mirror of
https://github.com/owntone/owntone-server.git
synced 2024-12-26 07:05:57 -05:00
[player] More comprehensive attempt at fixing short tracks (issue #733)
Replace reading_next and reading_prev with a list of sources, so that we can deal with short tracks, i.e. tracks where reading ends before playback starts.
This commit is contained in:
parent
f793ad9f3e
commit
a208604c86
229
src/player.c
229
src/player.c
@ -194,6 +194,10 @@ struct player_source
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// How many samples the outputs buffer before playing (=delay)
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int output_buffer_samples;
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// Linked list, where next is the next item to play
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struct player_source *prev;
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struct player_source *next;
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};
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struct player_session
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@ -222,14 +226,20 @@ struct player_session
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size_t read_deficit;
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size_t read_deficit_max;
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// The item from the queue being read by the input now, previously and next
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struct player_source *reading_now;
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struct player_source *reading_next;
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struct player_source *reading_prev;
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// Pointer to the head of the two-way linked list of items from the queue that
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// we are either playing or going to play. When an item has been played it is
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// removed from the list. The playing_now and reading_now pointers will point
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// to items inside this list (or to NULL).
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struct player_source *source_list;
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// The item from the queue being played right now. This will normally point at
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// reading_now or reading_prev. It should only be NULL if no playback.
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// The item from the queue being played right now. It should only be NULL when
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// there is no playback.
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struct player_source *playing_now;
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// The item from the queue which the player is currently doing input_read()
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// for. So "reading" means reading from the input buffer - the source itself
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// may already be closed by the input module.
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struct player_source *reading_now;
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};
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static struct player_session pb_session;
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@ -540,26 +550,6 @@ status_update(enum play_status status)
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/* ----------- Audio source handling (interfaces with input module) --------- */
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/*
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* Creates a new player source for the given queue item
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*/
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static struct player_source *
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source_new(struct db_queue_item *queue_item)
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{
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struct player_source *ps;
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CHECK_NULL(L_PLAYER, ps = calloc(1, sizeof(struct player_source)));
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ps->id = queue_item->file_id;
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ps->item_id = queue_item->id;
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ps->data_kind = queue_item->data_kind;
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ps->media_kind = queue_item->media_kind;
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ps->len_ms = queue_item->song_length;
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ps->path = strdup(queue_item->path);
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return ps;
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}
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static void
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source_free(struct player_source **ps)
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{
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@ -572,10 +562,25 @@ source_free(struct player_source **ps)
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*ps = NULL;
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}
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static void
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source_stop(void)
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/*
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* Creates a new player source for the given queue item
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*/
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static struct player_source *
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source_create(struct db_queue_item *queue_item, uint32_t seek_ms)
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{
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input_stop();
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struct player_source *ps;
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CHECK_NULL(L_PLAYER, ps = calloc(1, sizeof(struct player_source)));
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ps->id = queue_item->file_id;
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ps->item_id = queue_item->id;
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ps->data_kind = queue_item->data_kind;
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ps->media_kind = queue_item->media_kind;
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ps->len_ms = queue_item->song_length;
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ps->path = strdup(queue_item->path);
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ps->seek_ms = seek_ms;
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return ps;
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}
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static struct player_source *
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@ -594,7 +599,7 @@ source_next_create(struct player_source *current)
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if (!queue_item)
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return NULL;
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ps = source_new(queue_item);
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ps = source_create(queue_item, 0);
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free_queue_item(queue_item, 0);
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@ -602,29 +607,35 @@ source_next_create(struct player_source *current)
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}
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static void
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source_next(void)
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source_stop(void)
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{
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if (!pb_session.reading_next)
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input_stop();
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}
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static void
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source_start(struct player_source *ps)
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{
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if (!ps)
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return;
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DPRINTF(E_DBG, L_PLAYER, "Opening next track: '%s' (id=%d)\n", pb_session.reading_next->path, pb_session.reading_next->item_id);
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DPRINTF(E_DBG, L_PLAYER, "Opening next track: '%s' (id=%d)\n", ps->path, ps->item_id);
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input_start(pb_session.reading_next->item_id);
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input_start(ps->item_id);
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}
