- deleteBucket() should be called for cleanup
if client abruptly disconnects
- out of disk errors should be sent to client
properly and also cancel the calls
- limit concurrency to available MAXPROCS not
32 for auto-tuned setup, if procs are beyond
32 then continue normally. this is to handle
smaller setups.
fixes#13834
totalDrives reported in speedTest result were wrong
for multiple pools, this PR fixes this.
Bonus: add support for configurable storage-class, this
allows us to test REDUCED_REDUNDANCY to see further
maximum throughputs across the cluster.
- remove some duplicated code
- reported a bug, separately fixed in #13664
- using strings.ReplaceAll() when needed
- using filepath.ToSlash() use when needed
- remove all non-Go style comments from the codebase
Co-authored-by: Aditya Manthramurthy <donatello@users.noreply.github.com>
Bonus: if runs have PUT higher then capture it anyways
to display an unexpected result, which provides a way
to understand what might be slowing things down on the
system.
For example on a Data24 WDC setup it is clearly visible
there is a bug in the hardware.
```
./mc admin speedtest wdc/
⠧ Running speedtest (With 64 MiB object size, 32 concurrency) PUT: 31 GiB/s GET: 24 GiB/s
⠹ Running speedtest (With 64 MiB object size, 48 concurrency) PUT: 38 GiB/s GET: 24 GiB/s
MinIO 2021-11-04T06:08:33Z, 6 servers, 48 drives
PUT: 38 GiB/s, 605 objs/s
GET: 24 GiB/s, 383 objs/s
```
Reads are almost 14GiB/sec slower than Writes which
is practically not possible.
- remove use of getOnlineDisks() instead rely on fallbackDisks()
when disk return errors like diskNotFound, unformattedDisk
use other fallback disks to list from, instead of paying the
price for checking getOnlineDisks()
- optimize getDiskID() further to avoid large write locks when
looking formatLastCheck time window
This new change allows for a more relaxed fallback for listing
allowing for more tolerance and also eventually gain more
consistency in results even if using '3' disks by default.
Add a new goroutine file which has another printing format. We need it
to see how much time each goroutine was blocked. Easier to detect stops.
Co-authored-by: Anis Elleuch <anis@min.io>
This feature also changes the default port where
the browser is running, now the port has moved
to 9001 and it can be configured with
```
--console-address ":9001"
```
This is to ensure that there are no projects
that try to import `minio/minio/pkg` into
their own repo. Any such common packages should
go to `https://github.com/minio/pkg`
This commit replaces the custom KES client implementation
with the KES SDK from https://github.com/minio/kes
The SDK supports multi-server client load-balancing and
requests retry out of the box. Therefore, this change reduces
the overall complexity within the MinIO server and there
is no need to maintain two separate client implementations.
Signed-off-by: Andreas Auernhammer <aead@mail.de>
instead use expect continue timeout, and have
higher response header timeout, the new higher
timeout satisfies worse case scenarios for total
response time on a CreateFile operation.
Also set the "expect" continue header to satisfy
expect continue timeout behavior.
Some clients seem to cause CreateFile body to be
truncated, leading to no errors which instead
fails with ObjectNotFound on a PUT operation,
this change avoids such failures appropriately.
Signed-off-by: Harshavardhana <harsha@minio.io>
Cases where we have applications making request
for `//` in object names make sure that all
are normalized to `/` and all such requests that
are prefixed '/' are removed. To ensure a
consistent view from all operations.
major performance improvements in range GETs to avoid large
read amplification when ranges are tiny and random
```
-------------------
Operation: GET
Operations: 142014 -> 339421
Duration: 4m50s -> 4m56s
* Average: +139.41% (+1177.3 MiB/s) throughput, +139.11% (+658.4) obj/s
* Fastest: +125.24% (+1207.4 MiB/s) throughput, +132.32% (+612.9) obj/s
* 50% Median: +139.06% (+1175.7 MiB/s) throughput, +133.46% (+660.9) obj/s
* Slowest: +203.40% (+1267.9 MiB/s) throughput, +198.59% (+753.5) obj/s
```
TTFB from 10MiB BlockSize
```
* First Access TTFB: Avg: 81ms, Median: 61ms, Best: 20ms, Worst: 2.056s
```
TTFB from 1MiB BlockSize
```
* First Access TTFB: Avg: 22ms, Median: 21ms, Best: 8ms, Worst: 91ms
```
Full object reads however do see a slight change which won't be
noticeable in real world, so not doing any comparisons
TTFB still had improvements with full object reads with 1MiB
```
* First Access TTFB: Avg: 68ms, Median: 35ms, Best: 11ms, Worst: 1.16s
```
v/s
TTFB with 10MiB
```
* First Access TTFB: Avg: 388ms, Median: 98ms, Best: 20ms, Worst: 4.156s
```
This change should affect all new uploads, previous uploads should
continue to work with business as usual. But dramatic improvements can
be seen with these changes.
This commit adds the `FromContentMD5` function to
parse a client-provided content-md5 as ETag.
Further, it also adds multipart ETag computation
for future needs.
The base profiles contains no valuable data, don't record them.
Reduce block rate by 2 orders of magnitude, should still capture just as valuable data with less CPU strain.
additionally simply timedValue to have RWMutex
to avoid concurrent calls to DiskInfo() getting
serialized, this has an effect on all calls that
use GetDiskInfo() on the same disks.
Such as getOnlineDisks, getOnlineDisksWithoutHealing
Current implementation requires server pools to have
same erasure stripe sizes, to facilitate same SLA
and expectations.
This PR allows server pools to be variadic, i.e they
do not have to be same erasure stripe sizes - instead
they should have SLA for parity ratio.
If the parity ratio cannot be guaranteed by the new
server pool, the deployment is rejected i.e server
pool expansion is not allowed.
additionally also configure http2 healthcheck
values to quickly detect unstable connections
and let them timeout.
also use single transport for proxying requests
Go stdlib resolver doesn't support caching DNS
resolutions, since we compile with CGO disabled
we are more probe to DNS flooding for all network
calls to resolve for DNS from the DNS server.
Under various containerized environments such as
VMWare this becomes a problem because there are
no DNS caches available and we may end up overloading
the kube-dns resolver under concurrent I/O.
To circumvent this issue implement a DNSCache resolver
which resolves DNS and caches them for around 10secs
with every 3sec invalidation attempted.
This PR fixes a hang which occurs quite commonly at higher concurrency
by allowing following changes
- allowing lower connections in time_wait allows faster socket open's
- lower idle connection timeout to ensure that we let kernel
reclaim the time_wait connections quickly
- increase somaxconn to 4096 instead of 2048 to allow larger tcp
syn backlogs.
fixes#10413
- select lockers which are non-local and online to have
affinity towards remote servers for lock contention
- optimize lock retry interval to avoid sending too many
messages during lock contention, reduces average CPU
usage as well
- if bucket is not set, when deleteObject fails make sure
setPutObjHeaders() honors lifecycle only if bucket name
is set.
- fix top locks to list out always the oldest lockers always,
avoid getting bogged down into map's unordered nature.
In `(*cacheObjects).GetObjectNInfo` copy the metadata before spawning a goroutine.
Clean up a few map[string]string copies as well, reducing allocs and simplifying the code.
Fixes#10426
MaxConnsPerHost can potentially hang a call without any
way to timeout, we do not need this setting for our proxy
and gateway implementations instead IdleConn settings are
good enough.
Also ensure to use NewRequestWithContext and make sure to
take the disks offline only for network errors.
Fixes#10304