- write in o_dsync instead of o_direct for smaller
objects to avoid unaligned double Write() situations
that may arise for smaller objects < 128KiB
- avoid fallocate() as its not useful since we do not
use Append() semantics anymore, fallocate is not useful
for streaming I/O we can save on a syscall
- createFile() doesn't need to validate `bucket` name
with a Lstat() call since createFile() is only used
to write at `minioTmpBucket`
- use io.Copy() when writing unAligned writes to allow
usage of ReadFrom() from *os.File providing zero
buffer writes().
major performance improvements in range GETs to avoid large
read amplification when ranges are tiny and random
```
-------------------
Operation: GET
Operations: 142014 -> 339421
Duration: 4m50s -> 4m56s
* Average: +139.41% (+1177.3 MiB/s) throughput, +139.11% (+658.4) obj/s
* Fastest: +125.24% (+1207.4 MiB/s) throughput, +132.32% (+612.9) obj/s
* 50% Median: +139.06% (+1175.7 MiB/s) throughput, +133.46% (+660.9) obj/s
* Slowest: +203.40% (+1267.9 MiB/s) throughput, +198.59% (+753.5) obj/s
```
TTFB from 10MiB BlockSize
```
* First Access TTFB: Avg: 81ms, Median: 61ms, Best: 20ms, Worst: 2.056s
```
TTFB from 1MiB BlockSize
```
* First Access TTFB: Avg: 22ms, Median: 21ms, Best: 8ms, Worst: 91ms
```
Full object reads however do see a slight change which won't be
noticeable in real world, so not doing any comparisons
TTFB still had improvements with full object reads with 1MiB
```
* First Access TTFB: Avg: 68ms, Median: 35ms, Best: 11ms, Worst: 1.16s
```
v/s
TTFB with 10MiB
```
* First Access TTFB: Avg: 388ms, Median: 98ms, Best: 20ms, Worst: 4.156s
```
This change should affect all new uploads, previous uploads should
continue to work with business as usual. But dramatic improvements can
be seen with these changes.
Use separate sync.Pool for writes/reads
Avoid passing buffers for io.CopyBuffer()
if the writer or reader implement io.WriteTo or io.ReadFrom
respectively then its useless for sync.Pool to allocate
buffers on its own since that will be completely ignored
by the io.CopyBuffer Go implementation.
Improve this wherever we see this to be optimal.
This allows us to be more efficient on memory usage.
```
385 // copyBuffer is the actual implementation of Copy and CopyBuffer.
386 // if buf is nil, one is allocated.
387 func copyBuffer(dst Writer, src Reader, buf []byte) (written int64, err error) {
388 // If the reader has a WriteTo method, use it to do the copy.
389 // Avoids an allocation and a copy.
390 if wt, ok := src.(WriterTo); ok {
391 return wt.WriteTo(dst)
392 }
393 // Similarly, if the writer has a ReadFrom method, use it to do the copy.
394 if rt, ok := dst.(ReaderFrom); ok {
395 return rt.ReadFrom(src)
396 }
```
From readahead package
```
// WriteTo writes data to w until there's no more data to write or when an error occurs.
// The return value n is the number of bytes written.
// Any error encountered during the write is also returned.
func (a *reader) WriteTo(w io.Writer) (n int64, err error) {
if a.err != nil {
return 0, a.err
}
n = 0
for {
err = a.fill()
if err != nil {
return n, err
}
n2, err := w.Write(a.cur.buffer())
a.cur.inc(n2)
n += int64(n2)
if err != nil {
return n, err
}
```
This refactor is done for few reasons below
- to avoid deadlocks in scenarios when number
of nodes are smaller < actual erasure stripe
count where in N participating local lockers
can lead to deadlocks across systems.
- avoids expiry routines to run 1000 of separate
network operations and routes per disk where
as each of them are still accessing one single
local entity.
- it is ideal to have since globalLockServer
per instance.
- In a 32node deployment however, each server
group is still concentrated towards the
same set of lockers that partipicate during
the write/read phase, unlike previous minio/dsync
implementation - this potentially avoids send
32 requests instead we will still send at max
requests of unique nodes participating in a
write/read phase.
- reduces overall chattiness on smaller setups.
hotfix target will fetch the release tag prior to the latest commit and create a binary
with the same release tag plus '.hotfix' suffix
e.g. RELEASE.2020-12-03T05-49-24Z.hotfix
Bonus fix during versioning merge one of the PR was missing
the offline/online disk count fix from #9801 port it correctly
over to the master branch from release.
Additionally, add versionID support for MRF
Fixes#9910Fixes#9931
This PR also tries to simplify the approach taken in
object-locking implementation by preferential treatment
given towards full validation.
This in-turn has fixed couple of bugs related to
how policy should have been honored when ByPassGovernance
is provided.
Simplifies code a bit, but also duplicates code intentionally
for clarity due to complex nature of object locking
implementation.
Change distributed locking to allow taking bulk locks
across objects, reduces usually 1000 calls to 1.
Also allows for situations where multiple clients sends
delete requests to objects with following names
```
{1,2,3,4,5}
```
```
{5,4,3,2,1}
```
will block and ensure that we do not fail the request
on each other.
we don't need to validateFormats again once we have obtained
reference format, because it is possible that at this stage
another server is doing a disk heal during startup, once
in a while due to delays we get false positives and our
server doesn't start.
Format in quorum as reference format can be assumed as valid
and we proceed further, until and unless HealFormat re-inits
the disks after a successful heal.
Also use separate port for healing tests to avoid any
conflicts with regular build testing.
Fixes#8884
This is to fix a situation where an object name incorrectly
is sent with '//' in its path heirarchy, we should reject
such object names because they may be hashed to a set where
the object might not originally belong because, this can
cause situations where once object is uploaded we cannot
delete it anymore.
Fixes#8873
Zone abstraction of object layer was returning `nil`
incorrectly under situations where disk healing is
not required. Returning `nil` is considered as healing
successful, which leads to unexpected ReloadFormat()
peer notification calls during startup.
This PR fixes this behavior properly for zones.
Use reference format to initialize lockers
during startup, also handle `nil` for NetLocker
in dsync and remove *errorLocker* implementation
Add further tuning parameters such as
- DialTimeout is now 15 seconds from 30 seconds
- KeepAliveTimeout is not 20 seconds, 5 seconds
more than default 15 seconds
- ResponseHeaderTimeout to 10 seconds
- ExpectContinueTimeout is reduced to 3 seconds
- DualStack is enabled by default remove setting
it to `true`
- Reduce IdleConnTimeout to 30 seconds from
1 minute to avoid idleConn build up
Fixes#8773
Fixes an issue reported by @klauspost and @vadmeste
This PR also allows users to expand their clusters
from single node XL deployment to distributed mode.
Currently, the backend minio server uses the same data directory
as the mint test itself, causing `s3 sync` to fail often.
Now `minio` backend will use a different data directory `/data`
instead of `/mint/data`
Simplify the cmd/http package overall by removing
custom plain text v/s tls connection detection, by
migrating to go1.12 and choose minimum version
to be go1.12
Also remove all the vendored deps, since they
are not useful anymore.
Also add a cross compile script to test always cross
compilation for some well known platforms and architectures
, we support out of box compilation of these platforms even
if we don't make an official release build.
This script is to avoid regressions in this area when we
add platform dependent code.