fix(namespace): checknamespace name before actions
I keep the check server side because it's better from a security point of view.
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45727dbb21
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@ -41,12 +41,11 @@ type Namespace struct {
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// CreateNamespace creates a new Namespace. Returns error if could not be created
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// or another namespace already exists.
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func (h *Headscale) CreateNamespace(name string) (*Namespace, error) {
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var err error
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namespace := Namespace{}
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name, err = NormalizeNamespaceName(name)
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err := CheckNamespaceName(name)
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if err != nil {
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return nil, err
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}
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namespace := Namespace{}
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if err := h.db.Where("name = ?", name).First(&namespace).Error; err == nil {
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return nil, errNamespaceExists
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}
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@ -66,7 +65,7 @@ func (h *Headscale) CreateNamespace(name string) (*Namespace, error) {
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// DestroyNamespace destroys a Namespace. Returns error if the Namespace does
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// not exist or if there are machines associated with it.
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func (h *Headscale) DestroyNamespace(name string) error {
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name, err := NormalizeNamespaceName(name)
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err := CheckNamespaceName(name)
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if err != nil {
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return err
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}
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@ -109,7 +108,7 @@ func (h *Headscale) RenameNamespace(oldName, newName string) error {
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if err != nil {
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return err
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}
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newName, err = NormalizeNamespaceName(newName)
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err = CheckNamespaceName(newName)
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if err != nil {
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return err
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}
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@ -132,11 +131,11 @@ func (h *Headscale) RenameNamespace(oldName, newName string) error {
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// GetNamespace fetches a namespace by name.
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func (h *Headscale) GetNamespace(name string) (*Namespace, error) {
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namespace := Namespace{}
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name, err := NormalizeNamespaceName(name)
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err := CheckNamespaceName(name)
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if err != nil {
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return nil, err
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}
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namespace := Namespace{}
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if result := h.db.First(&namespace, "name = ?", name); errors.Is(
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result.Error,
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gorm.ErrRecordNotFound,
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@ -159,7 +158,7 @@ func (h *Headscale) ListNamespaces() ([]Namespace, error) {
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// ListMachinesInNamespace gets all the nodes in a given namespace.
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func (h *Headscale) ListMachinesInNamespace(name string) ([]Machine, error) {
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name, err := NormalizeNamespaceName(name)
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err := CheckNamespaceName(name)
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if err != nil {
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return nil, err
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}
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@ -178,7 +177,7 @@ func (h *Headscale) ListMachinesInNamespace(name string) ([]Machine, error) {
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// ListSharedMachinesInNamespace returns all the machines that are shared to the specified namespace.
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func (h *Headscale) ListSharedMachinesInNamespace(name string) ([]Machine, error) {
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name, err := NormalizeNamespaceName(name)
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err := CheckNamespaceName(name)
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if err != nil {
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return nil, err
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}
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@ -207,7 +206,7 @@ func (h *Headscale) ListSharedMachinesInNamespace(name string) ([]Machine, error
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// SetMachineNamespace assigns a Machine to a namespace.
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func (h *Headscale) SetMachineNamespace(machine *Machine, namespaceName string) error {
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namespaceName, err := NormalizeNamespaceName(namespaceName)
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err := CheckNamespaceName(namespaceName)
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if err != nil {
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return err
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}
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