The base profiles contains no valuable data, don't record them.
Reduce block rate by 2 orders of magnitude, should still capture just as valuable data with less CPU strain.
additionally simply timedValue to have RWMutex
to avoid concurrent calls to DiskInfo() getting
serialized, this has an effect on all calls that
use GetDiskInfo() on the same disks.
Such as getOnlineDisks, getOnlineDisksWithoutHealing
Current implementation requires server pools to have
same erasure stripe sizes, to facilitate same SLA
and expectations.
This PR allows server pools to be variadic, i.e they
do not have to be same erasure stripe sizes - instead
they should have SLA for parity ratio.
If the parity ratio cannot be guaranteed by the new
server pool, the deployment is rejected i.e server
pool expansion is not allowed.
additionally also configure http2 healthcheck
values to quickly detect unstable connections
and let them timeout.
also use single transport for proxying requests
Go stdlib resolver doesn't support caching DNS
resolutions, since we compile with CGO disabled
we are more probe to DNS flooding for all network
calls to resolve for DNS from the DNS server.
Under various containerized environments such as
VMWare this becomes a problem because there are
no DNS caches available and we may end up overloading
the kube-dns resolver under concurrent I/O.
To circumvent this issue implement a DNSCache resolver
which resolves DNS and caches them for around 10secs
with every 3sec invalidation attempted.
This PR fixes a hang which occurs quite commonly at higher concurrency
by allowing following changes
- allowing lower connections in time_wait allows faster socket open's
- lower idle connection timeout to ensure that we let kernel
reclaim the time_wait connections quickly
- increase somaxconn to 4096 instead of 2048 to allow larger tcp
syn backlogs.
fixes#10413
- select lockers which are non-local and online to have
affinity towards remote servers for lock contention
- optimize lock retry interval to avoid sending too many
messages during lock contention, reduces average CPU
usage as well
- if bucket is not set, when deleteObject fails make sure
setPutObjHeaders() honors lifecycle only if bucket name
is set.
- fix top locks to list out always the oldest lockers always,
avoid getting bogged down into map's unordered nature.
In `(*cacheObjects).GetObjectNInfo` copy the metadata before spawning a goroutine.
Clean up a few map[string]string copies as well, reducing allocs and simplifying the code.
Fixes#10426
MaxConnsPerHost can potentially hang a call without any
way to timeout, we do not need this setting for our proxy
and gateway implementations instead IdleConn settings are
good enough.
Also ensure to use NewRequestWithContext and make sure to
take the disks offline only for network errors.
Fixes#10304
with the merge of https://github.com/etcd-io/etcd/pull/11823
etcd v3.5.0 will now have a properly imported versioned path
this fixes our pending migration to newer repo
Use a separate client for these calls that can take a long time.
Add request context to these so they are canceled when the client
disconnects instead except for ListObject which doesn't have any equivalent.
- Implement a new xl.json 2.0.0 format to support,
this moves the entire marshaling logic to POSIX
layer, top layer always consumes a common FileInfo
construct which simplifies the metadata reads.
- Implement list object versions
- Migrate to siphash from crchash for new deployments
for object placements.
Fixes#2111
This value is requested on every upload when there are multiple zones.
Since this will result in an RPC call to every remote disk this scales
quite badly in a distributed setup. Load every 1second interval.
2 servers, localhost only. In large distributed setups much bigger
gains can be expected.
```
Operations: 21743 -> 22454
* Average: +3.28% (+0.0 MiB/s) throughput, +3.28% (+11.9) obj/s
* Fastest: +3.37% (+0.0 MiB/s) throughput, +3.37% (+13.0) obj/s
* 50% Median: +3.03% (+0.0 MiB/s) throughput, +3.03% (+11.2) obj/s
* Slowest: +8.03% (+0.0 MiB/s) throughput, +8.03% (+22.8) obj/s
```
For easy management of this a generic helper has been added.
global WORM mode is a complex piece for which
the time has passed, with the advent of S3 compatible
object locking and retention implementation global
WORM is sort of deprecated, this has been mentioned
in our documentation for some time, now the time
has come for this to go.
- keep long running obd network tests alive
- fix error - wrong number of parents in process OBD info
- ensure that osinfo does not error out when inside containers
- remove limit on max number of connections per client transport
The generic client transport uses a default limit of 64 conns per transport.
This could end up limiting and throttling usage, and artificially slowing
down the performance of MinIO even on hardware capable of doing better.
Too many deployments come up with an odd number
of hosts or drives, to facilitate even distribution
among those setups allow for odd and prime numbers
based packs.
- Implement a graph algorithm to test network bandwidth from every
node to every other node
- Saturate any network bandwidth adaptively, accounting for slow
and fast network capacity
- Implement parallel drive OBD tests
- Implement a paging mechanism for OBD test to provide periodic updates to client
- Implement Sys, Process, Host, Mem OBD Infos
- Add conservative timeouts upto 3 minutes
for internode communication
- Add aggressive timeouts of 30 seconds
for gateway communication
Fixes#9105Fixes#8732Fixes#8881Fixes#8376Fixes#9028
this PR enforces md5sum verification for following
API's to be compatible with AWS S3 spec
- PutObjectRetention
- PutObjectLegalHold
Co-authored-by: Harshavardhana <harsha@minio.io>
Allow downloading goroutine dump to help detect leaks
or overuse of goroutines.
Extensions are now type dependent.
Change `profiling` -> `profile` prefix, since that is what they are
not the abstract concept.
Add dummy calls which respond success when ACL's
are set to be private and fails, if user tries
to change them from their default 'private'
Some applications such as nuxeo may have an
unnecessary requirement for this operation,
we support this anyways such that don't have
to fully implement the functionality just that
we can respond with success for default ACLs
First step is to ensure that Path component is not decoded
by gorilla/mux to avoid routing issues while handling
certain characters while uploading through PutObject()
Delay the decoding and use PathUnescape() to escape
the `object` path component.
Thanks to @buengese and @ncw for neat test cases for us
to test with.
Fixes#8950Fixes#8647
For 'snapshot' type profiles, record a 'before' profile that can be used
as `go tool pprof -base=before ...` to compare before and after.
"Before" profiles are included in the zipped package.
[`runtime.MemProfileRate`](https://golang.org/pkg/runtime/#pkg-variables)
should not be updated while the application is running, so we set it at startup.
Co-authored-by: Harshavardhana <harsha@minio.io>
On every restart of the server, usage was being
calculated which is not useful instead wait for
sufficient time to start the crawling routine.
This PR also avoids lots of double allocations
through strings, optimizes usage of string builders
and also avoids crawling through symbolic links.
Fixes#8844
Enabling the memory profiling has a significant impact on performance.
Reduce the profiling rate by 2 orders of magnitude. It is still 128x smaller than default so it should be plenty.
object lock config is enabled for a bucket.
Creating a bucket with object lock configuration
enabled does not automatically cause WORM protection
to be applied. PUT operation needs to specifically
request object locking or bucket has to have default
retention settings configured.
Fixes regression introduced in #8657
Use reference format to initialize lockers
during startup, also handle `nil` for NetLocker
in dsync and remove *errorLocker* implementation
Add further tuning parameters such as
- DialTimeout is now 15 seconds from 30 seconds
- KeepAliveTimeout is not 20 seconds, 5 seconds
more than default 15 seconds
- ResponseHeaderTimeout to 10 seconds
- ExpectContinueTimeout is reduced to 3 seconds
- DualStack is enabled by default remove setting
it to `true`
- Reduce IdleConnTimeout to 30 seconds from
1 minute to avoid idleConn build up
Fixes#8773