owntone-server/src/input.c

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/*
* Copyright (C) 2017 Espen Jürgensen <espenjurgensen@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <errno.h>
#include <stdint.h>
#include <inttypes.h>
#include <event2/event.h>
#include <event2/buffer.h>
#include <pthread.h>
#ifdef HAVE_PTHREAD_NP_H
# include <pthread_np.h>
#endif
#include "misc.h"
#include "logger.h"
#include "input.h"
// Disallow further writes to the buffer when its size is larger than this threshold
// TODO untie from 44100
#define INPUT_BUFFER_THRESHOLD STOB(88200)
// How long (in sec) to wait for player read before looping in playback thread
#define INPUT_LOOP_TIMEOUT 1
#define DEBUG 1 //TODO disable
extern struct input_definition input_file;
extern struct input_definition input_http;
extern struct input_definition input_pipe;
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#ifdef HAVE_SPOTIFY_H
extern struct input_definition input_spotify;
#endif
// Must be in sync with enum input_types
static struct input_definition *inputs[] = {
&input_file,
&input_http,
&input_pipe,
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#ifdef HAVE_SPOTIFY_H
&input_spotify,
#endif
NULL
};
struct marker
{
uint64_t pos; // Position of marker measured in bytes
struct input_quality quality;
enum input_flags flags;
// Reverse linked list, yay!
struct marker *prev;
};
struct input_buffer
{
// Raw pcm stream data
struct evbuffer *evbuf;
// If an input makes a write with a flag or a changed sample rate etc, we add
// a marker to head, and when we read we check from the tail to see if there
// are updates to the player.
struct marker *marker_tail;
// Optional callback to player if buffer is full
input_cb full_cb;
// Quality of write/read data
struct input_quality cur_write_quality;
struct input_quality cur_read_quality;
size_t bytes_written;
size_t bytes_read;
// Locks for sharing the buffer between input and player thread
pthread_mutex_t mutex;
pthread_cond_t cond;
};
/* --- Globals --- */
// Input thread
static pthread_t tid_input;
// Input buffer
static struct input_buffer input_buffer;
// Timeout waiting in playback loop
static struct timespec input_loop_timeout = { INPUT_LOOP_TIMEOUT, 0 };
#ifdef DEBUG
static size_t debug_elapsed;
#endif
/* ------------------------------ MISC HELPERS ---------------------------- */
static int
map_data_kind(int data_kind)
{
switch (data_kind)
{
case DATA_KIND_FILE:
return INPUT_TYPE_FILE;
case DATA_KIND_HTTP:
return INPUT_TYPE_HTTP;
case DATA_KIND_PIPE:
return INPUT_TYPE_PIPE;
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#ifdef HAVE_SPOTIFY_H
case DATA_KIND_SPOTIFY:
return INPUT_TYPE_SPOTIFY;
#endif
default:
return -1;
}
}
static void
marker_add(short flags)
{
struct marker *head;
struct marker *marker;
CHECK_NULL(L_PLAYER, marker = calloc(1, sizeof(struct marker)));
marker->pos = input_buffer.bytes_written;
marker->quality = input_buffer.cur_write_quality;
marker->flags = flags;
for (head = input_buffer.marker_tail; head && head->prev; head = head->prev)
; // Fast forward to the head
if (!head)
input_buffer.marker_tail = marker;
else
head->prev = marker;
}
static int
source_check_and_map(struct player_source *ps, const char *action, char check_setup)
{
int type;
#ifdef DEBUG
DPRINTF(E_DBG, L_PLAYER, "Action is %s\n", action);
#endif
if (!ps)
{
DPRINTF(E_LOG, L_PLAYER, "Stream %s called with invalid player source\n", action);
return -1;
}
if (check_setup && !ps->setup_done)
{
DPRINTF(E_LOG, L_PLAYER, "Given player source not setup, %s not possible\n", action);
return -1;
}
type = map_data_kind(ps->data_kind);
if (type < 0)
{
DPRINTF(E_LOG, L_PLAYER, "Unsupported input type, %s not possible\n", action);
return -1;
}
return type;
}
/* ----------------------------- PLAYBACK LOOP ---------------------------- */
/* Thread: input */
// TODO Thread safety of ps?
