[player/input] Refactor - WIP

* Open input sources earlier
* Gapless playback
* Remove fixed 44100/16 from player
* Complete restructure player internals
This commit is contained in:
ejurgensen 2019-02-16 19:34:36 +01:00
parent e97ad7d970
commit 87ca6363ae
12 changed files with 1315 additions and 1315 deletions

View File

@ -88,7 +88,7 @@ artworkapi_reply_nowplaying(struct httpd_request *hreq)
if (ret != 0)
return ret;
ret = player_now_playing(&id);
ret = player_playing_now(&id);
if (ret != 0)
return HTTP_NOTFOUND;

View File

@ -1083,7 +1083,7 @@ dacp_propset_userrating(const char *value, struct httpd_request *hreq)
{
DPRINTF(E_WARN, L_DACP, "Invalid id %d for rating, defaulting to player id\n", itemid);
ret = player_now_playing(&itemid);
ret = player_playing_now(&itemid);
if (ret < 0)
{
DPRINTF(E_WARN, L_DACP, "Could not find an id for rating\n");
@ -2277,7 +2277,7 @@ dacp_reply_nowplayingartwork(struct httpd_request *hreq)
goto error;
}
ret = player_now_playing(&id);
ret = player_playing_now(&id);
if (ret < 0)
goto no_artwork;

