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improve build_index performance by 5-10%
I just switched a couple inner loop ?s back to try!(...) to work around https://github.com/rust-lang/rust/issues/37939
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@ -442,8 +442,7 @@ impl Segment {
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/// Iterates through each frame in the segment.
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/// Must be called without the database lock held; retrieves video index from the cache.
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pub fn foreach<F>(&self, db: &db::Database, mut f: F) -> Result<(), Error>
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where F: FnMut(&SampleIndexIterator) -> Result<(), Error>
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{
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where F: FnMut(&SampleIndexIterator) -> Result<(), Error> {
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trace!("foreach on recording {}/{}: {} frames, actual_time_90k: {:?}",
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self.camera_id, self.recording_id, self.frames, self.actual_time_90k());
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let playback = db.lock().get_recording_playback(self.camera_id, self.recording_id)?;
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@ -475,8 +474,12 @@ impl Segment {
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self.camera_id, self.recording_id, self.key_frames)));
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}
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}
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f(&it)?;
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have_frame = it.next(data)?;
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// Note: this inner loop uses try! rather than ? for performance. Don't change these
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// lines without reading https://github.com/rust-lang/rust/issues/37939 and running
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// mp4::bench::build_index.
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try!(f(&it));
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have_frame = try!(it.next(data));
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}
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if key_frame < self.key_frames {
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return Err(Error::new(format!("recording {}/{}: expected {} key frames, found only {}",
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