```
mc admin info --json
```
provides these details, for now, we shall eventually
expose this at Prometheus level eventually.
Co-authored-by: Harshavardhana <harsha@minio.io>
* Provide information on *actively* healing, buckets healed/queued, objects healed/failed.
* Add concurrent healing of multiple sets (typically on startup).
* Add bucket level resume, so restarts will only heal non-healed buckets.
* Print summary after healing a disk is done.
also re-use storage disks for all `mc admin server info`
calls as well, implement a new LocalStorageInfo() API
call at ObjectLayer to lookup local disks storageInfo
also fixes bugs where there were double calls to StorageInfo()
most of the delete calls today spend time in
a blocking operation where multiple calls need
to be recursively sent to delete the objects,
instead we can use rename operation to atomically
move the objects from the namespace to `tmp/.trash`
we can schedule deletion of objects at this
location once in 15, 30mins and we can also add
wait times between each delete operation.
this allows us to make delete's faster as well
less chattier on the drives, each server runs locally
a groutine which would clean this up regularly.
store the cache in-memory instead of disks to avoid large
write amplifications for list heavy workloads, store in
memory instead and let it auto expire.
also additionally make sure errors during deserializer closes
the reader with right error type such that Write() end
actually see the final error, this avoids a waitGroup usage
and waiting.
If the periodic `case <-t.C:` save gets held up for a long time it will end up
synchronize all disk writes for saving the caches.
We add jitter to per set writes so they don't sync up and don't hold a
lock for the write, since it isn't needed anyway.
If an outage prevents writes for a long while we also add individual
waits for each disk in case there was a queue.
Furthermore limit the number of buffers kept to 2GiB, since this could get
huge in large clusters. This will not act as a hard limit but should be enough
for normal operation.
If an erasure set had a drive replacement recently, we don't
need to attempt healing on another drive with in the same erasure
set - this would ensure we do not double heal the same content
and also prioritizes usage for such an erasure set to be calculated
sooner.
Current implementation requires server pools to have
same erasure stripe sizes, to facilitate same SLA
and expectations.
This PR allows server pools to be variadic, i.e they
do not have to be same erasure stripe sizes - instead
they should have SLA for parity ratio.
If the parity ratio cannot be guaranteed by the new
server pool, the deployment is rejected i.e server
pool expansion is not allowed.
lockers currently might leave stale lockers,
in unknown ways waiting for downed lockers.
locker check interval is high enough to safely
cleanup stale locks.
add a hint on the disk to allow for tracking fresh disk
being healed, to allow for restartable heals, and also
use this as a way to track and remove disks.
There are more pending changes where we should move
all the disk formatting logic to backend drives, this
PR doesn't deal with this refactor instead makes it
easier to track healing in the future.
- Add owner information for expiry, locking, unlocking a resource
- TopLocks returns now locks in quorum by default, provides
a way to capture stale locks as well with `?stale=true`
- Simplify the quorum handling for locks to avoid from storage
class, because there were challenges to make it consistent
across all situations.
- And other tiny simplifications to reset locks.
It was observed in VMware vsphere environment during a
pod replacement, `mc admin info` might report incorrect
offline nodes for the replaced drive. This issue eventually
goes away but requires quite a lot of time for all servers
to be in sync.
This PR fixes this behavior properly.
Add context to all (non-trivial) calls to the storage layer.
Contexts are propagated through the REST client.
- `context.TODO()` is left in place for the places where it needs to be added to the caller.
- `endWalkCh` could probably be removed from the walkers, but no changes so far.
The "dangerous" part is that now a caller disconnecting *will* propagate down, so a
"delete" operation will now be interrupted. In some cases we might want to disconnect
this functionality so the operation completes if it has started, leaving the system in a cleaner state.
- do not fail the healthcheck if heal status
was not obtained from one of the nodes,
if many nodes fail then report this as a
catastrophic error.
- add "x-minio-write-quorum" value to match
the write tolerance supported by server.
- admin info now states if a drive is healing
where madmin.Disk.Healing is set to true
and madmin.Disk.State is "ok"
If DiskInfo calls failed the information returned was used anyway
resulting in no endpoint being set.
This would make the drive be attributed to the local system since
`disk.Endpoint == disk.DrivePath` in that case.
Instead, if the call fails record the endpoint and the error only.
When crawling never use a disk we know is healing.
Most of the change involves keeping track of the original endpoint on xlStorage
and this also fixes DiskInfo.Endpoint never being populated.
Heal master will print `data-crawl: Disk "http://localhost:9001/data/mindev/data2/xl1" is
Healing, skipping` once on a cycle (no more often than every 5m).
fresh drive setups when one of the drive is
a root drive, we should ignore such a root
drive and not proceed to format.
This PR handles this properly by marking
the disks which are root disk and they are
taken offline.
It is possible in situations when server was deployed
in asymmetric configuration in the past such as
```
minio server ~/fs{1...4}/disk{1...5}
```
Results in setDriveCount of 10 in older releases
but with fairly recent releases we have moved to
having server affinity which means that a set drive
count ascertained from above config will be now '4'
While the object layer make sure that we honor
`format.json` the storageClass configuration however
was by mistake was using the global value obtained
by heuristics. Which leads to prematurely using
lower parity without being requested by the an
administrator.
This PR fixes this behavior.
- admin info node offline check is now quicker
- admin info now doesn't duplicate the code
across doing the same checks for disks
- rely on StorageInfo to return appropriate errors
instead of calling locally.
- diskID checks now return proper errors when
disk not found v/s format.json missing.
- add more disk states for more clarity on the
underlying disk errors.
Bonus fix during versioning merge one of the PR was missing
the offline/online disk count fix from #9801 port it correctly
over to the master branch from release.
Additionally, add versionID support for MRF
Fixes#9910Fixes#9931
- Implement a new xl.json 2.0.0 format to support,
this moves the entire marshaling logic to POSIX
layer, top layer always consumes a common FileInfo
construct which simplifies the metadata reads.
- Implement list object versions
- Migrate to siphash from crchash for new deployments
for object placements.
Fixes#2111
If the requested server is part of the set this will always read
from the local disk, even if the disk contains a parity shard.
In default setup there is a 50% chance that at least
one shard that otherwise would have been fetched remotely
will be read locally instead.
It basically trades RPC call overhead for reed-solomon.
On distributed localhost this seems to be fairly break-even,
with a very small gain in throughput and latency.
However on networked servers this should be a bigger
1MB objects, before:
```
Operation: GET. Concurrency: 32. Hosts: 4.
Requests considered: 76257:
* Avg: 25ms 50%: 24ms 90%: 32ms 99%: 42ms Fastest: 7ms Slowest: 67ms
* First Byte: Average: 23ms, Median: 22ms, Best: 5ms, Worst: 65ms
Throughput:
* Average: 1213.68 MiB/s, 1272.63 obj/s (59.948s, starting 14:45:44 CEST)
```
After:
```
Operation: GET. Concurrency: 32. Hosts: 4.
Requests considered: 78845:
* Avg: 24ms 50%: 24ms 90%: 31ms 99%: 39ms Fastest: 8ms Slowest: 62ms
* First Byte: Average: 22ms, Median: 21ms, Best: 6ms, Worst: 57ms
Throughput:
* Average: 1255.11 MiB/s, 1316.08 obj/s (59.938s, starting 14:43:58 CEST)
```
Bonus fix: Only ask for heal once on an object.