker *marker;
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size_t len;
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pthread_mutex_lock(&input_buffer.mutex);
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// We will return an OR of all the unread marker flags
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*flags = 0;
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for (marker = input_buffer.marker_tail; marker; marker = input_buffer.marker_tail)
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{
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*flags |= marker->flags;
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input_buffer.marker_tail = marker->prev;
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free(marker);
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}
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len = evbuffer_get_length(input_buffer.evbuf);
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evbuffer_drain(input_buffer.evbuf, len);
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*flags = flags_set(len);
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memset(&input_buffer.cur_read_quality, 0, sizeof(struct input_quality));
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memset(&input_buffer.cur_write_quality, 0, sizeof(struct input_quality));
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input_buffer.bytes_read = 0;
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input_buffer.bytes_written = 0;
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input_buffer.error = 0;
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input_buffer.eof = 0;
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input_buffer.metadata = 0;
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input_buffer.full_cb = NULL;
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pthread_mutex_unlock(&input_buffer.mutex);
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#endif
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}
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int
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input_quality_get(struct input_quality *quality)
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{
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// No mutex, other threads should not be able to affect cur_read_quality
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*quality = input_buffer.cur_read_quality;
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return 0;
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}
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int
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input_metadata_get(struct input_metadata *metadata, struct player_source *ps, int startup, uint64_t rtptime)
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{
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20
src/input.h
20
src/input.h
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INPUT_FLAG_ERROR = (1 << 2),
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// Flags possible new stream metadata
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INPUT_FLAG_METADATA = (1 << 3),
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// Flags new stream quality
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INPUT_FLAG_QUALITY = (1 << 4),
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};
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struct player_source
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typedef int (*input_cb)(void);
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struct input_quality
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{
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int sample_rate;
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int bits_per_sample;
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// Maybe some day also add channels here
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};
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struct input_metadata
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{
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uint32_t item_id;
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@ -146,14 +155,13 @@ int input_loop_break;
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* until the write can be made (unless INPUT_FILE_NONBLOCK is set).
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*
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* @in evbuf Raw PCM_LE audio data to write
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* @in evbuf Sample rate of the data
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* @in evbuf Bits per sample (typically 16 or 24)
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* @in evbuf Quality of the PCM (sample rate etc.)
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* @in flags One or more INPUT_FLAG_*
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* @return 0 on success, EAGAIN if buffer was full (and _NONBLOCK is set),
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* -1 on error
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*/
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int
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input_write(struct evbuffer *evbuf, int sample_rate, int bits_per_sample, short flags);
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input_write(struct evbuffer *evbuf, struct input_quality *quality, short flags);
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/*
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* Input modules can use this to wait in the playback loop (like input_write()
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@ -224,6 +232,12 @@ input_seek(struct player_source *ps, int seek_ms);
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void
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input_flush(short *flags);
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/*
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* Returns the current quality of data returned by intput_read().