View File

@ -22,6 +22,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <unistd.h>
#include <string.h>
#include <errno.h>
@ -37,6 +38,7 @@
#include "misc.h"
#include "logger.h"
#include "commands.h"
#include "input.h"
// Disallow further writes to the buffer when its size is larger than this threshold
@ -100,10 +102,26 @@ struct input_buffer
pthread_cond_t cond;
};
struct input_arg
{
uint32_t item_id;
int seek_ms;
struct input_metadata *metadata;
};
/* --- Globals --- */
// Input thread
static pthread_t tid_input;
// Event base, cmdbase and event we use to iterate in the playback loop
static struct event_base *evbase_input;
static struct commands_base *cmdbase;
static struct event *inputev;
static bool input_initialized;
// The source we are reading now
static struct input_source input_now_reading;
// Input buffer
static struct input_buffer input_buffer;
@ -115,7 +133,7 @@ static size_t debug_elapsed;
#endif
/* ------------------------------ MISC HELPERS ---------------------------- */
/* ------------------------------- MISC HELPERS ----------------------------- */
static int
map_data_kind(int data_kind)
@ -142,14 +160,14 @@ map_data_kind(int data_kind)
}
static void
marker_add(short flags)
marker_add(size_t pos, short flags)
{
struct marker *head;
struct marker *marker;
CHECK_NULL(L_PLAYER, marker = calloc(1, sizeof(struct marker)));
marker->pos = input_buffer.bytes_written;
marker->pos = pos;
marker->quality = input_buffer.cur_write_quality;
marker->flags = flags;
@ -162,88 +180,280 @@ marker_add(short flags)
head->prev = marker;
}
static int
source_check_and_map(struct player_source *ps, const char *action, char check_setup)
/* ------------------------- INPUT SOURCE HANDLING -------------------------- */
static void
clear(struct input_source *source)
{
int type;
#ifdef DEBUG
DPRINTF(E_DBG, L_PLAYER, "Action is %s\n", action);
#endif
if (!ps)
{
DPRINTF(E_LOG, L_PLAYER, "Stream %s called with invalid player source\n", action);
return -1;
}
if (check_setup && !ps->setup_done)
{
DPRINTF(E_LOG, L_PLAYER, "Given player source not setup, %s not possible\n", action);
return -1;
}
type = map_data_kind(ps->data_kind);
if (type < 0)
{
DPRINTF(E_LOG, L_PLAYER, "Unsupported input type, %s not possible\n", action);
return -1;
}
return type;
free(source->path);
memset(source, 0, sizeof(struct input_source));
}
/* ----------------------------- PLAYBACK LOOP ---------------------------- */
/* Thread: input */
// TODO Thread safety of ps?
static void *
playback(void *arg)
static void
flush(short *flags)
{
struct player_source *ps = arg;
int type;
int ret;
type = source_check_and_map(ps, "start", 1);
if ((type < 0) || (inputs[type]->disabled))
goto thread_exit;
// Loops until input_loop_break is set or no more input, e.g. EOF
ret = inputs[type]->start(ps);
if (ret < 0)
input_write(NULL, NULL, INPUT_FLAG_ERROR);
#ifdef DEBUG
DPRINTF(E_DBG, L_PLAYER, "Playback loop stopped (break is %d, ret %d)\n", input_loop_break, ret);
#endif
thread_exit:
pthread_exit(NULL);
}
void
input_wait(void)
{
struct timespec ts;
struct marker *marker;
size_t len;
pthread_mutex_lock(&input_buffer.mutex);
ts = timespec_reltoabs(input_loop_timeout);
pthread_cond_timedwait(&input_buffer.cond, &input_buffer.mutex, &ts);
// We will return an OR of all the unread marker flags
*flags = 0;
for (marker = input_buffer.marker_tail; marker; marker = input_buffer.marker_tail)
{
*flags |= marker->flags;
input_buffer.marker_tail = marker->prev;
free(marker);
}
len = evbuffer_get_length(input_buffer.evbuf);
evbuffer_drain(input_buffer.evbuf, len);
memset(&input_buffer.cur_read_quality, 0, sizeof(struct media_quality));
memset(&input_buffer.cur_write_quality, 0, sizeof(struct media_quality));
input_buffer.bytes_read = 0;
input_buffer.bytes_written = 0;
input_buffer.full_cb = NULL;
pthread_mutex_unlock(&input_buffer.mutex);
#ifdef DEBUG
DPRINTF(E_DBG, L_PLAYER, "Flushing %zu bytes with flags %d\n", len, *flags);
#endif
}
static enum command_state
stop(void *arg, int *retval)
{
short flags;
int type;
event_del(inputev);
type = input_now_reading.type;
if (inputs[type]->stop)
inputs[type]->stop(&input_now_reading);
flush(&flags);
clear(&input_now_reading);
*retval = 0;
return COMMAND_END;
}
static int
seek(struct input_source *source, int seek_ms)
{
if (seek_ms > 0 && inputs[source->type]->seek)
return inputs[source->type]->seek(source, seek_ms);
else
return 0;
}
// On error returns -1, on success + seek given + seekable returns the position
// that the seek gave us, otherwise returns 0.
static int
setup(struct input_source *source, struct db_queue_item *queue_item, int seek_ms)
{
int type;
int ret;
type = map_data_kind(queue_item->data_kind);
if ((type < 0) || (inputs[type]->disabled))
goto setup_error;
source->type = type;
source->data_kind = queue_item->data_kind;
source->media_kind = queue_item->media_kind;
source->item_id = queue_item->id;
source->id = queue_item->file_id;
source->len_ms = queue_item->song_length;
source->path = safe_strdup(queue_item->path);
DPRINTF(E_DBG, L_PLAYER, "Setting up input item '%s' (item id %" PRIu32 ")\n", source->path, source->item_id);
if (inputs[type]->setup)
{
ret = inputs[type]->setup(source);
if (ret < 0)
goto setup_error;
}
source->open = true;
ret = seek(source, seek_ms);
if (ret < 0)
goto seek_error;
return ret;
seek_error:
stop(NULL, NULL);
setup_error:
clear(source);
return -1;
}
static enum command_state
start(void *arg, int *retval)
{
struct input_arg *cmdarg = arg;
struct db_queue_item *queue_item;
short flags;
int ret;
// If we are asked to start the item that is currently open we can just seek
if (input_now_reading.open && cmdarg->item_id == input_now_reading.item_id)
{
flush(&flags);
ret = seek(&input_now_reading, cmdarg->seek_ms);
if (ret < 0)
DPRINTF(E_WARN, L_PLAYER, "Ignoring failed seek to %d ms in '%s'\n", cmdarg->seek_ms, input_now_reading.path);
}
else
{
if (input_now_reading.open)
stop(NULL, NULL);
// Get the queue_item from the db
queue_item = db_queue_fetch_byitemid(cmdarg->item_id);
if (!queue_item)
{
DPRINTF(E_LOG, L_PLAYER, "Input start was called with an item id that has disappeared (id=%d)\n", cmdarg->item_id);
goto error;
}
ret = setup(&input_now_reading, queue_item, cmdarg->seek_ms);
free_queue_item(queue_item, 0);
if (ret < 0)
goto error;
}
DPRINTF(E_DBG, L_PLAYER, "Starting input read loop for item '%s' (item id %" PRIu32 "), seek %d\n",
input_now_reading.path, input_now_reading.item_id, cmdarg->seek_ms);
