This PR adds a WebSocket grid feature that allows servers to communicate via
a single two-way connection.
There are two request types:
* Single requests, which are `[]byte => ([]byte, error)`. This is for efficient small
roundtrips with small payloads.
* Streaming requests which are `[]byte, chan []byte => chan []byte (and error)`,
which allows for different combinations of full two-way streams with an initial payload.
Only a single stream is created between two machines - and there is, as such, no
server/client relation since both sides can initiate and handle requests. Which server
initiates the request is decided deterministically on the server names.
Requests are made through a mux client and server, which handles message
passing, congestion, cancelation, timeouts, etc.
If a connection is lost, all requests are canceled, and the calling server will try
to reconnect. Registered handlers can operate directly on byte
slices or use a higher-level generics abstraction.
There is no versioning of handlers/clients, and incompatible changes should
be handled by adding new handlers.
The request path can be changed to a new one for any protocol changes.
First, all servers create a "Manager." The manager must know its address
as well as all remote addresses. This will manage all connections.
To get a connection to any remote, ask the manager to provide it given
the remote address using.
```
func (m *Manager) Connection(host string) *Connection
```
All serverside handlers must also be registered on the manager. This will
make sure that all incoming requests are served. The number of in-flight
requests and responses must also be given for streaming requests.
The "Connection" returned manages the mux-clients. Requests issued
to the connection will be sent to the remote.
* `func (c *Connection) Request(ctx context.Context, h HandlerID, req []byte) ([]byte, error)`
performs a single request and returns the result. Any deadline provided on the request is
forwarded to the server, and canceling the context will make the function return at once.
* `func (c *Connection) NewStream(ctx context.Context, h HandlerID, payload []byte) (st *Stream, err error)`
will initiate a remote call and send the initial payload.
```Go
// A Stream is a two-way stream.
// All responses *must* be read by the caller.
// If the call is canceled through the context,
//The appropriate error will be returned.
type Stream struct {
// Responses from the remote server.
// Channel will be closed after an error or when the remote closes.
// All responses *must* be read by the caller until either an error is returned or the channel is closed.
// Canceling the context will cause the context cancellation error to be returned.
Responses <-chan Response
// Requests sent to the server.
// If the handler is defined with 0 incoming capacity this will be nil.
// Channel *must* be closed to signal the end of the stream.
// If the request context is canceled, the stream will no longer process requests.
Requests chan<- []byte
}
type Response struct {
Msg []byte
Err error
}
```
There are generic versions of the server/client handlers that allow the use of type
safe implementations for data types that support msgpack marshal/unmarshal.
Currently we have IOPs of these patterns
```
[OS] os.Mkdir play.min.io:9000 /disk1 2.718µs
[OS] os.Mkdir play.min.io:9000 /disk1/data 2.406µs
[OS] os.Mkdir play.min.io:9000 /disk1/data/.minio.sys 4.068µs
[OS] os.Mkdir play.min.io:9000 /disk1/data/.minio.sys/tmp 2.843µs
[OS] os.Mkdir play.min.io:9000 /disk1/data/.minio.sys/tmp/d89c8ceb-f8d1-4cc6-b483-280f87c4719f 20.152µs
```
It can be seen that we can save quite Nx levels such as
if your drive is mounted at `/disk1/minio` you can simply
skip sending an `Mkdir /disk1/` and `Mkdir /disk1/minio`.
Since they are expected to exist already, this PR adds a way
for us to ignore all paths upto the mount or a directory which
ever has been provided to MinIO setup.
health checks were missing for drives replaced since
- HealFormat() would replace the drives without a health check
- disconnected drives when they reconnect via connectEndpoint()
the loop also loses health checks for local disks and merges
these into a single code.
- other than this separate cleanUp, health check variables to avoid
overloading them with similar requirements.
- also ensure that we compete via context selector for disk monitoring
such that the canceled disks don't linger around longer waiting for
the ticker to trigger.
- allow disabling active monitoring.
Main motivation is move towards a common backend format
for all different types of modes in MinIO, allowing for
a simpler code and predictable behavior across all features.
This PR also brings features such as versioning, replication,
transitioning to single drive setups.
startup speed-up, currently getFormatErasureInQuorum()
would spend up to 2-3secs when there are 3000+ drives
for example in a setup, simplify this implementation
to use drive counts.
This speed-up is intended for faster startup times
for almost all MinIO operations. Changes here are
- Drives are not re-read for 'format.json' on a regular
basis once read during init is remembered and refreshed
at 5 second intervals.
- Do not do O_DIRECT tests on drives with existing 'format.json'
only fresh setups need this check.
- Parallelize initializing erasureSets for multiple sets.
- Avoid re-reading format.json when migrating 'format.json'
from really old V1->V2->V3
- Keep a copy of local drives for any given server in memory
for a quick lookup.
A recent regression caused new disks not being re-formatted. In the old
code, a disk needed be 'online' to be chosen to be formatted but the
disk has to be already formatted for XL storage IsOnline() function to
return true.
It is enough to check if XL storage is nil or not if we want to avoid
formatting root disks.
