Improved server wake-on-lan.
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@ -89,14 +89,14 @@ module.exports.CreateMeshScanner = function (parent) {
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server4.xxclear = false;
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server4.xxtype = 4;
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server4.xxlocal = localAddress;
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server4.on('error', function (err) { if (this.xxlocal == '*') { console.log("ERROR: Server port 16989 not available, check if server is running twice."); } this.close(); delete obj.servers6[this.xxlocal]; });
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server4.on('error', function (err) { /*if (this.xxlocal == '*') { console.log("ERROR: Server port 16989 not available, check if server is running twice."); } this.close(); delete obj.servers6[this.xxlocal];*/ });
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bindOptions = { port: 16989, exclusive: true };
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if (server4.xxlocal != '*') { bindOptions.address = server4.xxlocal; }
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server4.bind(bindOptions, function () {
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try {
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var doscan = true;
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try { this.setBroadcast(true); this.setMulticastTTL(128); this.addMembership(membershipIPv4, this.xxlocal); } catch (e) { doscan = false; }
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this.on('error', function (error) { console.log('Error: ' + error); });
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this.on('error', function (error) { /*console.log('Error: ' + error);*/ });
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this.on('message', function (msg, info) { onUdpPacket(msg, info, this); });
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if (doscan == true) { obj.performScan(this); obj.performScan(this); }
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} catch (e) { console.log(e); }
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@ -120,7 +120,7 @@ module.exports.CreateMeshScanner = function (parent) {
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server6.xxclear = false;
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server6.xxtype = 6;
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server6.xxlocal = localAddress;
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server6.on('error', function (err) { this.close(); delete obj.servers6[this.xxlocal]; });
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server6.on('error', function (err) { /*this.close(); delete obj.servers6[this.xxlocal];*/ });
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bindOptions = { port: 16989, exclusive: true };
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if (server6.xxlocal != '*') { bindOptions.address = server6.xxlocal; }
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server6.bind(bindOptions, function () {
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@ -228,7 +228,7 @@ module.exports.CreateMeshScanner = function (parent) {
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}
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// As a side job, we also send server wake-on-lan packets
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obj.wakeOnLan = function (macs) {
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obj.wakeOnLan = function (macs, host) {
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var i, j;
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for (i in macs) {
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var mac = macs[i].split(':').join('');
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@ -237,17 +237,24 @@ module.exports.CreateMeshScanner = function (parent) {
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var wakepacket = Buffer.from(hexpacket, 'hex');
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//console.log(wakepacket.toString('hex'));
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// Send the wake packet 3 times with small time intervals
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for (j in obj.servers4) { obj.servers4[j].send(wakepacket, 0, wakepacket.length, 7, "255.255.255.255"); obj.servers4[j].send(wakepacket, 0, wakepacket.length, 16990, membershipIPv4); }
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for (j in obj.servers6) { obj.servers6[j].send(wakepacket, 0, wakepacket.length, 16990, membershipIPv6); }
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setTimeout(function () {
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for (j in obj.servers4) { obj.servers4[j].send(wakepacket, 0, wakepacket.length, 7, "255.255.255.255"); obj.servers4[j].send(wakepacket, 0, wakepacket.length, 16990, membershipIPv4); }
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for (j in obj.servers6) { obj.servers6[j].send(wakepacket, 0, wakepacket.length, 16990, membershipIPv6); }
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}, 200);
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setTimeout(function () {
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for (j in obj.servers4) { obj.servers4[j].send(wakepacket, 0, wakepacket.length, 7, "255.255.255.255"); obj.servers4[j].send(wakepacket, 0, wakepacket.length, 16990, membershipIPv4); }
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for (j in obj.servers6) { obj.servers6[j].send(wakepacket, 0, wakepacket.length, 16990, membershipIPv6); }
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}, 500);
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// Setup the wake function
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const func = function wakeFunc() {
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for (j in obj.servers4) {
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obj.servers4[j].send(wakeFunc.wakepacket, 0, wakeFunc.wakepacket.length, 7, '255.255.255.255');
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obj.servers4[j].send(wakeFunc.wakepacket, 0, wakeFunc.wakepacket.length, 16990, membershipIPv4);
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if (wakeFunc.host != null) { obj.servers4[j].send(wakeFunc.wakepacket, 0, wakeFunc.wakepacket.length, 7, wakeFunc.host); }
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}
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for (j in obj.servers6) {
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obj.servers6[j].send(wakeFunc.wakepacket, 0, wakeFunc.wakepacket.length, 16990, membershipIPv6);
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}
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}
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func.wakepacket = wakepacket;
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func.host = host;
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// Call the wake function 3 times with small time intervals
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func();
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setTimeout(func, 200);
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setTimeout(func, 500);
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}
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};
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@ -3594,7 +3594,7 @@ module.exports.CreateMeshUser = function (parent, db, ws, req, args, domain, use
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if (macs.length == 0) return;
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// Have the server send a wake-on-lan packet (Will not work in WAN-only)
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if (parent.parent.meshScanner != null) { parent.parent.meshScanner.wakeOnLan(macs); }
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if (parent.parent.meshScanner != null) { parent.parent.meshScanner.wakeOnLan(macs, node.host); }
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// Get the list of device groups this user as wake permissions on
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var targets = [], targetDeviceGroups = parent.GetAllMeshWithRights(user, MESHRIGHT_WAKEDEVICE);
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