event_active(inputev, 0, 0);
*retval = ret; // Return is the seek result
return COMMAND_END;
error:
input_write(NULL, NULL, INPUT_FLAG_ERROR);
clear(&input_now_reading);
*retval = -1;
return COMMAND_END;
}
/*
static enum command_state
next(void *arg, int *retval)
{
struct player_status status;
struct db_queue_item *queue_item;
uint32_t item_id;
int type;
int ret;
// We may have finished reading source way before end of playback, and we
// don't want to proceed prematurely. So we wait until the input buffer is
// below the write threshold.
ret = input_wait();
if (ret < 0)
{
input_next(); // Async call to ourselves
return;
}
item_id = input_now_reading.item_id;
// Cleans up the source that has ended/failed and clears input_now_reading
stop(NULL, NULL);
player_get_status(&status);
// TODO what about repeat/repeat_all? Maybe move next() to player that can
// just call input_start()
// Get the next queue_item from the db
queue_item = db_queue_fetch_next(item_id, status.shuffle);
if (!queue_item)
{
DPRINTF(E_DBG, L_PLAYER, "Reached end of playback queue\n");
*retval = 0;
return COMMAND_END;
}
ret = setup(&input_now_reading, queue_item, 0);
free_queue_item(queue_item, 0);
if (ret < 0)
goto error;
DPRINTF(E_DBG, L_PLAYER, "Continuing input read loop for item '%s' (item id %" PRIu32 ")\n", input_now_reading.path, input_now_reading.item_id);
event_active(inputev, 0, 0);
*retval = 0;
return COMMAND_END;
error:
input_write(NULL, NULL, INPUT_FLAG_ERROR);
clear(&input_now_reading);
*retval = -1;
return COMMAND_END;
}
*/
static enum command_state
metadata_get(void *arg, int *retval)
{
struct input_arg *cmdarg = arg;
int type;
if (!input_now_reading.open)
{
DPRINTF(E_WARN, L_PLAYER, "Source is no longer available for input_metadata_get()\n");
goto error;
}
type = input_now_reading.type;
if ((type < 0) || (inputs[type]->disabled))
goto error;
if (inputs[type]->metadata_get)
*retval = inputs[type]->metadata_get(cmdarg->metadata, &input_now_reading);
else
*retval = 0;
return COMMAND_END;
error:
*retval = -1;
return COMMAND_END;
}
/* ---------------------- Interface towards input backends ------------------ */
/* Thread: input and spotify */
// Called by input modules from within the playback loop
int
input_write(struct evbuffer *evbuf, struct media_quality *quality, short flags)
{
struct timespec ts;
bool read_end;
int ret;
pthread_mutex_lock(&input_buffer.mutex);
while ( (!input_loop_break) && (evbuffer_get_length(input_buffer.evbuf) > INPUT_BUFFER_THRESHOLD) && evbuf )
read_end = (flags & (INPUT_FLAG_EOF | INPUT_FLAG_ERROR));
if ((evbuffer_get_length(input_buffer.evbuf) > INPUT_BUFFER_THRESHOLD) && evbuf)
{
if (input_buffer.full_cb)
{
@ -251,26 +461,19 @@ input_write(struct evbuffer *evbuf, struct media_quality *quality, short flags)
input_buffer.full_cb = NULL;
}
if (flags & INPUT_FLAG_NONBLOCK)
// In case of EOF or error the input is always allowed to write, even if the
// buffer is full. There is no point in holding back the input in that case.
if (!read_end)
{
pthread_mutex_unlock(&input_buffer.mutex);
return EAGAIN;
}
ts = timespec_reltoabs(input_loop_timeout);
pthread_cond_timedwait(&input_buffer.cond, &input_buffer.mutex, &ts);
}
if (input_loop_break)
{
pthread_mutex_unlock(&input_buffer.mutex);
return 0;
}
if (quality && !quality_is_equal(quality, &input_buffer.cur_write_quality))
{
input_buffer.cur_write_quality = *quality;
marker_add(INPUT_FLAG_QUALITY);
marker_add(input_buffer.bytes_written, INPUT_FLAG_QUALITY);
}
ret = 0;
@ -280,24 +483,109 @@ input_write(struct evbuffer *evbuf, struct media_quality *quality, short flags)
ret = evbuffer_add_buffer(input_buffer.evbuf, evbuf);
if (ret < 0)
{
DPRINTF(E_LOG, L_PLAYER, "Error adding stream data to input buffer\n");
DPRINTF(E_LOG, L_PLAYER, "Error adding stream data to input buffer, stopping\n");
input_stop();
flags |= INPUT_FLAG_ERROR;
}
}
// Note this marker is added at the post-write position, since EOF and ERROR
// belong there. We never want to add a marker for the NONBLOCK flag.
if (flags & ~INPUT_FLAG_NONBLOCK)
marker_add(flags);
if (flags)
{
if (input_buffer.bytes_written > INPUT_BUFFER_THRESHOLD)
marker_add(input_buffer.bytes_written - INPUT_BUFFER_THRESHOLD, INPUT_FLAG_START_NEXT);
else
marker_add(input_buffer.bytes_written, INPUT_FLAG_START_NEXT);
// Note this marker is added at the post-write position, since EOF, error
// and metadata belong there.
marker_add(input_buffer.bytes_written, flags);
}
pthread_mutex_unlock(&input_buffer.mutex);
return ret;
}
int
input_wait(void)
{
struct timespec ts;
/* -------------------- Interface towards player thread ------------------- */
/* Thread: player */
pthread_mutex_lock(&input_buffer.mutex);
ts = timespec_reltoabs(input_loop_timeout);
pthread_cond_timedwait(&input_buffer.cond, &input_buffer.mutex, &ts);
// Is the buffer full?
if (evbuffer_get_length(input_buffer.evbuf) > INPUT_BUFFER_THRESHOLD)
{
pthread_mutex_unlock(&input_buffer.mutex);
return -1;
}
pthread_mutex_unlock(&input_buffer.mutex);
return 0;
}
/*void
input_next(void)
{
commands_exec_async(cmdbase, next, NULL);
}*/
/* ---------------------------------- MAIN ---------------------------------- */
/* Thread: input */
static void *
input(void *arg)
{
int ret;
ret = db_perthread_init();
if (ret < 0)
{
DPRINTF(E_LOG, L_MAIN, "Error: DB init failed (input thread)\n");
pthread_exit(NULL);
}
input_initialized = true;
event_base_dispatch(evbase_input);
if (input_initialized)
{
DPRINTF(E_LOG, L_MAIN, "Input event loop terminated ahead of time!\n");
input_initialized = false;
}
db_perthread_deinit();
pthread_exit(NULL);
}
static void
play(evutil_socket_t fd, short flags, void *arg)
{
struct timeval tv = { 0, 0 };
int ret;
// Spotify runs in its own thread, so no reading is done by the input thread,
// thus there is no reason to activate inputev
if (!inputs[input_now_reading.type]->play)
return;
// Return will be negative if there is an error or EOF. Here, we just don't
// loop any more. input_write() will pass the message to the player.
ret = inputs[input_now_reading.type]->play(&input_now_reading);
if (ret < 0)
return; // Error or EOF, so don't come back
event_add(inputev, &tv);
}
/* ---------------------- Interface towards player thread ------------------- */
/* Thread: player */
int
input_read(void *data, size_t size, short *flags)
@ -307,12 +595,6 @@ input_read(void *data, size_t size, short *flags)
*flags = 0;