static void *
playback(void *arg)
{
struct player_source *ps = arg;
int type;
int ret;
type = source_check_and_map(ps, "start", 1);
if ((type < 0) || (inputs[type]->disabled))
goto thread_exit;
// Loops until input_loop_break is set or no more input, e.g. EOF
ret = inputs[type]->start(ps);
if (ret < 0)
input_write(NULL, NULL, INPUT_FLAG_ERROR);
#ifdef DEBUG
DPRINTF(E_DBG, L_PLAYER, "Playback loop stopped (break is %d, ret %d)\n", input_loop_break, ret);
#endif
thread_exit:
pthread_exit(NULL);
}
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void
input_wait(void)
{
struct timespec ts;
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pthread_mutex_lock(&input_buffer.mutex);
ts = timespec_reltoabs(input_loop_timeout);
pthread_cond_timedwait(&input_buffer.cond, &input_buffer.mutex, &ts);
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pthread_mutex_unlock(&input_buffer.mutex);
}
// Called by input modules from within the playback loop
int
input_write(struct evbuffer *evbuf, struct input_quality *quality, short flags)
{
struct timespec ts;
int ret;
pthread_mutex_lock(&input_buffer.mutex);
while ( (!input_loop_break) && (evbuffer_get_length(input_buffer.evbuf) > INPUT_BUFFER_THRESHOLD) && evbuf )
{
if (input_buffer.full_cb)
{
input_buffer.full_cb();
input_buffer.full_cb = NULL;
}
if (flags & INPUT_FLAG_NONBLOCK)
{
pthread_mutex_unlock(&input_buffer.mutex);
return EAGAIN;
}
ts = timespec_reltoabs(input_loop_timeout);
pthread_cond_timedwait(&input_buffer.cond, &input_buffer.mutex, &ts);
}
if (input_loop_break)
{
pthread_mutex_unlock(&input_buffer.mutex);
return 0;
}
// Change of quality. Note, the marker is placed at the last position of the
// last byte we wrote, even though that of course doesn't have the new quality
// yet. Not intuitive, but input_read() will understand.
if (quality && memcmp(quality, &input_buffer.cur_write_quality, sizeof(struct input_quality)) != 0)
{
input_buffer.cur_write_quality = *quality;
marker_add(INPUT_FLAG_QUALITY);
}
ret = 0;
if (evbuf)
{
input_buffer.bytes_written += evbuffer_get_length(evbuf);
ret = evbuffer_add_buffer(input_buffer.evbuf, evbuf);
if (ret < 0)
{
DPRINTF(E_LOG, L_PLAYER, "Error adding stream data to input buffer\n");
flags |= INPUT_FLAG_ERROR;
}
}
// Note this marker is added at the post-write position, since EOF and ERROR
// belong there. We never want to add a marker for the NONBLOCK flag.
if (flags & ~INPUT_FLAG_NONBLOCK)
marker_add(flags);
pthread_mutex_unlock(&input_buffer.mutex);
return ret;
}
/* -------------------- Interface towards player thread ------------------- */
/* Thread: player */
int
input_read(void *data, size_t size, short *flags)
{
struct marker *marker;
int len;
*flags = 0;
if (!tid_input)
{
DPRINTF(E_LOG, L_PLAYER, "Bug! Read called, but playback not running\n");
return -1;
}
pthread_mutex_lock(&input_buffer.mutex);
// First we check if there is a marker in the requested samples. If there is,
// we only return data up until that marker. That way we don't have to deal
// with multiple markers, and we don't return data that contains mixed sample
// rates, bits per sample or an EOF in the middle.
