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create missing .minio.sys/config, .minio.sys/buckets during decommission (#14497)
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@ -593,7 +593,7 @@ func (z *erasureServerPools) decommissionPool(ctx context.Context, idx int, pool
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return
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}
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// We need a reversed order for Decommissioning,
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// We need a reversed order for decommissioning,
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// to create the appropriate stack.
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versionsSorter(fivs.Versions).reverse()
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@ -955,6 +955,18 @@ func (z *erasureServerPools) StartDecommission(ctx context.Context, idx int) (er
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}
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}
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// Create .minio.sys/conifg, .minio.sys/buckets paths if missing,
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// this code is present to avoid any missing meta buckets on other
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// pools.
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for _, metaBucket := range []string{
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pathJoin(minioMetaBucket, minioConfigPrefix),
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pathJoin(minioMetaBucket, bucketMetaPrefix),
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} {
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if err = z.MakeBucketWithLocation(ctx, metaBucket, BucketOptions{}); err != nil {
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return err
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}
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}
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// Buckets data are dispersed in multiple zones/sets, make
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// sure to decommission the necessary metadata.
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buckets = append(buckets, BucketInfo{
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@ -661,6 +661,9 @@ func (z *erasureServerPools) MakeBucketWithLocation(ctx context.Context, bucket
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for index := range z.serverPools {
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index := index
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g.Go(func() error {
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if z.IsSuspended(index) {
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return nil
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}
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return z.serverPools[index].MakeBucketWithLocation(ctx, bucket, opts)
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}, index)
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}
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@ -672,7 +675,8 @@ func (z *erasureServerPools) MakeBucketWithLocation(ctx context.Context, bucket
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if _, ok := err.(BucketExists); !ok {
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// Delete created buckets, ignoring errors.
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z.DeleteBucket(context.Background(), bucket, DeleteBucketOptions{
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Force: false, NoRecreate: true,
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Force: false,
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NoRecreate: true,
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})
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}
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return err
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@ -1478,6 +1482,9 @@ func (z *erasureServerPools) DeleteBucket(ctx context.Context, bucket string, op
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for index := range z.serverPools {
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index := index
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g.Go(func() error {
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if z.IsSuspended(index) {
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return nil
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}
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return z.serverPools[index].DeleteBucket(ctx, bucket, opts)
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}, index)
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}
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