if (!tid_input)
{
DPRINTF(E_LOG, L_PLAYER, "Bug! Read called, but playback not running\n");
return -1;
}
pthread_mutex_lock(&input_buffer.mutex);
// First we check if there is a marker in the requested samples. If there is,
@ -380,157 +662,40 @@ input_buffer_full_cb(input_cb cb)
}
int
input_setup(struct player_source *ps)
input_seek(uint32_t item_id, int seek_ms)
{
int type;
struct input_arg cmdarg;
type = source_check_and_map(ps, "setup", 0);
if ((type < 0) || (inputs[type]->disabled))
return -1;
cmdarg.item_id = item_id;
cmdarg.seek_ms = seek_ms;
if (!inputs[type]->setup)
return 0;
return inputs[type]->setup(ps);
return commands_exec_sync(cmdbase, start, NULL, &cmdarg);
}
int
input_start(struct player_source *ps)
void
input_start(uint32_t item_id)
{
int ret;
struct input_arg *cmdarg;
if (tid_input)
{
DPRINTF(E_WARN, L_PLAYER, "Input start called, but playback already running\n");
return 0;
}
CHECK_NULL(L_PLAYER, cmdarg = malloc(sizeof(struct input_arg)));
input_loop_break = 0;
cmdarg->item_id = item_id;
cmdarg->seek_ms = 0;
ret = pthread_create(&tid_input, NULL, playback, ps);
if (ret < 0)
{
DPRINTF(E_LOG, L_PLAYER, "Could not spawn input thread: %s\n", strerror(errno));
return -1;
}
#if defined(HAVE_PTHREAD_SETNAME_NP)
pthread_setname_np(tid_input, "input");
#elif defined(HAVE_PTHREAD_SET_NAME_NP)
pthread_set_name_np(tid_input, "input");
#endif
return 0;
commands_exec_async(cmdbase, start, cmdarg);
}
int
input_pause(struct player_source *ps)
void
input_stop(void)
{
short flags;
int ret;
#ifdef DEBUG
DPRINTF(E_DBG, L_PLAYER, "Pause called, stopping playback loop\n");
#endif
if (!tid_input)
return -1;
pthread_mutex_lock(&input_buffer.mutex);
input_loop_break = 1;
pthread_cond_signal(&input_buffer.cond);
pthread_mutex_unlock(&input_buffer.mutex);
// TODO What if input thread is hanging waiting for source? Kill thread?
ret = pthread_join(tid_input, NULL);
if (ret != 0)
{
DPRINTF(E_LOG, L_PLAYER, "Could not join input thread: %s\n", strerror(errno));
return -1;
}
tid_input = 0;
input_flush(&flags);
return 0;
}
int
input_stop(struct player_source *ps)
{
int type;
if (tid_input)
input_pause(ps);
if (!ps)
return 0;
type = source_check_and_map(ps, "stop", 1);
if ((type < 0) || (inputs[type]->disabled))
return -1;
if (!inputs[type]->stop)
return 0;
return inputs[type]->stop(ps);
}
int
input_seek(struct player_source *ps, int seek_ms)
{
int type;
type = source_check_and_map(ps, "seek", 1);
if ((type < 0) || (inputs[type]->disabled))
return -1;
if (!inputs[type]->seek)
return 0;
if (tid_input)
input_pause(ps);
return inputs[type]->seek(ps, seek_ms);
commands_exec_async(cmdbase, stop, NULL);
}
void
input_flush(short *flags)
{
struct marker *marker;
size_t len;
pthread_mutex_lock(&input_buffer.mutex);
// We will return an OR of all the unread marker flags
*flags = 0;
for (marker = input_buffer.marker_tail; marker; marker = input_buffer.marker_tail)
{
*flags |= marker->flags;
input_buffer.marker_tail = marker->prev;
free(marker);
}
len = evbuffer_get_length(input_buffer.evbuf);
evbuffer_drain(input_buffer.evbuf, len);
memset(&input_buffer.cur_read_quality, 0, sizeof(struct media_quality));
memset(&input_buffer.cur_write_quality, 0, sizeof(struct media_quality));
input_buffer.bytes_read = 0;
input_buffer.bytes_written = 0;
input_buffer.full_cb = NULL;
pthread_mutex_unlock(&input_buffer.mutex);
#ifdef DEBUG
DPRINTF(E_DBG, L_PLAYER, "Flushing %zu bytes with flags %d\n", len, *flags);
#endif
// Flush should be thread safe
flush(flags);
}
int
@ -542,33 +707,13 @@ input_quality_get(struct media_quality *quality)
}
int
input_metadata_get(struct input_metadata *metadata, struct player_source *ps, int startup, uint64_t rtptime)
input_metadata_get(struct input_metadata *metadata)
{
int type;
struct input_arg cmdarg;
if (!metadata || !ps || !ps->stream_start || !ps->output_start)
{
DPRINTF(E_LOG, L_PLAYER, "Bug! Unhandled case in input_metadata_get()\n");
return -1;
}
cmdarg.metadata = metadata;
memset(metadata, 0, sizeof(struct input_metadata));
metadata->item_id = ps->item_id;
metadata->startup = startup;
metadata->offset = ps->output_start - ps->stream_start;
metadata->rtptime = ps->stream_start;
// Note that the source may overwrite the above progress metadata
type = source_check_and_map(ps, "metadata_get", 1);
if ((type < 0) || (inputs[type]->disabled))
return -1;
if (!inputs[type]->metadata_get)
return 0;
return inputs[type]->metadata_get(metadata, ps, rtptime);
return commands_exec_sync(cmdbase, metadata_get, NULL, &cmdarg);
}
void
@ -597,12 +742,9 @@ input_init(void)
pthread_mutex_init(&input_buffer.mutex, NULL);
pthread_cond_init(&input_buffer.cond, NULL);
input_buffer.evbuf = evbuffer_new();
if (!input_buffer.evbuf)
{
DPRINTF(E_LOG, L_PLAYER, "Out of memory for input buffer\n");
return -1;
}
CHECK_NULL(L_PLAYER, evbase_input = event_base_new());
CHECK_NULL(L_PLAYER, input_buffer.evbuf = evbuffer_new());
CHECK_NULL(L_PLAYER, inputev = event_new(evbase_input, -1, EV_PERSIST, play, NULL));
no_input = 1;
for (i = 0; inputs[i]; i++)
@ -610,7 +752,7 @@ input_init(void)
if (inputs[i]->type != i)
{
DPRINTF(E_FATAL, L_PLAYER, "BUG! Input definitions are misaligned with input enum\n");
return -1;
goto input_fail;
}
if (!inputs[i]->init)
@ -627,17 +769,42 @@ input_init(void)
}
if (no_input)
return -1;
goto input_fail;
cmdbase = commands_base_new(evbase_input, NULL);
ret = pthread_create(&tid_input, NULL, input, NULL);
if (ret < 0)
{
DPRINTF(E_LOG, L_MAIN, "Could not spawn input thread: %s\n", strerror(errno));
goto thread_fail;
}
#if defined(HAVE_PTHREAD_SETNAME_NP)
pthread_setname_np(tid_input, "input");
#elif defined(HAVE_PTHREAD_SET_NAME_NP)
pthread_set_name_np(tid_input, "input");
#endif
return 0;
thread_fail:
commands_base_free(cmdbase);
input_fail:
event_free(inputev);
evbuffer_free(input_buffer.evbuf);
event_base_free(evbase_input);
return -1;
}
void
input_deinit(void)
{
int i;
int ret;
input_stop(NULL);
// TODO ok to do from here?
input_stop();
for (i = 0; inputs[i]; i++)
{
@ -648,9 +815,21 @@ input_deinit(void)
inputs[i]->deinit();
}
input_initialized = false;
commands_base_destroy(cmdbase);
ret = pthread_join(tid_input, NULL);
if (ret != 0)
{
DPRINTF(E_FATAL, L_MAIN, "Could not join input thread: %s\n", strerror(errno));
return;
}
pthread_cond_destroy(&input_buffer.cond);
pthread_mutex_destroy(&input_buffer.mutex);
event_free(inputev);
evbuffer_free(input_buffer.evbuf);
event_base_free(evbase_input);
}

