Commit Graph

12 Commits

Author SHA1 Message Date
Klaus Post
f00187033d
Two way streams for upcoming locking enhancements (#19796) 2024-06-07 08:51:52 -07:00
Harshavardhana
ae14681c3e Revert "Fix two-way stream cancelation and pings (#19763)"
This reverts commit 4d698841f4.
2024-05-22 03:00:00 -07:00
Klaus Post
4d698841f4
Fix two-way stream cancelation and pings (#19763)
Do not log errors on oneway streams when sending ping fails. Instead, cancel the stream.

This also makes sure pings are sent when blocked on sending responses.
2024-05-22 01:25:25 -07:00
Anis Eleuch
95bf4a57b6
logging: Add subsystem to log API (#19002)
Create new code paths for multiple subsystems in the code. This will
make maintaing this easier later.

Also introduce bugLogIf() for errors that should not happen in the first
place.
2024-04-04 05:04:40 -07:00
Klaus Post
5c32058ff3
cosmetic: Move request goroutines to methods (#19241)
Cosmetic change, but breaks up a big code block and will make a goroutine 
dumps of streams are more readable, so it is clearer what each goroutine is doing.
2024-03-13 11:43:58 -07:00
Klaus Post
40fb3371fa
Mux: Send async mux ack and fix stream error responses (#19149)
Streams can return errors if the cancelation is picked up before the response 
stream close is picked up. Under extreme load, this could lead to missing 
responses.

Send server mux ack async so a blocked send cannot block newMuxStream 
call. Stream will not progress until mux has been acked.
2024-02-28 10:05:18 -08:00
Harshavardhana
9987ff570b avoid calling close for nil inbound/outblock channels 2024-01-28 19:56:32 -08:00
Harshavardhana
1d3bd02089
avoid close 'nil' panics if any (#18890)
brings a generic implementation that
prints a stack trace for 'nil' channel
closes(), if not safely closes it.
2024-01-28 10:04:17 -08:00
Klaus Post
38de8e6936
grid: Simpler reconnect logic (#18889)
Do not rely on `connChange` to do reconnects.

Instead, you can block while the connection is running and reconnect 
when handleMessages returns.

Add fully async monitoring instead of monitoring on the main goroutine 
and keep this to avoid full network lockup.
2024-01-28 08:46:15 -08:00
Harshavardhana
dd2542e96c
add codespell action (#18818)
Original work here, #18474,  refixed and updated.
2024-01-17 23:03:17 -08:00
Harshavardhana
da55499db0
fix: reject clients that do not send proper payload (#18701) 2023-12-22 01:26:17 -08:00
Klaus Post
51aa59a737
perf: websocket grid connectivity for all internode communication (#18461)
This PR adds a WebSocket grid feature that allows servers to communicate via 
a single two-way connection.

There are two request types:

* Single requests, which are `[]byte => ([]byte, error)`. This is for efficient small
  roundtrips with small payloads.

* Streaming requests which are `[]byte, chan []byte => chan []byte (and error)`,
  which allows for different combinations of full two-way streams with an initial payload.

Only a single stream is created between two machines - and there is, as such, no
server/client relation since both sides can initiate and handle requests. Which server
initiates the request is decided deterministically on the server names.

Requests are made through a mux client and server, which handles message
passing, congestion, cancelation, timeouts, etc.

If a connection is lost, all requests are canceled, and the calling server will try
to reconnect. Registered handlers can operate directly on byte 
slices or use a higher-level generics abstraction.

There is no versioning of handlers/clients, and incompatible changes should
be handled by adding new handlers.

The request path can be changed to a new one for any protocol changes.

First, all servers create a "Manager." The manager must know its address 
as well as all remote addresses. This will manage all connections.
To get a connection to any remote, ask the manager to provide it given
the remote address using.

```
func (m *Manager) Connection(host string) *Connection
```

All serverside handlers must also be registered on the manager. This will
make sure that all incoming requests are served. The number of in-flight 
requests and responses must also be given for streaming requests.

The "Connection" returned manages the mux-clients. Requests issued
to the connection will be sent to the remote.

* `func (c *Connection) Request(ctx context.Context, h HandlerID, req []byte) ([]byte, error)`
   performs a single request and returns the result. Any deadline provided on the request is
   forwarded to the server, and canceling the context will make the function return at once.

* `func (c *Connection) NewStream(ctx context.Context, h HandlerID, payload []byte) (st *Stream, err error)`
   will initiate a remote call and send the initial payload.

```Go
// A Stream is a two-way stream.
// All responses *must* be read by the caller.
// If the call is canceled through the context,
//The appropriate error will be returned.
type Stream struct {
	// Responses from the remote server.
	// Channel will be closed after an error or when the remote closes.
	// All responses *must* be read by the caller until either an error is returned or the channel is closed.
	// Canceling the context will cause the context cancellation error to be returned.
	Responses <-chan Response

	// Requests sent to the server.
	// If the handler is defined with 0 incoming capacity this will be nil.
	// Channel *must* be closed to signal the end of the stream.
	// If the request context is canceled, the stream will no longer process requests.
	Requests chan<- []byte
}

type Response struct {
	Msg []byte
	Err error
}
```

There are generic versions of the server/client handlers that allow the use of type
safe implementations for data types that support msgpack marshal/unmarshal.
2023-11-20 17:09:35 -08:00