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Fix segfault on reshuffling one item
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@ -1017,6 +1017,10 @@ source_shuffle(struct player_source *head, struct player_source *tail)
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ps = ps->shuffle_next;
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}
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// Do not reshuffle queue with one item
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if (nitems < 1)
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return NULL;
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// Construct array for number of items in queue
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ps_array = (struct player_source **)malloc(nitems * sizeof(struct player_source *));
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if (!ps_array)
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@ -1050,6 +1054,7 @@ source_shuffle(struct player_source *head, struct player_source *tail)
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ps->shuffle_next = ps_array[i + 1];
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}
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// Insert shuffled items between head and tail
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ps_array[0]->shuffle_prev = head;
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ps_array[nitems - 1]->shuffle_next = tail;
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head->shuffle_next = ps_array[0];
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