View File

@ -6,8 +6,8 @@
# include <config.h>
#endif
#include <event2/buffer.h>
#include "db.h"
#include "misc.h"
#include "transcode.h"
// Must be in sync with inputs[] in input.c
enum input_types
@ -22,64 +22,49 @@ enum input_types
enum input_flags
{
// Write to input buffer must not block
INPUT_FLAG_NONBLOCK = (1 << 0),
// Flags that input is closing current source
INPUT_FLAG_START_NEXT = (1 << 0),
// Flags end of file
INPUT_FLAG_EOF = (1 << 1),
INPUT_FLAG_EOF = (1 << 1),
// Flags error reading file
INPUT_FLAG_ERROR = (1 << 2),
INPUT_FLAG_ERROR = (1 << 2),
// Flags possible new stream metadata
INPUT_FLAG_METADATA = (1 << 3),
INPUT_FLAG_METADATA = (1 << 3),
// Flags new stream quality
INPUT_FLAG_QUALITY = (1 << 4),
INPUT_FLAG_QUALITY = (1 << 4),
};
struct player_source
struct input_source
{
/* Id of the file/item in the files database */
uint32_t id;
// Type of input
enum input_types type;
/* Item-Id of the file/item in the queue */
// Item-Id of the file/item in the queue
uint32_t item_id;
/* Length of the file/item in milliseconds */
// Id of the file/item in the files database
uint32_t id;
// Length of the file/item in milliseconds
uint32_t len_ms;
enum data_kind data_kind;
enum media_kind media_kind;
char *path;
/* Start time of the media item as rtp-time
The stream-start is the rtp-time the media item did or would have
started playing (after seek or pause), therefor the elapsed time of the
media item is always:
elapsed time = current rtptime - stream-start */
uint64_t stream_start;
// Flags that the input has been opened (i.e. needs to be closed)
bool open;
/* Output start time of the media item as rtp-time
The output start time is the rtp-time of the first audio packet send
to the audio outputs.
It differs from stream-start especially after a seek, where the first audio
packet has the next rtp-time as output start and stream start becomes the
rtp-time the media item would have been started playing if the seek did
not happen. */
uint64_t output_start;
/* End time of media item as rtp-time
The end time is set if the reading (source_read) of the media item reached
end of file, until then it is 0. */
uint64_t end;
/* Opaque pointer to data that the input sets up when called with setup(), and
* which is cleaned up by the input with stop()
*/
// The below is private data for the input backend. It is optional for the
// backend to use, so nothing in the input or player should depend on it!
//
// Opaque pointer to data that the input backend sets up when start() is
// called, and that is cleaned up by the backend when stop() is called
void *input_ctx;
/* Input has completed setup of the source
*/
int setup_done;
struct player_source *play_next;
// Private evbuf. Alloc'ed by backend at start() and free'd at stop()
struct evbuffer *evbuf;
// Private source quality storage
struct media_quality quality;
};
typedef int (*input_cb)(void);
@ -90,6 +75,7 @@ struct input_metadata
int startup;
uint64_t start;
uint64_t rtptime;
uint64_t offset;
@ -115,55 +101,63 @@ struct input_definition
char disabled;
// Prepare a playback session
int (*setup)(struct player_source *ps);
int (*setup)(struct input_source *source);
// Starts playback loop (must be defined)
int (*start)(struct player_source *ps);
// One iteration of the playback loop (= a read operation from source)
int (*play)(struct input_source *source);
// Cleans up when playback loop has ended
int (*stop)(struct player_source *ps);
// Cleans up (only required when stopping source before it ends itself)
int (*stop)(struct input_source *source);
// Changes the playback position
int (*seek)(struct player_source *ps, int seek_ms);
int (*seek)(struct input_source *source, int seek_ms);
// Return metadata
int (*metadata_get)(struct input_metadata *metadata, struct player_source *ps, uint64_t rtptime);
int (*metadata_get)(struct input_metadata *metadata, struct input_source *source);
// Initialization function called during startup
int (*init)(void);
// Deinitialization function called at shutdown
void (*deinit)(void);
};
/*
* Input modules should use this to test if playback should end
*/
int input_loop_break;
/* ---------------------- Interface towards input backends ------------------ */
/* Thread: input and spotify */
/*
* Transfer stream data to the player's input buffer. Data must be PCM-LE
* samples. The input evbuf will be drained on succesful write. This is to avoid
* copying memory. If the player's input buffer is full the function will block
* until the write can be made (unless INPUT_FILE_NONBLOCK is set).
* copying memory.
*
* @in evbuf Raw PCM_LE audio data to write
* @in evbuf Quality of the PCM (sample rate etc.)
* @in flags One or more INPUT_FLAG_*
* @return 0 on success, EAGAIN if buffer was full (and _NONBLOCK is set),
* -1 on error
* @return 0 on success, EAGAIN if buffer was full, -1 on error
*/
int
input_write(struct evbuffer *evbuf, struct media_quality *quality, short flags);
/*
* Input modules can use this to wait in the playback loop (like input_write()
* would have done)
* Input modules can use this to wait for the input_buffer to be ready for
* writing. The wait is max INPUT_LOOP_TIMEOUT, which allows the event base to
* loop and process pending commands once in a while.
*/
void
int
input_wait(void);
/*
* Async switch to the next song in the queue. Mostly for internal use, but
* might be relevant some day externally?
*/
//void
//input_next(void);
/* ---------------------- Interface towards player thread ------------------- */
/* Thread: player */
/*
* Move a chunk of stream data from the player's input buffer to an output
* buffer. Should only be called by the player thread. Will not block.
@ -186,39 +180,31 @@ void
input_buffer_full_cb(input_cb cb);
/*
* Initializes the given player source for playback
* Tells the input to start, i.e. after calling this function the input buffer
* will begin to fill up, and should be read periodically with input_read(). If
* called while another item is still open, it will be closed and the input
* buffer will be flushed. This operation blocks.
*
* @in item_id Queue item id to start playing
* @in seek_ms Position to start playing
* @return Actual seek position if seekable, 0 otherwise, -1 on error
*/
int
input_setup(struct player_source *ps);
input_seek(uint32_t item_id, int seek_ms);
/*
* Tells the input to start or resume playback, i.e. after calling this function
* the input buffer will begin to fill up, and should be read periodically with
* input_read(). Before calling this input_setup() must have been called.
* Same as input_seek(), just non-blocking and does not offer seek.
*
* @in item_id Queue item id to start playing
*/
int
input_start(struct player_source *ps);
void
input_start(uint32_t item_id);
/*
* Pauses playback of the given player source (stops playback loop) and flushes
* the input buffer
* Stops the input and clears everything. Flushes the input buffer.
*/
int
input_pause(struct player_source *ps);
/*
* Stops playback loop (if running), flushes input buffer and cleans up the
* player source
*/
int
input_stop(struct player_source *ps);
/*
* Seeks playback position to seek_ms. Returns actual seek position, 0 on
* unseekable, -1 on error. May block.
*/
int
input_seek(struct player_source *ps, int seek_ms);
void
input_stop(void);
/*
* Flush input buffer. Output flags will be the same as input_read().
@ -236,7 +222,7 @@ input_quality_get(struct media_quality *quality);
* Gets metadata from the input, returns 0 if metadata is set, otherwise -1
*/
int
input_metadata_get(struct input_metadata *metadata, struct player_source *ps, int startup, uint64_t rtptime);
input_metadata_get(struct input_metadata *metadata);
/*
* Free the entire struct