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static int
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source_start(void)
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source_restart(struct player_source *ps)
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{
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short flags;
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if (!pb_session.reading_next)
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if (!ps)
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return 0;
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DPRINTF(E_DBG, L_PLAYER, "(Re)opening track: '%s' (id=%d, seek=%d)\n", pb_session.reading_next->path, pb_session.reading_next->item_id, pb_session.reading_next->seek_ms);
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DPRINTF(E_DBG, L_PLAYER, "Opening track: '%s' (id=%d, seek=%d)\n", ps->path, ps->item_id, ps->seek_ms);
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input_flush(&flags);
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return input_seek(pb_session.reading_next->item_id, (int)pb_session.reading_next->seek_ms);
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return input_seek(ps->item_id, (int)ps->seek_ms);
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}
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@ -647,10 +658,10 @@ source_print(char *line, size_t linesize, struct player_source *ps, const char *
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pos += snprintf(line + pos, linesize - pos, "%s.path=%s; ", name, ps->path);
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pos += snprintf(line + pos, linesize - pos, "%s.quality=%d; ", name, ps->quality.sample_rate);
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pos += snprintf(line + pos, linesize - pos, "%s.item_id=%u; ", name, ps->item_id);
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pos += snprintf(line + pos, linesize - pos, "%s.read_start=%lu; ", name, ps->read_start);
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pos += snprintf(line + pos, linesize - pos, "%s.play_start=%lu; ", name, ps->play_start);
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pos += snprintf(line + pos, linesize - pos, "%s.read_end=%lu; ", name, ps->read_end);
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pos += snprintf(line + pos, linesize - pos, "%s.play_end=%lu; ", name, ps->play_end);
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pos += snprintf(line + pos, linesize - pos, "%s.read_start=%" PRIu64 "; ", name, ps->read_start);
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pos += snprintf(line + pos, linesize - pos, "%s.play_start=%" PRIu64 "; ", name, ps->play_start);
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pos += snprintf(line + pos, linesize - pos, "%s.read_end=%" PRIu64 "; ", name, ps->read_end);
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pos += snprintf(line + pos, linesize - pos, "%s.play_end=%" PRIu64 "; ", name, ps->play_end);
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pos += snprintf(line + pos, linesize - pos, "%s.pos_ms=%d; ", name, ps->pos_ms);
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pos += snprintf(line + pos, linesize - pos, "%s.seek_ms=%d; ", name, ps->seek_ms);
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}
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@ -663,7 +674,10 @@ source_print(char *line, size_t linesize, struct player_source *ps, const char *
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static void
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session_dump(bool use_counter)
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{
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struct player_source *ps;
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char line[4096];
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char label[32];
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int n;
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int pos = 0;
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if (use_counter)
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@ -673,57 +687,56 @@ session_dump(bool use_counter)
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return;
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}
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pos += snprintf(line + pos, sizeof(line) - pos, "pos=%d; ", pb_session.pos);
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pos += source_print(line + pos, sizeof(line) - pos, pb_session.reading_now, "reading_now");
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for (ps = pb_session.source_list, n = 0; ps; ps = ps->prev, n--)
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{
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pos = snprintf(line, sizeof(line), "pos=%d; ", pb_session.pos);
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if (ps == pb_session.playing_now && ps == pb_session.reading_now)
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snprintf(label, sizeof(label), "[%d][rp]", n);
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else if (ps == pb_session.playing_now)
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snprintf(label, sizeof(label), "[%d][p]", n);
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else if (ps == pb_session.reading_now)
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snprintf(label, sizeof(label), "[%d][r]", n);
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else
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snprintf(label, sizeof(label), "[%d][n]", n);
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DPRINTF(E_DBG, L_PLAYER, "%s\n", line);
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pos += source_print(line + pos, sizeof(line) - pos, ps, label);
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pos = 0;
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pos += snprintf(line + pos, sizeof(line) - pos, "pos=%d; ", pb_session.pos);
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pos += source_print(line + pos, sizeof(line) - pos, pb_session.playing_now, "playing_now");
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DPRINTF(E_DBG, L_PLAYER, "%s\n", line);
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pos = 0;
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pos += snprintf(line + pos, sizeof(line) - pos, "pos=%d; ", pb_session.pos);
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pos += source_print(line + pos, sizeof(line) - pos, pb_session.reading_prev, "reading_prev");
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DPRINTF(E_DBG, L_PLAYER, "%s\n", line);
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pos = 0;
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pos += snprintf(line + pos, sizeof(line) - pos, "pos=%d; ", pb_session.pos);
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pos += source_print(line + pos, sizeof(line) - pos, pb_session.reading_next, "reading_next");
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DPRINTF(E_DBG, L_PLAYER, "%s\n", line);
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DPRINTF(E_DBG, L_PLAYER, "%s\n", line);
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}
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}
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#endif
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static void
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session_update_play_eof(void)
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{
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pb_session.playing_now = pb_session.reading_now;
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struct player_source *ps = pb_session.playing_now;
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pb_session.playing_now = pb_session.playing_now->next;
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// Remove the item we completed playing from source_list
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if (pb_session.playing_now)
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pb_session.playing_now->prev = NULL;
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else
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pb_session.source_list = NULL;
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// Free the removed item
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source_free(&ps);
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}
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static void
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session_update_play_start(void)
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{
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// If the track was really short, reading may have ended before we started
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// playing the track. Note that the below will fail if we have multiple very
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// short tracks in a row. A bit of an edge case, but still a FIXME.
