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https://github.com/owntone/owntone-server.git
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reshuffle only songs in the UpNext queue
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parent
b195e76f11
commit
9527e06f71
81
src/player.c
81
src/player.c
@ -655,6 +655,8 @@ player_queue_make(struct query_params *qp, const char *sort)
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q_head->pl_prev = q_tail;
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q_tail->pl_next = q_head;
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q_head->shuffle_prev = q_tail;
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q_tail->shuffle_next = q_head;
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return q_head;
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}
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@ -971,8 +973,11 @@ source_stop(struct player_source *ps)
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}
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}
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/*
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* Shuffles the items between head and tail (excluding head and tail)
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*/
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static struct player_source *
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source_shuffle(struct player_source *head)
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source_shuffle(struct player_source *head, struct player_source *tail)
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{
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struct player_source *ps;
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struct player_source **ps_array;
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@ -982,15 +987,31 @@ source_shuffle(struct player_source *head)
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if (!head)
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return NULL;
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ps = head;
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if (!tail)
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return NULL;
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if (!shuffle)
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{
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ps = head;
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do
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{
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ps->shuffle_next = ps->pl_next;
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ps->shuffle_prev = ps->pl_prev;
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ps = ps->pl_next;
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}
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while (ps != head);
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}
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// Count items in queue (excluding head and tail)
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ps = head->shuffle_next;
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nitems = 0;
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do
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while (ps != tail)
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{
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nitems++;
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ps = ps->pl_next;
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ps = ps->shuffle_next;
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}
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while (ps != head);
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// Construct array for number of items in queue
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ps_array = (struct player_source **)malloc(nitems * sizeof(struct player_source *));
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if (!ps_array)
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{
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@ -998,16 +1019,17 @@ source_shuffle(struct player_source *head)
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return NULL;
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}
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ps = head;
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// Fill array with items in queue (excluding head and tail)
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ps = head->shuffle_next;
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i = 0;
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do
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{
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ps_array[i] = ps;
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ps = ps->pl_next;
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ps = ps->shuffle_next;
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i++;
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}
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while (ps != head);
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while (ps != tail);
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shuffle_ptr(&shuffle_rng, (void **)ps_array, nitems);
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@ -1022,8 +1044,10 @@ source_shuffle(struct player_source *head)
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ps->shuffle_next = ps_array[i + 1];
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}
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ps_array[0]->shuffle_prev = ps_array[nitems - 1];
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ps_array[nitems - 1]->shuffle_next = ps_array[0];
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ps_array[0]->shuffle_prev = head;
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ps_array[nitems - 1]->shuffle_next = tail;
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head->shuffle_next = ps_array[0];
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tail->shuffle_prev = ps_array[nitems - 1];
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ps = ps_array[0];
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@ -1036,14 +1060,27 @@ static void
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source_reshuffle(void)
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{
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struct player_source *ps;
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struct player_source *head;
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struct player_source *tail;
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if (cur_streaming)
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head = cur_streaming;
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else
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head = source_head;
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if (repeat == REPEAT_ALL)
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tail = head;
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else if (shuffle)
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tail = shuffle_head;
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else
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tail = source_head;
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ps = source_shuffle(head, tail);
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ps = source_shuffle(source_head);
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if (!ps)
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return;
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if (cur_streaming)
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shuffle_head = cur_streaming;
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else
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if (repeat == REPEAT_ALL)
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shuffle_head = ps;
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}
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@ -3378,10 +3415,7 @@ queue_add(struct player_command *cmd)
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struct player_source *ps_tail;
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ps = cmd->arg.ps;
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ps_shuffle = source_shuffle(ps);
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if (!ps_shuffle)
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ps_shuffle = ps;
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ps_shuffle = ps;
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if (source_head)
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{
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@ -3411,6 +3445,9 @@ queue_add(struct player_command *cmd)
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shuffle_head = ps_shuffle;
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}
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if (shuffle)
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source_reshuffle();
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if (cur_plid != 0)
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cur_plid = 0;
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@ -3425,10 +3462,7 @@ queue_add_next(struct player_command *cmd)
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struct player_source *ps_playing;
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ps = cmd->arg.ps;
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ps_shuffle = source_shuffle(ps);
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if (!ps_shuffle)
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ps_shuffle = ps;
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ps_shuffle = ps;
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if (source_head && cur_streaming)
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{
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@ -3452,6 +3486,9 @@ queue_add_next(struct player_command *cmd)
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shuffle_head = ps_shuffle;
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}
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if (shuffle)
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source_reshuffle();
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if (cur_plid != 0)
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cur_plid = 0;
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