View File

@ -30,96 +30,100 @@
#include "input.h"
static int
setup(struct player_source *ps)
setup(struct input_source *source)
{
ps->input_ctx = transcode_setup(XCODE_PCM_NATIVE, ps->data_kind, ps->path, ps->len_ms, NULL);
if (!ps->input_ctx)
struct transcode_ctx *ctx;
ctx = transcode_setup(XCODE_PCM_NATIVE, source->data_kind, source->path, source->len_ms, NULL);
if (!ctx)
return -1;
ps->setup_done = 1;
CHECK_NULL(L_PLAYER, source->evbuf = evbuffer_new());
source->quality.sample_rate = transcode_encode_query(ctx->encode_ctx, "sample_rate");
source->quality.bits_per_sample = transcode_encode_query(ctx->encode_ctx, "bits_per_sample");
source->quality.channels = transcode_encode_query(ctx->encode_ctx, "channels");
source->input_ctx = ctx;
return 0;
}
static int
setup_http(struct player_source *ps)
setup_http(struct input_source *source)
{
char *url;
if (http_stream_setup(&url, ps->path) < 0)
if (http_stream_setup(&url, source->path) < 0)
return -1;
free(ps->path);
ps->path = url;
free(source->path);
source->path = url;
return setup(ps);
return setup(source);
}
static int
start(struct player_source *ps)
stop(struct input_source *source)
{
struct transcode_ctx *ctx = ps->input_ctx;
struct media_quality quality = { 0 };
struct evbuffer *evbuf;
short flags;
int ret;
int icy_timer;
evbuf = evbuffer_new();
quality.sample_rate = transcode_encode_query(ctx->encode_ctx, "sample_rate");
quality.bits_per_sample = transcode_encode_query(ctx->encode_ctx, "bits_per_sample");
quality.channels = transcode_encode_query(ctx->encode_ctx, "channels");
ret = -1;
flags = 0;
while (!input_loop_break && !(flags & INPUT_FLAG_EOF))
{
// We set "wanted" to 1 because the read size doesn't matter to us
// TODO optimize?
ret = transcode(evbuf, &icy_timer, ctx, 1);
if (ret < 0)
break;
flags = ((ret == 0) ? INPUT_FLAG_EOF : 0) |
(icy_timer ? INPUT_FLAG_METADATA : 0);
ret = input_write(evbuf, &quality, flags);
if (ret < 0)
break;
}
evbuffer_free(evbuf);
return ret;
}
static int
stop(struct player_source *ps)
{
struct transcode_ctx *ctx = ps->input_ctx;
struct transcode_ctx *ctx = source->input_ctx;
transcode_cleanup(&ctx);
evbuffer_free(source->evbuf);
ps->input_ctx = NULL;
ps->setup_done = 0;
source->input_ctx = NULL;
return 0;
}
static int
seek(struct player_source *ps, int seek_ms)
play(struct input_source *source)
{
return transcode_seek(ps->input_ctx, seek_ms);
struct transcode_ctx *ctx = source->input_ctx;
int icy_timer;
int ret;
short flags;
ret = input_wait();
if (ret < 0)
return 0; // Loop, input_buffer is not ready for writing
// We set "wanted" to 1 because the read size doesn't matter to us
// TODO optimize?
ret = transcode(source->evbuf, &icy_timer, ctx, 1);
if (ret == 0)
{
input_write(source->evbuf, &source->quality, INPUT_FLAG_EOF);
stop(source);
return -1;
}
else if (ret < 0)
{
input_write(NULL, NULL, INPUT_FLAG_ERROR);
stop(source);
return -1;
}
flags = (icy_timer ? INPUT_FLAG_METADATA : 0);
input_write(source->evbuf, &source->quality, flags);
return 0;
}
static int
metadata_get_http(struct input_metadata *metadata, struct player_source *ps, uint64_t rtptime)
seek(struct input_source *source, int seek_ms)
{
return transcode_seek(source->input_ctx, seek_ms);
}
static int
metadata_get_http(struct input_metadata *metadata, struct input_source *source)
{
struct http_icy_metadata *m;
int changed;
m = transcode_metadata(ps->input_ctx, &changed);
m = transcode_metadata(source->input_ctx, &changed);
if (!m)
return -1;
@ -147,7 +151,7 @@ struct input_definition input_file =
.type = INPUT_TYPE_FILE,
.disabled = 0,
.setup = setup,
.start = start,
.play = play,
.stop = stop,
.seek = seek,
};
@ -158,7 +162,7 @@ struct input_definition input_http =
.type = INPUT_TYPE_HTTP,
.disabled = 0,
.setup = setup_http,
.start = start,
.play = play,
.stop = stop,
.metadata_get = metadata_get_http,
};

