Commit Graph

27 Commits

Author SHA1 Message Date
Scott Lamb
31adbc1e9f initial split of database to a separate crate
It should reduce compile time / memory usage to put quite a bit of the code
into a separate crate. I also intend to limit visibility of some things to
only within the db crate, but that's for a future change. This is the smallest
move that will compile.
2018-02-20 23:15:39 -08:00
Scott Lamb
d84e754b2a replace homegrown Error with failure crate
This reduces boilerplate, making it a bit easier for me to split the db stuff
out into its own crate.
2018-02-20 22:46:14 -08:00
Scott Lamb
e7f5733f29 new database/sample file dir interlock scheme
The idea is to avoid the problems described in src/schema.proto; those
possibilities have bothered me for a while. A bonus is that (in a future
commit) it can replace the sample file uuid scheme in favor of using
<camera_uuid>-<stream_type>/<recording_id> for several advantages:

  * on data integrity problems (specifically, extra sample files), more
    information to use to understand what happened.
  * no more reserving sample files prior to using them. This avoids some extra
    database transactions on startup (now there's an extra two total rather
    than an extra one per stream). It also simplifies an upcoming change I
    want to make in which some streams are not flushed immediately, reducing
    the write load significantly (maybe one per minute total rather than one
    per stream per minute).
  * get rid of eight bytes per playback cache entry in RAM (and nine bytes
    per recording_playback row on flash).

The implementation is still pretty rough in places:

  * Lack of tests.
  * Poor ode organization. In particular, SampleFileDirectory::write_meta
    shouldn't be exposed beyond db. I'm thinking about moving db.rs and
    SampleFileDirectory to a new crate, moonfire_nvr_db. This would improve
    compile times as well.
  * No tooling for renaming a sample file directory.
  * Config subcommand still panics in conditions that can be reasonably
    expected to happen.
2018-02-14 23:35:52 -08:00
Scott Lamb
8caa2e5d0e crate rename: http-(entity|file) -> http-serve 2018-01-23 11:08:21 -08:00
Scott Lamb
315f3594c2 add a basic Javascript UI
The Javascript is pretty amateurish I'm sure but at least it's something to
iterate from. It's already much more pleasant for browsing through videos in
several ways:

* more responsive to load only a day at a time rather than 90+ days
* much easier to see the same time segment on several cameras
* more pleasant to have the videos load as a popup rather than a link
  that blows away your position in an enormous list
* exposes the fancier .mp4 generation options: splitting at lengths
  other than the default, trimming to an arbitrary start and end time,
  including a subtitle track with timestamps.

There's a slight regression in functionality: I didn't match the former
top-level page which showed how much camera used of its disk allocation and
the total duration of video. This is exposed in the JSON API, so it shouldn't
be too hard to add back.
2017-10-21 21:54:27 -07:00
Scott Lamb
857a66f29c use my own ffmpeg crate
This significantly improves safety of the ffmpeg interface. The complex
ABIs aren't accessed directly from Rust. Instead, I have a small C
wrapper which uses the ffmpeg C API and the C headers at compile-time to
determine the proper ABI in the same way any C program using ffmpeg
would, so that the ABI doesn't have to be duplicated in Rust code.
I've tested with ffmpeg 2.x and ffmpeg 3.x; it seems to work properly
with both where before ffmpeg 3.x caused segfaults.

It still depends on ABI compatibility between the compiled and running
versions. C programs need this, too, and normal shared library
versioning practices provide this guarantee. But log both versions on
startup for diagnosing problems with this.

Fixes #7
2017-09-20 21:06:06 -07:00
Scott Lamb
bebd6ee79a update dependencies
* The mylog update fixes a couple bad bugs.
* Otherwise, just keep up with the Rust ecosystem.
2017-06-11 12:57:55 -07:00
Scott Lamb
bfc0e2abe8 use my own logging package
This supports formats that I find more useful; one that mimicks the Google
glog package, and one that is similar but adapted for the systemd journal.
2017-03-26 00:01:48 -07:00
Scott Lamb
1cf27c189f upgrade to async hyper
serve_generated_bytes is >3X faster. One caveat is that the reactor thread may
stall when reading from the memory-mapped slice. Moonfire NVR is basically a
single-user program, so that may not be so bad, but we'll see.
2017-03-02 19:29:28 -08:00
Scott Lamb
f24daba299 shrink mp4::Segment 128 -> 112 bytes (on 64-bit)
* don't store sizes of mp4-format sample indexes; recalculate them.
   * keep SampleIndexIterator position as a u32 rather than a usize.