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*/
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int
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input_quality_get(struct input_quality *quality);
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/*
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* Gets metadata from the input, returns 0 if metadata is set, otherwise -1
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*/
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@ -59,17 +59,16 @@ static int
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start(struct player_source *ps)
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{
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struct transcode_ctx *ctx = ps->input_ctx;
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struct input_quality quality = { 0 };
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struct evbuffer *evbuf;
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short flags;
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int sample_rate;
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int bps;
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int ret;
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int icy_timer;
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evbuf = evbuffer_new();
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sample_rate = transcode_encode_query(ctx->encode_ctx, "sample_rate");
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bps = transcode_encode_query(ctx->encode_ctx, "bits_per_sample");
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quality.sample_rate = transcode_encode_query(ctx->encode_ctx, "sample_rate");
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quality.bits_per_sample = transcode_encode_query(ctx->encode_ctx, "bits_per_sample");
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ret = -1;
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flags = 0;
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flags = ((ret == 0) ? INPUT_FLAG_EOF : 0) |
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(icy_timer ? INPUT_FLAG_METADATA : 0);
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ret = input_write(evbuf, sample_rate, bps, flags);
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ret = input_write(evbuf, &quality, flags);
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if (ret < 0)
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break;
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}
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@ -831,6 +831,7 @@ static int
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start(struct player_source *ps)
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{
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struct pipe *pipe = ps->input_ctx;
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struct input_quality quality = { 0 };
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struct evbuffer *evbuf;
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short flags;
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int ret;
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return -1;
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}
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quality.sample_rate = pipe_sample_rate;
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quality.bits_per_sample = pipe_bits_per_sample;
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ret = -1;
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while (!input_loop_break)
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{
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ret = evbuffer_read(evbuf, pipe->fd, PIPE_READ_MAX);
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if ((ret == 0) && (pipe->is_autostarted))
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{
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input_write(evbuf, pipe_sample_rate, pipe_bits_per_sample, INPUT_FLAG_EOF); // Autostop
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input_write(evbuf, NULL, INPUT_FLAG_EOF); // Autostop
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break;
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}
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else if ((ret == 0) || ((ret < 0) && (errno == EAGAIN)))
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flags = (pipe_metadata_is_new ? INPUT_FLAG_METADATA : 0);
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pipe_metadata_is_new = 0;
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ret = input_write(evbuf, pipe_sample_rate, pipe_bits_per_sample, flags);
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ret = input_write(evbuf, &quality, flags);
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if (ret < 0)
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break;
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}
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@ -949,14 +953,14 @@ init(void)
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}
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pipe_sample_rate = cfg_getint(cfg_getsec(cfg, "library"), "pipe_sample_rate");
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if (pipe_sample_rate != 44100 || pipe_sample_rate != 48000 || pipe_sample_rate != 96000)
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if (pipe_sample_rate != 44100 && pipe_sample_rate != 48000 && pipe_sample_rate != 96000)
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{
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DPRINTF(E_FATAL, L_PLAYER, "The configuration of pipe_sample_rate is invalid: %d\n", pipe_sample_rate);
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return -1;
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}
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pipe_bits_per_sample = cfg_getint(cfg_getsec(cfg, "library"), "pipe_bits_per_sample");
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if (pipe_bits_per_sample != 16 || pipe_bits_per_sample != 24)
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if (pipe_bits_per_sample != 16 && pipe_bits_per_sample != 24)
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{
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DPRINTF(E_FATAL, L_PLAYER, "The configuration of pipe_bits_per_sample is invalid: %d\n", pipe_bits_per_sample);
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return -1;
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@ -719,7 +719,7 @@ playback_eot(void *arg, int *retval)
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g_state = SPOTIFY_STATE_STOPPING;
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// TODO 1) This will block for a while, but perhaps ok?
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input_write(spotify_audio_buffer, 0, 0, INPUT_FLAG_EOF);
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input_write(spotify_audio_buffer, NULL, INPUT_FLAG_EOF);
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*retval = 0;
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return COMMAND_END;
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@ -1007,6 +1007,7 @@ logged_out(sp_session *sess)
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static int music_delivery(sp_session *sess, const sp_audioformat *format,
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const void *frames, int num_frames)
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{
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struct input_quality quality = { 0 };
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size_t size;
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int ret;
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@ -1018,6 +1019,9 @@ static int music_delivery(sp_session *sess, const sp_audioformat *format,
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return num_frames;
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}
|
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|
||||
quality.sample_rate = format->sample_rate;
|
||||
quality.bits_per_sample = 16;
|
||||
|
||||
// Audio discontinuity, e.g. seek
|
||||
if (num_frames == 0)
|
||||
{
|
||||
|
@ -1037,7 +1041,7 @@ static int music_delivery(sp_session *sess, const sp_audioformat *format,
|
|||
// The input buffer only accepts writing when it is approaching depletion, and
|
||||
// because we use NONBLOCK it will just return if this is not the case. So in
|
||||
// most cases no actual write is made and spotify_audio_buffer will just grow.
|
||||
input_write(spotify_audio_buffer, format->sample_rate, 16, INPUT_FLAG_NONBLOCK);
|
||||
input_write(spotify_audio_buffer, &quality, INPUT_FLAG_NONBLOCK);
|
||||
|
||||
return num_frames;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue