This PR fixes possible leaks that may emanate from not
listening on context cancelation or timeouts.
```
goroutine 60957610 [chan send, 16 minutes]:
github.com/minio/minio/cmd.(*erasureServerPools).Walk.func1.1.1(...)
github.com/minio/minio/cmd/erasure-server-pool.go:1724 +0x368
github.com/minio/minio/cmd.listPathRaw({0x4a9a740, 0xc0666dffc0},...
github.com/minio/minio/cmd/metacache-set.go:1022 +0xfc4
github.com/minio/minio/cmd.(*erasureServerPools).Walk.func1.1()
github.com/minio/minio/cmd/erasure-server-pool.go:1764 +0x528
created by github.com/minio/minio/cmd.(*erasureServerPools).Walk.func1
github.com/minio/minio/cmd/erasure-server-pool.go:1697 +0x1b7
```
The bottom line is delete markers are a nuisance,
most applications are not version aware and this
has simply complicated the version management.
AWS S3 gave an unnecessary complication overhead
for customers, they need to now manage these
markers by applying ILM settings and clean
them up on a regular basis.
To make matters worse all these delete markers
get replicated as well in a replicated setup,
requiring two ILM settings on each site.
This PR is an attempt to address this inferior
implementation by deviating MinIO towards an
idempotent delete marker implementation i.e
MinIO will never create any more than single
consecutive delete markers.
This significantly reduces operational overhead
by making versioning more useful for real data.
This is an S3 spec deviation for pragmatic reasons.
Queue failed/pending replication for healing during listing and GET/HEAD
API calls. This includes healing of existing objects that were never
replicated or those in the middle of a resync operation.
This PR also fixes a bug in ListObjectVersions where lifecycle filtering
should be done.
this has been observed in multiple environments
where the setups are small `speedtest` naturally
fails with default '10s' and the concurrency
of '32' is big for such clusters.
choose a smaller value i.e equal to number of
drives in such clusters and let 'autotune'
increase the concurrency instead.
This PR changes the handling of bucket deletes for site
replicated setups to hold on to deleted bucket state until
it syncs to all the clusters participating in site replication.
Make bucket requests sent after decommissioning is started are not
created in a suspended pool. Therefore listing buckets should avoid
suspended pools as well.
The current code uses approximation using a ratio. The approximation
can skew if we have multiple pools with different disk capacities.
Replace the algorithm with a simpler one which counts data
disks and ignore parity disks.
fix: allow certain mutation on objects during decommission
currently by mistake deletion of objects was skipped,
if the object resided on the pool being decommissioned.
delete's are okay to be allowed since decommission is
designed to run on a cluster with active I/O.
versioned buckets were not creating the delete markers
present in the versioned stack of an object, this essentially
would stop decommission to succeed.
This PR fixes creating such delete markers properly during
a decommissioning process, adds tests as well.
`mc admin heal -r <alias>` in a multi setup pools returns incorrectly
grey objects. The reason is that erasure-server-pools.HealObject() runs
HealObject in all pools and returns the result of the first nil
error. However, in the lower erasureObject level, HealObject() returns
nil if an object does not exist + missing error in each disk of the object
in that pool, therefore confusing mc.
Make erasureObject.HealObject() to return not found error in the lower
level, so at least erasureServerPools will know what pools to ignore.
PR #15041 fixed replicating 'null' version however
due to a regression from #14994 caused the target
versions for these 'null' versioned objects to have
different 'versions', this may cause confusion with
bi-directional replication and cause double replication.
This PR fixes this properly by making sure we replicate
the correct versions on the objects.
We need to make sure if we cannot read bucket metadata
for some reason, and bucket metadata is not missing and
returning corrupted information we should panic such
handlers to disallow I/O to protect the overall state
on the system.
In-case of such corruption we have a mechanism now
to force recreate the metadata on the bucket, using
`x-minio-force-create` header with `PUT /bucket` API
call.
Additionally fix the versioning config updated state
to be set properly for the site replication healing
to trigger correctly.
Main motivation is move towards a common backend format
for all different types of modes in MinIO, allowing for
a simpler code and predictable behavior across all features.
This PR also brings features such as versioning, replication,
transitioning to single drive setups.
If one or more pools reach 85% usage in a set, we will only
use pools that have more free space.
In case all pools are above 85% we allow all of them to be used
with the regular distribution.
When a server pool with a different number of sets is added they are
not compensated when choosing a destination pool for new objects.
This leads to the unbalanced placement of objects with smaller pools
getting a bigger number of objects since we only compare the destination
sets directly.
This change will compensate for differences in set sizes when choosing
the destination pool.
Different set sizes are already compensated by fewer disks.
In case of multi-pools setup, GetObjectNInfo returns a GetObjectReader
but it unlocks the read lock when quitting GetObjectNInfo. This should
not happen, unlock should only happen when GetObjectReader is closed.
currently filterPefix was never used and set
that would filter out entries when needed
when `prefix` doesn't end with `/` - this
often leads to objects getting Walked(), Healed()
that were never requested by the caller.
For ListObjects and ListObjectsV2 perform lifecycle checks on
all objects before returning. This will filter out objects that are
pending lifecycle expiration.
Bonus: Cheaper server pool conflict resolution by not converting to FileInfo.
currently an on-going decommission, during a server
restart might block the startup sequence for relatively
longer periods, instead start the decommission in
background lazily.