[player] Use false/true for boolean field

This commit is contained in:
chme 2017-07-09 11:15:59 +02:00
parent 3048817c0b
commit ecb41eccca

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@ -1092,7 +1092,7 @@ playback_cb(int fd, short what, void *arg)
} }
DPRINTF(E_LOG, L_PLAYER, "Output delay detected (behind=%" PRIu64 ", max=%d), resetting all outputs\n", overrun, pb_write_deficit_max); DPRINTF(E_LOG, L_PLAYER, "Output delay detected (behind=%" PRIu64 ", max=%d), resetting all outputs\n", overrun, pb_write_deficit_max);
pb_write_recovery = 1; pb_write_recovery = true;
playback_suspend(); playback_suspend();
return; return;
} }
@ -1101,7 +1101,7 @@ playback_cb(int fd, short what, void *arg)
if (overrun > 0) if (overrun > 0)
DPRINTF(E_WARN, L_PLAYER, "Output delay detected: player is %" PRIu64 " ticks behind, catching up\n", overrun); DPRINTF(E_WARN, L_PLAYER, "Output delay detected: player is %" PRIu64 " ticks behind, catching up\n", overrun);
pb_write_recovery = 0; pb_write_recovery = false;
} }
// If there was an overrun, we will try to read/write a corresponding number // If there was an overrun, we will try to read/write a corresponding number