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if (pb_session.reading_now)
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pb_session.playing_now = pb_session.reading_now;
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else
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pb_session.playing_now = pb_session.reading_prev;
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// Nothing to update right now
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}
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static void
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session_update_read_next(struct player_source *current)
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session_update_read_next(struct player_source *ps)
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{
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struct player_source *ps;
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// Attach to linked source list
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ps->prev = pb_session.source_list;
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pb_session.source_list->next = ps;
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ps = source_next_create(current);
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source_free(&pb_session.reading_next);
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pb_session.reading_next = ps;
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pb_session.source_list = ps;
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}
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static void
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@ -732,10 +745,7 @@ session_update_read_eof(void)
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pb_session.reading_now->read_end = pb_session.pos;
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pb_session.reading_now->play_end = pb_session.pos + pb_session.reading_now->output_buffer_samples;
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source_free(&pb_session.reading_prev);
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pb_session.reading_prev = pb_session.reading_now;
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pb_session.reading_now = pb_session.reading_next;
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pb_session.reading_next = NULL;
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pb_session.reading_now = pb_session.reading_now->next;
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// There is nothing else to play
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if (!pb_session.reading_now)
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@ -743,8 +753,8 @@ session_update_read_eof(void)
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// We inherit this because the input will only notify on quality changes, not
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// if it is the same as the previous track
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pb_session.reading_now->quality = pb_session.reading_prev->quality;
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pb_session.reading_now->output_buffer_samples = pb_session.reading_prev->output_buffer_samples;
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pb_session.reading_now->quality = pb_session.reading_now->prev->quality;
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pb_session.reading_now->output_buffer_samples = pb_session.reading_now->prev->output_buffer_samples;
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pb_session.reading_now->read_start = pb_session.pos;
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pb_session.reading_now->play_start = pb_session.pos + pb_session.reading_now->output_buffer_samples;
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@ -753,12 +763,9 @@ session_update_read_eof(void)
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static void
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session_update_read_start(uint32_t seek_ms)
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{
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source_free(&pb_session.reading_prev);
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pb_session.reading_prev = pb_session.reading_now;
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pb_session.reading_now = pb_session.reading_next;
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pb_session.reading_next = NULL;
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pb_session.reading_now = pb_session.source_list;
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// There is nothing else to play
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// There is nothing to play
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if (!pb_session.reading_now)
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return;
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@ -814,7 +821,11 @@ session_update_read_quality(struct media_quality *quality)
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CHECK_NULL(L_PLAYER, pb_session.buffer);
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// Maybe we should actually adjust play_start and play_end of all items in the
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// source list when the quality changes?
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pb_session.reading_now->play_start = pb_session.reading_now->read_start + pb_session.reading_now->output_buffer_samples;
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if (pb_session.reading_now->prev)
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pb_session.reading_now->prev->play_end = pb_session.reading_now->play_start;
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out:
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free(quality);
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@ -833,24 +844,26 @@ session_resume(void)
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static void
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session_stop(void)
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{
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struct player_source *ps;
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free(pb_session.buffer);
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pb_session.buffer = NULL;
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source_free(&pb_session.reading_prev);
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source_free(&pb_session.reading_now);
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source_free(&pb_session.reading_next);
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for (ps = pb_session.source_list; pb_session.source_list; ps = pb_session.source_list)
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{
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pb_session.source_list = ps->prev;
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source_free(&ps);
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}
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memset(&pb_session, 0, sizeof(struct player_session));
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}
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static void
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session_start(struct player_source *ps, uint32_t seek_ms)
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session_start(struct player_source *ps)
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{
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session_stop();
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// Add the item to play as reading_next
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pb_session.reading_next = ps;
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pb_session.reading_next->seek_ms = seek_ms;
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pb_session.source_list = ps;
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}
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@ -889,10 +902,15 @@ event_read_start_next()
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{
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DPRINTF(E_DBG, L_PLAYER, "event_read_start_next()\n");
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// Attaches next item to session as reading_next
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session_update_read_next(pb_session.reading_now);
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struct player_source *ps = source_next_create(pb_session.source_list);
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if (!ps)
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return;
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source_next();
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// Attaches next item to pb_session.source_list
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session_update_read_next(ps);
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// Starts the input read loop
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source_start(pb_session.source_list);
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}
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static void
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@ -933,8 +951,8 @@ event_play_eof()
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if (consume)
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db_queue_delete_byitemid(pb_session.playing_now->item_id);
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if (pb_session.reading_next)
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outputs_metadata_send(pb_session.reading_next->item_id, false, metadata_finalize_cb);
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if (pb_session.playing_now->next)
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outputs_metadata_send(pb_session.playing_now->next->item_id, false, metadata_finalize_cb);
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session_update_play_eof();
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}
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@ -1580,17 +1598,20 @@ pb_session_start(struct db_queue_item *queue_item, uint32_t seek_ms)
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uint32_t item_id;
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int ret;
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ps = source_new(queue_item);
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ps = source_create(queue_item, seek_ms);
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// Clears the session and attaches the new source as reading_next
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session_start(ps, seek_ms);
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// Clears the session and attaches the new source as pb_session.source_list
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session_start(ps);
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// Sets of opening of the new source
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while ( (ret = source_start()) < 0)
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while ( (ret = source_restart(ps)) < 0)
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{
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// Couldn't start requested item, skip to next and remove failed item from queue
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item_id = pb_session.reading_next->item_id;
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session_update_read_next(pb_session.reading_next);
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item_id = ps->item_id;
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ps = source_next_create(ps);
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// Will free pb_session.source_list so we don't memleak failed sources
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session_start(ps);
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db_queue_delete_byitemid(item_id);
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}
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