[player] Add warning log message if overrun is detected but player is

still able to catch up
This commit is contained in:
chme 2017-07-09 11:15:02 +02:00
parent 074b4e773d
commit 3048817c0b

View File

@ -1097,7 +1097,12 @@ playback_cb(int fd, short what, void *arg)
return;
}
else
pb_write_recovery = 0;
{
if (overrun > 0)
DPRINTF(E_WARN, L_PLAYER, "Output delay detected: player is %" PRIu64 " ticks behind, catching up\n", overrun);
pb_write_recovery = 0;
}
// If there was an overrun, we will try to read/write a corresponding number
// of times so we catch up. The read from the input is non-blocking, so it