marker = input_buffer.marker_tail;
if (marker && marker->pos < input_buffer.bytes_read + size)
{
*flags = marker->flags;
if (*flags & INPUT_FLAG_QUALITY)
input_buffer.cur_read_quality = marker->quality;
size = marker->pos - input_buffer.bytes_read;
input_buffer.marker_tail = marker->prev;
free(marker);
}
len = evbuffer_remove(input_buffer.evbuf, data, size);
if (len < 0)
{
DPRINTF(E_LOG, L_PLAYER, "Error reading stream data from input buffer\n");
*flags |= INPUT_FLAG_ERROR;
goto out_unlock;
}
input_buffer.bytes_read += len;
#ifdef DEBUG
// Logs if flags present or each 10 seconds
debug_elapsed += len;
if (*flags || (debug_elapsed / STOB(input_buffer.cur_read_quality.sample_rate) > 10))
{
debug_elapsed = 0;
DPRINTF(E_SPAM, L_PLAYER, "READ %zu bytes (%d/%d), WROTE %zu bytes (%d/%d), SIZE %zu (=%zu), FLAGS %04x\n",
input_buffer.bytes_read,
input_buffer.cur_read_quality.sample_rate,
input_buffer.cur_read_quality.bits_per_sample,
input_buffer.bytes_written,
input_buffer.cur_write_quality.sample_rate,
input_buffer.cur_write_quality.bits_per_sample,
evbuffer_get_length(input_buffer.evbuf),
input_buffer.bytes_written - input_buffer.bytes_read,
*flags);
}
#endif
out_unlock:
pthread_cond_signal(&input_buffer.cond);
pthread_mutex_unlock(&input_buffer.mutex);
return len;
}
void
input_buffer_full_cb(input_cb cb)
{
pthread_mutex_lock(&input_buffer.mutex);
input_buffer.full_cb = cb;
pthread_mutex_unlock(&input_buffer.mutex);
}
int
input_setup(struct player_source *ps)
{
int type;
type = source_check_and_map(ps, "setup", 0);
if ((type < 0) || (inputs[type]->disabled))
return -1;
if (!inputs[type]->setup)
return 0;
return inputs[type]->setup(ps);
}
int
input_start(struct player_source *ps)
{
int ret;
if (tid_input)
{
DPRINTF(E_WARN, L_PLAYER, "Input start called, but playback already running\n");
return 0;
}
input_loop_break = 0;
ret = pthread_create(&tid_input, NULL, playback, ps);
if (ret < 0)
{
DPRINTF(E_LOG, L_PLAYER, "Could not spawn input thread: %s\n", strerror(errno));
return -1;
}
#if defined(HAVE_PTHREAD_SETNAME_NP)
pthread_setname_np(tid_input, "input");
#elif defined(HAVE_PTHREAD_SET_NAME_NP)
pthread_set_name_np(tid_input, "input");
#endif
return 0;
}
int
input_pause(struct player_source *ps)
{
short flags;
int ret;
#ifdef DEBUG
DPRINTF(E_DBG, L_PLAYER, "Pause called, stopping playback loop\n");
#endif
if (!tid_input)
return -1;
pthread_mutex_lock(&input_buffer.mutex);
input_loop_break = 1;
pthread_cond_signal(&input_buffer.cond);
pthread_mutex_unlock(&input_buffer.mutex);
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// TODO What if input thread is hanging waiting for source? Kill thread?
