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Autoselecting local audio just messes up speaker selection.
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@ -1871,10 +1871,6 @@ get_status(struct player_command *cmd)
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status->shuffle = shuffle;
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status->repeat = repeat;
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/* No devices selected, autoselect local audio */
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if (master_volume < 0)
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speaker_select_laudio();
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status->volume = master_volume;
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status->plid = cur_plid;
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