[player] Allow moving by position (dacp-requests) if player is stopped
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@ -3429,6 +3429,7 @@ static int
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playerqueue_move_bypos(struct player_command *cmd)
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{
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struct player_source *ps_playing;
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uint32_t item_id;
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DPRINTF(E_DBG, L_PLAYER, "Moving song from position %d to be the next song after %d\n",
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cmd->arg.queue_move_param.from_pos, cmd->arg.queue_move_param.to_pos);
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@ -3437,11 +3438,13 @@ playerqueue_move_bypos(struct player_command *cmd)
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if (!ps_playing)
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{
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DPRINTF(E_LOG, L_PLAYER, "Can't move item, no playing item found\n");
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return -1;
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DPRINTF(E_DBG, L_PLAYER, "No playing item found for move by pos\n");
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item_id = 0;
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}
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else
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item_id = ps_playing->item_id;
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queue_move_bypos(queue, ps_playing->item_id, cmd->arg.queue_move_param.from_pos, cmd->arg.queue_move_param.to_pos, shuffle);
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queue_move_bypos(queue, item_id, cmd->arg.queue_move_param.from_pos, cmd->arg.queue_move_param.to_pos, shuffle);
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cur_plversion++;
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@ -336,7 +336,7 @@ queueitem_get_bypos(struct queue *queue, unsigned int item_id, unsigned int pos,
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return NULL;
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i = 0;
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for (item = item_base; item != queue->head && i < pos; item = item_next(item, shuffle))
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for (item = item_base; i < pos; item = item_next(item, shuffle))
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{
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i++;
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}
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