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[jsonapi] Fix playing from position if player state is shuffled
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@ -1327,6 +1327,7 @@ static int
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play_item_at_position(const char *param)
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{
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uint32_t position;
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struct player_status status;
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struct db_queue_item *queue_item;
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int ret;
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@ -1338,7 +1339,9 @@ play_item_at_position(const char *param)
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return HTTP_BADREQUEST;
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}
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queue_item = db_queue_fetch_bypos(position, 0);
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player_get_status(&status);
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queue_item = db_queue_fetch_bypos(position, status.shuffle);
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if (!queue_item)
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{
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DPRINTF(E_LOG, L_WEB, "No queue item at position '%d'\n", position);
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