ret = pthread_join(tid_input, NULL);
if (ret != 0)
{
DPRINTF(E_LOG, L_PLAYER, "Could not join input thread: %s\n", strerror(errno));
return -1;
}
tid_input = 0;
input_flush(&flags);
return 0;
}
int
input_stop(struct player_source *ps)
{
int type;
if (tid_input)
input_pause(ps);
if (!ps)
return 0;
type = source_check_and_map(ps, "stop", 1);
if ((type < 0) || (inputs[type]->disabled))
return -1;
if (!inputs[type]->stop)
return 0;
return inputs[type]->stop(ps);
}
int
input_seek(struct player_source *ps, int seek_ms)
{
int type;
type = source_check_and_map(ps, "seek", 1);
if ((type < 0) || (inputs[type]->disabled))
return -1;
if (!inputs[type]->seek)
return 0;
if (tid_input)
input_pause(ps);
return inputs[type]->seek(ps, seek_ms);
}
void
input_flush(short *flags)
{
struct marker *marker;
size_t len;
pthread_mutex_lock(&input_buffer.mutex);
// We will return an OR of all the unread marker flags
*flags = 0;
for (marker = input_buffer.marker_tail; marker; marker = input_buffer.marker_tail)
{
*flags |= marker->flags;
input_buffer.marker_tail = marker->prev;
free(marker);
}
len = evbuffer_get_length(input_buffer.evbuf);
evbuffer_drain(input_buffer.evbuf, len);
memset(&input_buffer.cur_read_quality, 0, sizeof(struct input_quality));
memset(&input_buffer.cur_write_quality, 0, sizeof(struct input_quality));
input_buffer.bytes_read = 0;
input_buffer.bytes_written = 0;
input_buffer.full_cb = NULL;
pthread_mutex_unlock(&input_buffer.mutex);
#ifdef DEBUG
DPRINTF(E_DBG, L_PLAYER, "Flushing %zu bytes with flags %d\n", len, *flags);
#endif
}
int
input_quality_get(struct input_quality *quality)
{
// No mutex, other threads should not be able to affect cur_read_quality
*quality = input_buffer.cur_read_quality;
return 0;
}
int
input_metadata_get(struct input_metadata *metadata, struct player_source *ps, int startup, uint64_t rtptime)
{
int type;
if (!metadata || !ps || !ps->stream_start || !ps->output_start)
{
DPRINTF(E_LOG, L_PLAYER, "Bug! Unhandled case in input_metadata_get()\n");
return -1;
}
memset(metadata, 0, sizeof(struct input_metadata));
metadata->item_id = ps->item_id;
metadata->startup = startup;
metadata->offset = ps->output_start - ps->stream_start;
metadata->rtptime = ps->stream_start;
// Note that the source may overwrite the above progress metadata
type = source_check_and_map(ps, "metadata_get", 1);
if ((type < 0) || (inputs[type]->disabled))
return -1;
if (!inputs[type]->metadata_get)
return 0;
return inputs[type]->metadata_get(metadata, ps, rtptime);
}
void
input_metadata_free(struct input_metadata *metadata, int content_only)
{
free(metadata->artist);
free(metadata->title);
free(metadata->album);
free(metadata->genre);
free(metadata->artwork_url);
if (!content_only)
free(metadata);
else
memset(metadata, 0, sizeof(struct input_metadata));
}
int
input_init(void)
{
int no_input;
int ret;
int i;
// Prepare input buffer
pthread_mutex_init(&input_buffer.mutex, NULL);
pthread_cond_init(&input_buffer.cond, NULL);
input_buffer.evbuf = evbuffer_new();
if (!input_buffer.evbuf)
{
DPRINTF(E_LOG, L_PLAYER, "Out of memory for input buffer\n");
return -1;
}
no_input = 1;
for (i = 0; inputs[i]; i++)
{
if (inputs[i]->type != i)
{
DPRINTF(E_FATAL, L_PLAYER, "BUG! Input definitions are misaligned with input enum\n");
return -1;
}
if (!inputs[i]->init)
{
no_input = 0;
continue;
}
ret = inputs[i]->init();
if (ret < 0)
inputs[i]->disabled = 1;
else
no_input = 0;
}
if (no_input)
return -1;
return 0;
}
void
input_deinit(void)
{
int i;
input_stop(NULL);
for (i = 0; inputs[i]; i++)
{
if (inputs[i]->disabled)
continue;
if (inputs[i]->deinit)
inputs[i]->deinit();
}
pthread_cond_destroy(&input_buffer.cond);
pthread_mutex_destroy(&input_buffer.mutex);
evbuffer_free(input_buffer.evbuf);
}