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[artwork] Let the artwork handler for streams use queue->artwork_url instead of calling the player, which was messy
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@ -40,7 +40,6 @@
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#include "logger.h"
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#include "conffile.h"
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#include "cache.h"
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#include "player.h"
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#include "http.h"
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#include "avio_evbuffer.h"
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@ -1105,6 +1104,7 @@ static int
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source_item_stream_get(struct artwork_ctx *ctx)
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{
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struct http_client_ctx client;
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struct db_queue_item *queue_item;
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struct keyval *kv;
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const char *content_type;
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char *url;
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@ -1116,9 +1116,15 @@ source_item_stream_get(struct artwork_ctx *ctx)
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ret = ART_E_NONE;
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url = player_get_icy_artwork_url(ctx->id);
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if (!url)
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return ART_E_NONE;
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queue_item = db_queue_fetch_byfileid(ctx->id);
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if (!queue_item || !queue_item->artwork_url)
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{
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free_queue_item(queue_item, 0);
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return ART_E_NONE;
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}
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url = strdup(queue_item->artwork_url);
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free_queue_item(queue_item, 0);
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len = strlen(url);
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if ((len < 14) || (len > PATH_MAX)) // Can't be shorter than http://a/1.jpg
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