This is 960 bytes for a 60-minute mp4; another small cache usage improvement.
2017-02-26 00:02:49 -08:00
Scott Lamb
0a683b0846 Shrink mp4 file slices from 16 to 8 bytes each
For a one-hour recording, this is about 2 KiB, so a decent chunk of a
Raspberry Pi 2's L1 cache. Generating the Slices and searching/scanning
it should be a bit faster and pollute the cache less.

This is a pretty small optimization now when transferring a decent chunk
of the moov or mdat, but it's easy enough to do. It will be much more
noticeable if I end up interleaving the captions between each key frame.
2017-02-21 19:37:36 -08:00
Scott Lamb
f97e232131 upgrade dependencies
Rust 1.15+ now supports serde codegen on stable without the build.rs.
Update to serde 0.9 and uuid crate 0.4 to match.
2017-02-05 20:13:51 -08:00
Scott Lamb
c82f038bef new "moonfire-nvr config" subcommand
This is a ncurses-based user interface for configuration. This fills a major
usability gap: the system can be configured without manual SQL commands.
2017-02-05 19:58:41 -08:00
Scott Lamb
168cd743f4 new command to initialize a database 2017-01-17 14:21:13 -08:00
Scott Lamb
3af9aeee96 use xsv-style subcommands like "moonfire-nvr run"
This makes it easier to understand which options are valid with each
command.

Additionally, there's more separation of implementations. The most
obvious consequence is that "moonfire-nvr ts ..." no longer uselessly
locks/opens a database.
2017-01-17 12:51:56 -08:00
Scott Lamb
a6ec68027a add matching time parsing and formatting routines
* add a --ts subcommand to convert between numeric and human-readable
  representations. This is handy when directly inspecting the SQLite database
  or API output.
* also take the human-readable form in the web interface's camera view.
* to reduce confusion, when using trim=true on the web interface's camera
  view, trim the displayed starting and ending times as well as the actual
  .mp4 file links.
2017-01-12 23:09:02 -08:00
Scott Lamb
c96f306e18 fix up the benchmarks
These are currently the only thing which require a nightly Rust. I haven't run
them since adding the feature gates. The feature gates were slightly broken,
and the actual benchmarks had bitrotted a bit. Fix these things. Also put them
into a separate submodule from the regular tests, so that not as many
feature gates (#[cfg(feature="nightly")]) are required.
2017-01-08 14:22:35 -08:00
Scott Lamb
cdbcad6c80 add a --check subcommand 2017-01-06 22:54:19 -08:00
Scott Lamb
a7e1c9473a extract varint/zigzag stuff to separate module
They can be used for more than recording. In particular, I plan to use these
from the db module for the representation of signals/events.
2017-01-03 10:33:53 -08:00
Scott Lamb
938d8a752f camera clock frequency correction
As described in design/time.md:

* get the realtime-monotonic once at the start of a run and use the
  monotonic clock afterward to avoid problems with local time steps

* on every recording, try to correct the latest local_time_delta at up
  to 500 ppm

Let's see how this works...
2016-12-29 21:05:57 -08:00
Scott Lamb
eee887b9a6 schema version 1
The advantages of the new schema are:

* overlapping recordings can be unambiguously described and viewed.
  This is a significant problem right now; the clock on my cameras appears to
  run faster than the (NTP-synchronized) clock on my NVR. Thus, if an
  RTSP session drops and is quickly reconnected, there's likely to be
  overlap.

* less I/O is required to view mp4s when there are multiple cameras.
  This is a pretty dramatic difference in the number of database read
  syscalls with pragma page_size = 1024 (605 -> 39 in one test),
  although I'm not sure how much of that maps to actual I/O wait time.
  That's probably as dramatic as it is due to overflow page chaining.
  But even with larger page sizes, there's an improvement. It helps to
  stop interleaving the video_index fields from different cameras.

There are changes to the JSON API to take advantage of this, described
in design/api.md.

There's an upgrade procedure, described in guide/schema.md.
2016-12-20 22:08:18 -08:00
Scott Lamb
fee4141dc6 replace resource.rs with new http-entity crate
This crate is a slightly-more-polished and MIT-licensed version of
resource.rs. So far it has one advantage: running the tests doesn't
require RUST_TEST_THREADS=1.
2016-12-20 18:29:45 -08:00
Scott Lamb
8e499aa070 compile with stable Rust
The benchmarks now require "cargo bench --features=nightly". The
extra #[cfg(nightly)] switches in the code needed for it are a bit
annoying; I may move the benches to a separate directory to avoid this.
But for now, this works.
2016-12-09 22:04:35 -08:00
Scott Lamb
1865427f75 fully implement json handling as in spec
This is a significant milestone; now the Rust branch matches the C++ branch's
features.