View File

@ -125,7 +125,7 @@ static pthread_mutex_t pipe_metadata_lock;
// True if there is new metadata to push to the player
static bool pipe_metadata_is_new;
/* -------------------------------- HELPERS ------------------------------- */
/* -------------------------------- HELPERS --------------------------------- */
static struct pipe *
pipe_create(const char *path, int id, enum pipetype type, event_callback_fn cb)
@ -500,8 +500,8 @@ pipe_metadata_parse(struct input_metadata *m, struct evbuffer *evbuf)
}
/* ----------------------------- PIPE WATCHING ---------------------------- */
/* Thread: pipe */
/* ------------------------------ PIPE WATCHING ----------------------------- */
/* Thread: pipe */
// Some data arrived on a pipe we watch - let's autostart playback
static void
@ -617,8 +617,8 @@ pipe_thread_run(void *arg)
}
/* -------------------------- METADATA PIPE HANDLING ---------------------- */
/* Thread: worker */
/* --------------------------- METADATA PIPE HANDLING ----------------------- */
/* Thread: worker */
static void
pipe_metadata_watch_del(void *arg)
@ -706,8 +706,8 @@ pipe_metadata_watch_add(void *arg)
}
/* ---------------------- PIPE WATCH THREAD START/STOP -------------------- */
/* Thread: filescanner */
/* ----------------------- PIPE WATCH THREAD START/STOP --------------------- */
/* Thread: filescanner */
static void
pipe_thread_start(void)
@ -802,92 +802,46 @@ pipe_listener_cb(short event_mask)
}
/* -------------------------- PIPE INPUT INTERFACE ------------------------ */
/* Thread: player/input */
/* --------------------------- PIPE INPUT INTERFACE ------------------------- */
/* Thread: input */
static int
setup(struct player_source *ps)
setup(struct input_source *source)
{
struct pipe *pipe;
int fd;
fd = pipe_open(ps->path, 0);
fd = pipe_open(source->path, 0);
if (fd < 0)
return -1;
CHECK_NULL(L_PLAYER, pipe = pipe_create(ps->path, ps->id, PIPE_PCM, NULL));
CHECK_NULL(L_PLAYER, pipe = pipe_create(source->path, source->id, PIPE_PCM, NULL));
CHECK_NULL(L_PLAYER, source->evbuf = evbuffer_new());
pipe->fd = fd;
pipe->is_autostarted = (ps->id == pipe_autostart_id);
pipe->is_autostarted = (source->id == pipe_autostart_id);
worker_execute(pipe_metadata_watch_add, ps->path, strlen(ps->path) + 1, 0);
worker_execute(pipe_metadata_watch_add, source->path, strlen(source->path) + 1, 0);
ps->input_ctx = pipe;
ps->setup_done = 1;
source->input_ctx = pipe;
source->quality.sample_rate = pipe_sample_rate;
source->quality.bits_per_sample = pipe_bits_per_sample;
source->quality.channels = 2;
return 0;
}
static int
start(struct player_source *ps)
stop(struct input_source *source)
{
struct pipe *pipe = ps->input_ctx;
struct media_quality quality = { 0 };
struct evbuffer *evbuf;
short flags;
int ret;
evbuf = evbuffer_new();
if (!evbuf)
{
DPRINTF(E_LOG, L_PLAYER, "Out of memory for pipe evbuf\n");
return -1;
}
quality.sample_rate = pipe_sample_rate;
quality.bits_per_sample = pipe_bits_per_sample;
quality.channels = 2;
ret = -1;
while (!input_loop_break)
{
ret = evbuffer_read(evbuf, pipe->fd, PIPE_READ_MAX);
if ((ret == 0) && (pipe->is_autostarted))
{
input_write(evbuf, NULL, INPUT_FLAG_EOF); // Autostop
break;
}
else if ((ret == 0) || ((ret < 0) && (errno == EAGAIN)))
{
input_wait();
continue;
}
else if (ret < 0)
{
DPRINTF(E_LOG, L_PLAYER, "Could not read from pipe '%s': %s\n", ps->path, strerror(errno));
break;
}
flags = (pipe_metadata_is_new ? INPUT_FLAG_METADATA : 0);
pipe_metadata_is_new = 0;
ret = input_write(evbuf, &quality, flags);
if (ret < 0)
break;
}
evbuffer_free(evbuf);
return ret;
}
static int
stop(struct player_source *ps)
{
struct pipe *pipe = ps->input_ctx;
struct pipe *pipe = source->input_ctx;
union pipe_arg *cmdarg;
DPRINTF(E_DBG, L_PLAYER, "Stopping pipe\n");
evbuffer_free(source->evbuf);
pipe_close(pipe->fd);
// Reset the pipe and start watching it again for new data. Must be async or
@ -903,14 +857,51 @@ stop(struct player_source *ps)
pipe_free(pipe);
ps->input_ctx = NULL;
ps->setup_done = 0;
source->input_ctx = NULL;
return 0;
}
static int
metadata_get(struct input_metadata *metadata, struct player_source *ps, uint64_t rtptime)
play(struct input_source *source)
{
struct pipe *pipe = source->input_ctx;
short flags;
int ret;
ret = input_wait();
if (ret < 0)
return 0; // Loop, input_buffer is not ready for writing
ret = evbuffer_read(source->evbuf, pipe->fd, PIPE_READ_MAX);
if ((ret == 0) && (pipe->is_autostarted))
{
input_write(source->evbuf, NULL, INPUT_FLAG_EOF); // Autostop
stop(source);
return -1;
}
else if ((ret == 0) || ((ret < 0) && (errno == EAGAIN)))
{
return 0; // Loop
}
else if (ret < 0)
{
DPRINTF(E_LOG, L_PLAYER, "Could not read from pipe '%s': %s\n", source->path, strerror(errno));
input_write(NULL, NULL, INPUT_FLAG_ERROR);
stop(source);
return -1;
}
flags = (pipe_metadata_is_new ? INPUT_FLAG_METADATA : 0);
pipe_metadata_is_new = 0;
input_write(source->evbuf, &source->quality, flags);
return 0;
}
static int
metadata_get(struct input_metadata *metadata, struct input_source *source)
{
pthread_mutex_lock(&pipe_metadata_lock);
@ -927,8 +918,9 @@ metadata_get(struct input_metadata *metadata, struct player_source *ps, uint64_t
if (pipe_metadata_parsed.song_length)
{
if (rtptime > ps->stream_start)
metadata->rtptime = rtptime - pipe_metadata_parsed.offset;
// TODO this is probably broken
if (metadata->rtptime > metadata->start)
metadata->rtptime -= pipe_metadata_parsed.offset;
metadata->offset = pipe_metadata_parsed.offset;
metadata->song_length = pipe_metadata_parsed.song_length;
}
@ -988,7 +980,7 @@ struct input_definition input_pipe =
.type = INPUT_TYPE_PIPE,
.disabled = 0,
.setup = setup,
.start = start,
.play = play,
.stop = stop,
.metadata_get = metadata_get,
.init = init,

