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fix: make decommission restart non-blocking (#14591)
currently an on-going decommission, during a server restart might block the startup sequence for relatively longer periods, instead start the decommission in background lazily.
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parent
b0a4beb66a
commit
bd6f7b6d83
@ -472,13 +472,16 @@ func (z *erasureServerPools) Init(ctx context.Context) error {
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// '-1' as argument to decommission multiple pools at a time
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// but this is not a priority at the moment.
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for _, pool := range meta.returnResumablePools(1) {
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err := z.Decommission(ctx, pool.ID)
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switch err {
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case errDecommissionAlreadyRunning:
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fallthrough
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case nil:
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go z.doDecommissionInRoutine(ctx, pool.ID)
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}
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go func(pool PoolStatus) {
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switch err := z.Decommission(ctx, pool.ID); err {
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case errDecommissionAlreadyRunning:
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fallthrough
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case nil:
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z.doDecommissionInRoutine(ctx, pool.ID)
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default:
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logger.LogIf(ctx, fmt.Errorf("Unable to resume decommission of pool %v: %w", pool, err))
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}
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}(pool)
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}
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z.poolMeta = meta
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@ -128,7 +128,9 @@ func newErasureServerPools(ctx context.Context, endpointServerPools EndpointServ
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if !configRetriableErrors(err) {
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logger.Fatal(err, "Unable to initialize backend")
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}
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time.Sleep(time.Duration(r.Float64() * float64(5*time.Second)))
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retry := time.Duration(r.Float64() * float64(5*time.Second))
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logger.LogIf(ctx, fmt.Errorf("Unable to initialize backend: %w, retrying in %s", err, retry))
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time.Sleep(retry)
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continue
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}
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break
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