- Move RenameFile to websockets
- Move ReadAll that is primarily is used
for reading 'format.json' to to websockets
- Optimize DiskInfo calls, and provide a way
to make a NoOp DiskInfo call.
Also limit the amount of concurrency when sending
binary updates to peers, avoid high network over
TX that can cause disconnection events for the
node sending updates.
New API now verifies any hung disks before restart/stop,
provides a 'per node' break down of the restart/stop results.
Provides also how many blocked syscalls are present on the
drives and what users must do about them.
Adds options to do pre-flight checks to provide information
to the user regarding any hung disks. Provides 'force' option
to forcibly attempt a restart() even with waiting syscalls
on the drives.
replace io.Discard usage to fix NUMA copy() latencies
On NUMA systems copying from 8K buffer allocated via
io.Discard leads to large latency build-up for every
```
copy(new8kbuf, largebuf)
```
can in-cur upto 1ms worth of latencies on NUMA systems
due to memory sharding across NUMA nodes.
Introducing a new version of healthinfo struct for adding this info is
not correct. It needs to be implemented differently without adding a new
version.
This reverts commit 8737025d940f80360ed4b3686b332db5156f6659.
- Trace needs higher buffered channels than 4000 to ensure
when we run `mc admin trace -a` it captures all information
sufficiently.
- Listen event notification needs the event channel to be
`apiRequestsMaxPerNode` * number of nodes
Add a new endpoint for "resource" metrics `/v2/metrics/resource`
This should return system metrics related to drives, network, CPU and
memory. Except for drives, other metrics should have corresponding "avg"
and "max" values also.
Reuse the real-time feature to capture the required data,
introducing CPU and memory metrics in it.
Collect the data every minute and keep updating the average and max values
accordingly, returning the latest values when the API is called.
to track the replication transfer rate across different nodes,
number of active workers in use and in-queue stats to get
an idea of the current workload.
This PR also adds replication metrics to the site replication
status API. For site replication, prometheus metrics are
no longer at the bucket level - but at the cluster level.
Add prometheus metric to track credential errors since uptime
users/customers do not have a reasonable number of buckets anymore,
this is why we must avoid overpopulating cluster endpoints, instead
move the bucket monitoring to a separate endpoint.
some of it's a breaking change here for a couple of metrics, but
it is imperative that we do it to improve the responsiveness of
our Prometheus cluster endpoint.
Bonus: Added new cluster metrics for usage, objects and histograms
Simplify MRF queueing and add backlog handler
- Limit re-tries to 3 to avoid repeated re-queueing. Fall offs
to be re-tried when the scanner revisits this object or upon access.
- Change MRF to have each node process only its MRF entries.
- Collect MRF backlog by the node to allow for current backlog visibility
Removes the bloom filter since it has so limited usability, often gets saturated anyway and adds a bunch of complexity to the scanner.
Also removes a tiny bit of CPU by each write operation.
to avoid relying on scanner-calculated replication metrics.
This will improve the accuracy of the replication stats reported.
This PR also adds on to #15556 by handing replication
traffic that could not be queued by available workers to the
MRF queue so that entries in `PENDING` status are healed faster.
Currently, if one server in a distributed setup fails to upgrade
due to any reasons, it is not possible to upgrade again unless
nodes are restarted.
To fix this, split the upgrade process into two steps :
- download the new binary on all servers
- If successful, overwrite the old binary with the new one
peerOnlineCounter was making NxN calls to many peers, this
can be really long and tedious if there are random servers
that are going down.
Instead we should calculate online peers from the point of
view of "self" and return those online and offline appropriately
by performing a healthcheck.
current implementation relied on recursively calling one bucket
at a time across all peers, this would be very slow and chatty
when there are 100's of buckets which would mean 100*peerCount
amount of network operations.
This PR attempts to reduce this entire call into `peerCount`
amount of network calls only. This functionality addresses also a
concern where the Prometheus metrics would significantly slow
down when one of the peers is offline.
console logging peer API was broken as it would
timeout after 15minutes, this never really worked
beyond this value and basically failed to provide
the streaming "log" functionality that was expected
from this implementation.
also fix convoluted channel handling by keeping things
simple, this is rewritten.