In the process, I switched from using serde_derive (which requires nightly
Rust) to serde_codegen (which does not). It was easier than I thought it'd
be. I'm getting close to no longer requiring nightly Rust.
2016-12-08 21:28:50 -08:00
Scott Lamb
678500bc88 stop using a couple unstable features
It would be nice to build on stable Rust. In particular, I'm hitting
compiler bugs in Rust nightly, such at this one:
https://github.com/rust-lang/rust/issues/38177
I imagine beta/stable compilers would be less problematic.

These two features were easy to get rid of:

* alloc was used to get a Box<[u8]> to uninitialized memory.
  Looks like that's possible with Vec.

* box_syntax wasn't actually used at all. (Maybe a leftover from something.)

The remaining features are:

* plugin, for clippy.
  https://github.com/rust-lang/rust/issues/29597
  I could easily gate it with a "nightly" cargo feature.

* proc_macro, for serde_derive.
  https://github.com/rust-lang/rust/issues/35900
  serde does support stable rust, although it's annoying.
  https://serde.rs/codegen-stable.html
  I might just wait a bit; this feature looks like it's getting close to
  stabilization.
2016-12-07 21:05:49 -08:00
Scott Lamb
8df0eae567 add a basic test of Streamer, fix it
This test is copied from the C++ implementation. It ensures the timestamps are
calculated accurately from the pts rather than using ffmpeg's estimated
duration. The Rust implementation was doing the easy-but-inaccurate thing, so
fix that to make the test pass.

Additionally, I did this with a code structure that should ensure the Rust
code never drops a Writer without indicating to the syncer that its uuid is
abandoned. Such a bug essentially leaks the partially-written file, although a
restart would cause it to be properly unlinked and marked as such. There are
no tests (yet) that exercise this scenario, though.
2016-12-06 18:41:44 -08:00
Scott Lamb
0a7535536d Rust rewrite
I should have submitted/pushed more incrementally but just played with it on
my computer as I was learning the language. The new Rust version more or less
matches the functionality of the current C++ version, although there are many
caveats listed below.

Upgrade notes: when moving from the C++ version, I recommend dropping and
recreating the "recording_cover" index in SQLite3 to pick up the addition of
the "video_sync_samples" column:

    $ sudo systemctl stop moonfire-nvr
    $ sudo -u moonfire-nvr sqlite3 /var/lib/moonfire-nvr/db/db
    sqlite> drop index recording_cover;
    sqlite3> create index ...rest of command as in schema.sql...;
    sqlite3> ^D

Some known visible differences from the C++ version:

* .mp4 generation queries SQLite3 differently. Before it would just get all
  video indexes in a single query. Now it leads with a query that should be
  satisfiable by the covering index (assuming the index has been recreated as
  noted above), then queries individual recording's indexes as needed to fill
  a LRU cache. I believe this is roughly similar speed for the initial hit
  (which generates the moov part of the file) and significantly faster when
  seeking. I would have done it a while ago with the C++ version but didn't
  want to track down a lru cache library. It was easier to find with Rust.

* On startup, the Rust version cleans up old reserved files. This is as in the
  design; the C++ version was just missing this code.

* The .html recording list output is a little different. It's in ascending
  order, with the most current segment shorten than an hour rather than the
  oldest. This is less ergonomic, but it was easy. I could fix it or just wait
  to obsolete it with some fancier JavaScript UI.

* commandline argument parsing and logging have changed formats due to
  different underlying libraries.

* The JSON output isn't quite right (matching the spec / C++ implementation)
  yet.

Additional caveats:

* I haven't done any proof-reading of prep.sh + install instructions.

* There's a lot of code quality work to do: adding (back) comments and test
  coverage, developing a good Rust style.

* The ffmpeg foreign function interface is particularly sketchy. I'd
  eventually like to switch to something based on autogenerated bindings.
  I'd also like to use pure Rust code where practical, but once I do on-NVR
  motion detection I'll need to existing C/C++ libraries for speed (H.264
  decoding + OpenCL-based analysis).
2016-11-25 14:34:00 -08:00