Co-authored-by: Anis Elleuch <anis@min.io>
This is to ensure that there are no projects
that try to import `minio/minio/pkg` into
their own repo. Any such common packages should
go to `https://github.com/minio/pkg`
* Provide information on *actively* healing, buckets healed/queued, objects healed/failed.
* Add concurrent healing of multiple sets (typically on startup).
* Add bucket level resume, so restarts will only heal non-healed buckets.
* Print summary after healing a disk is done.
This commit replaces the usage of
github.com/minio/sha256-simd with crypto/sha256
of the standard library in all non-performance
critical paths.
This is necessary for FIPS 140-2 compliance which
requires that all crypto. primitives are implemented
by a FIPS-validated module.
Go can use the Google FIPS module. The boringcrypto
branch of the Go standard library uses the BoringSSL
FIPS module to implement crypto. primitives like AES
or SHA256.
We only keep github.com/minio/sha256-simd when computing
the content-SHA256 of an object. Therefore, this commit
relies on a build tag `fips`.
When MinIO is compiled without the `fips` flag it will
use github.com/minio/sha256-simd. When MinIO is compiled
with the fips flag (go build --tags "fips") then MinIO
uses crypto/sha256 to compute the content-SHA256.
Instead of using O_SYNC, we are better off using O_DSYNC
instead since we are only ever interested in data to be
persisted to disk not the associated filesystem metadata.
For reads we ask customers to turn off noatime, but instead
we can proactively use O_NOATIME flag to avoid atime updates
upon reads.
currently we had a restriction where older setups would
need to follow previous style of "stripe" count being same
expansion, we can relax that instead newer pools can be
expanded for older setups with newer constraints of
common parity ratio.
During expansion we need to validate if
- new deployment is expanded with newer constraints
- existing deployment is expanded with older constraints
- multiple server pools rejected if they have different
deploymentID and distribution algo
Current implementation requires server pools to have
same erasure stripe sizes, to facilitate same SLA
and expectations.
This PR allows server pools to be variadic, i.e they
do not have to be same erasure stripe sizes - instead
they should have SLA for parity ratio.
If the parity ratio cannot be guaranteed by the new
server pool, the deployment is rejected i.e server
pool expansion is not allowed.
WriteAll saw 127GB allocs in a 5 minute timeframe for 4MiB buffers
used by `io.CopyBuffer` even if they are pooled.
Since all writers appear to write byte buffers, just send those
instead and write directly. The files are opened through the `os`
package so they have no special properties anyway.
This removes the alloc and copy for each operation.
REST sends content length so a precise alloc can be made.
Bonus fixes, we do not need reload format anymore
as the replaced drive is healed locally we only need
to ensure that drive heal reloads the drive properly.
We preserve the UUID of the original order, this means
that the replacement in `format.json` doesn't mean that
the drive needs to be reloaded into memory anymore.
fixes#10791
Design: https://gist.github.com/klauspost/025c09b48ed4a1293c917cecfabdf21c
Gist of improvements:
* Cross-server caching and listing will use the same data across servers and requests.
* Lists can be arbitrarily resumed at a constant speed.
* Metadata for all files scanned is stored for streaming retrieval.
* The existing bloom filters controlled by the crawler is used for validating caches.
* Concurrent requests for the same data (or parts of it) will not spawn additional walkers.
* Listing a subdirectory of an existing recursive cache will use the cache.
* All listing operations are fully streamable so the number of objects in a bucket no
longer dictates the amount of memory.
* Listings can be handled by any server within the cluster.
* Caches are cleaned up when out of date or superseded by a more recent one.
only newly replaced drives get the new `format.json`,
this avoids disks reloading their in-memory reference
format, ensures that drives are online without
reloading the in-memory reference format.
keeping reference format in-tact means UUIDs
never change once they are formatted.
reference format should be source of truth
for inconsistent drives which reconnect,
add them back to their original position
remove automatic fix for existing offline
disk uuids
add a hint on the disk to allow for tracking fresh disk
being healed, to allow for restartable heals, and also
use this as a way to track and remove disks.
There are more pending changes where we should move
all the disk formatting logic to backend drives, this
PR doesn't deal with this refactor instead makes it
easier to track healing in the future.
Add context to all (non-trivial) calls to the storage layer.
Contexts are propagated through the REST client.
- `context.TODO()` is left in place for the places where it needs to be added to the caller.
- `endWalkCh` could probably be removed from the walkers, but no changes so far.
The "dangerous" part is that now a caller disconnecting *will* propagate down, so a
"delete" operation will now be interrupted. In some cases we might want to disconnect
this functionality so the operation completes if it has started, leaving the system in a cleaner state.
We can reduce this further in the future, but this is a good
value to keep around. With the advent of continuous healing,
we can be assured that namespace will eventually be
consistent so we are okay to avoid the necessity to
a list across all drives on all sets.
Bonus Pop()'s in parallel seem to have the potential to
wait too on large drive setups and cause more slowness
instead of gaining any performance remove it for now.
Also, implement load balanced reply for local disks,
ensuring that local disks have an affinity for
- cleanupStaleMultipartUploads()