View File

@ -31,12 +31,12 @@
#define SPOTIFY_SETUP_RETRY_WAIT 500000
static int
setup(struct player_source *ps)
setup(struct input_source *source)
{
int i = 0;
int ret;
while((ret = spotify_playback_setup(ps->path)) == SPOTIFY_SETUP_ERROR_IS_LOADING)
while((ret = spotify_playback_setup(source->path)) == SPOTIFY_SETUP_ERROR_IS_LOADING)
{
if (i >= SPOTIFY_SETUP_RETRIES)
break;
@ -49,32 +49,15 @@ setup(struct player_source *ps)
if (ret < 0)
return -1;
ps->setup_done = 1;
ret = spotify_playback_play();
if (ret < 0)
return -1;
return 0;
}
static int
start(struct player_source *ps)
{
int ret;
ret = spotify_playback_play();
if (ret < 0)
return -1;
while (!input_loop_break)
{
input_wait();
}
ret = spotify_playback_pause();
return ret;
}
static int
stop(struct player_source *ps)
stop(struct input_source *source)
{
int ret;
@ -82,13 +65,11 @@ stop(struct player_source *ps)
if (ret < 0)
return -1;
ps->setup_done = 0;
return 0;
}
static int
seek(struct player_source *ps, int seek_ms)
seek(struct input_source *source, int seek_ms)
{
int ret;

View File

@ -21,6 +21,11 @@
# define MIN(a, b) ((a < b) ? a : b)
#endif
#ifndef MAX
#define MAX(a, b) ((a > b) ? a : b)
#endif
// Remember to adjust quality_is_equal() if adding elements
struct media_quality {
int sample_rate;

View File

@ -2358,6 +2358,9 @@ raop_metadata_send_progress(struct raop_session *rs, struct evbuffer *evbuf, str
return -1;
}
DPRINTF(E_DBG, L_PLAYER, "Metadata send is start_time=%zu, start=%zu, display=%zu, current=%zu, end=%zu\n",
rs->start_rtptime, rmd->start, rmd->start - delay, rmd->start + offset, rmd->end);
ret = raop_send_req_set_parameter(rs, evbuf, "text/parameters", NULL, raop_cb_metadata, "send_progress");
if (ret < 0)
DPRINTF(E_LOG, L_RAOP, "Could not send SET_PARAMETER progress request to '%s'\n", rs->devname);
@ -3014,7 +3017,8 @@ packets_sync_send(struct raop_master_session *rms, struct timespec pts)
// OUTPUTS_BUFFER_DURATION secs into the future. However, in the sync packet
// we want to tell the device what it should be playing right now. So we give
// it a cur_time where we subtract this duration.
cur_stamp.ts.tv_sec = pts.tv_sec - OUTPUTS_BUFFER_DURATION;
// TODO update comment to match reality
cur_stamp.ts.tv_sec = pts.tv_sec;
cur_stamp.ts.tv_nsec = pts.tv_nsec;
// The cur_pos will be the rtptime of the coming packet, minus

File diff suppressed because it is too large Load Diff

View File

@ -76,7 +76,7 @@ int
player_get_status(struct player_status *status);
int
player_now_playing(uint32_t *id);
player_playing_now(uint32_t *id);
void
player_speaker_enumerate(spk_enum_cb cb, void *arg);

View File

@ -718,7 +718,6 @@ playback_eot(void *arg, int *retval)
g_state = SPOTIFY_STATE_STOPPING;
// TODO 1) This will block for a while, but perhaps ok?
input_write(spotify_audio_buffer, NULL, INPUT_FLAG_EOF);
*retval = 0;
@ -1042,7 +1041,7 @@ static int music_delivery(sp_session *sess, const sp_audioformat *format,
// The input buffer only accepts writing when it is approaching depletion, and
// because we use NONBLOCK it will just return if this is not the case. So in
// most cases no actual write is made and spotify_audio_buffer will just grow.
input_write(spotify_audio_buffer, &quality, INPUT_FLAG_NONBLOCK);
input_write(spotify_audio_buffer, &quality, 0);
return num_frames;
}