Harshavardhana 61175ef091 Migrate to govendor to avoid limitations of godep
- over the course of a project history every maintainer needs to update
  its dependency packages, the problem essentially with godep is manipulating
  GOPATH - this manipulation leads to static objects created at different locations
  which end up conflicting with the overall functionality of golang.

  This also leads to broken builds. There is no easier way out of this other than
  asking developers to do 'godep restore' all the time. Which perhaps as a practice
  doesn't sound like a clean solution. On the other hand 'godep restore' has its own
  set of problems.

- govendor is a right tool but a stop gap tool until we wait for golangs official
  1.5 version which fixes this vendoring issue once and for all.

- govendor provides consistency in terms of how import paths should be handled unlike
  manipulation GOPATH.

  This has advantages
    - no more compiled objects being referenced in GOPATH and build time GOPATH
      manging which leads to conflicts.
    - proper import paths referencing the exact package a project is dependent on.

 govendor is simple and provides the minimal necessary tooling to achieve this.

 For now this is the right solution.
2015-08-12 19:24:57 -07:00

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Markdown

# Structs [![GoDoc](http://img.shields.io/badge/go-documentation-blue.svg?style=flat-square)](http://godoc.org/github.com/fatih/structs) [![Build Status](http://img.shields.io/travis/fatih/structs.svg?style=flat-square)](https://travis-ci.org/fatih/structs) [![Coverage Status](http://img.shields.io/coveralls/fatih/structs.svg?style=flat-square)](https://coveralls.io/r/fatih/structs)
Structs contains various utilities to work with Go (Golang) structs. It was
initially used by me to convert a struct into a `map[string]interface{}`. With
time I've added other utilities for structs. It's basically a high level
package based on primitives from the reflect package. Feel free to add new
functions or improve the existing code.
## Install
```bash
go get github.com/fatih/structs
```
## Usage and Examples
Just like the standard lib `strings`, `bytes` and co packages, `structs` has
many global functions to manipulate or organize your struct data. Lets define
and declare a struct:
```go
type Server struct {
Name string `json:"name,omitempty"`
ID int
Enabled bool
users []string // not exported
http.Server // embedded
}
server := &Server{
Name: "gopher",
ID: 123456,
Enabled: true,
}
```
```go
// Convert a struct to a map[string]interface{}
// => {"Name":"gopher", "ID":123456, "Enabled":true}
m := structs.Map(server)
// Convert the values of a struct to a []interface{}
// => ["gopher", 123456, true]
v := structs.Values(server)
// Convert the names of a struct to a []string
// (see "Names methods" for more info about fields)
n := structs.Names(server)
// Convert the values of a struct to a []*Field
// (see "Field methods" for more info about fields)
f := structs.Fields(server)
// Return the struct name => "Server"
n := structs.Name(server)
// Check if any field of a struct is initialized or not.
h := structs.HasZero(server)
// Check if all fields of a struct is initialized or not.
z := structs.IsZero(server)
// Check if server is a struct or a pointer to struct
i := structs.IsStruct(server)
```
### Struct methods
The structs functions can be also used as independent methods by creating a new
`*structs.Struct`. This is handy if you want to have more control over the
structs (such as retrieving a single Field).
```go
// Create a new struct type:
s := structs.New(server)
m := s.Map() // Get a map[string]interface{}
v := s.Values() // Get a []interface{}
f := s.Fields() // Get a []*Field
n := s.Names() // Get a []string
f := s.Field(name) // Get a *Field based on the given field name
f, ok := s.FieldOk(name) // Get a *Field based on the given field name
n := s.Name() // Get the struct name
h := s.HasZero() // Check if any field is initialized
z := s.IsZero() // Check if all fields are initialized
```
### Field methods
We can easily examine a single Field for more detail. Below you can see how we
get and interact with various field methods:
```go
s := structs.New(server)
// Get the Field struct for the "Name" field
name := s.Field("Name")
// Get the underlying value, value => "gopher"
value := name.Value().(string)
// Set the field's value
name.Set("another gopher")
// Get the field's kind, kind => "string"
name.Kind()
// Check if the field is exported or not
if name.IsExported() {
fmt.Println("Name field is exported")
}
// Check if the value is a zero value, such as "" for string, 0 for int
if !name.IsZero() {
fmt.Println("Name is initialized")
}
// Check if the field is an anonymous (embedded) field
if !name.IsEmbedded() {
fmt.Println("Name is not an embedded field")
}
// Get the Field's tag value for tag name "json", tag value => "name,omitempty"
tagValue := name.Tag("json")
```
Nested structs are supported too:
```go
addrField := s.Field("Server").Field("Addr")
// Get the value for addr
a := addrField.Value().(string)
// Or get all fields
httpServer := s.Field("Server").Fields()
```
We can also get a slice of Fields from the Struct type to iterate over all
fields. This is handy if you wish to examine all fields:
```go
// Convert the fields of a struct to a []*Field
fields := s.Fields()
for _, f := range fields {
fmt.Printf("field name: %+v\n", f.Name())
if f.IsExported() {
fmt.Printf("value : %+v\n", f.Value())
fmt.Printf("is zero : %+v\n", f.IsZero())
}
}
```
## Credits
* [Fatih Arslan](https://github.com/fatih)
* [Cihangir Savas](https://github.com/cihangir)
## License
The MIT License (MIT) - see LICENSE.md for more details