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a2ec7ee28f
outputs_master_volume, output_device_list and output_buffer were defined in outputs.h, but should only have been declared with extern. Solve it by making output_buffer static/non-global (wasn't used anyway), and the two others are now returned by functions.
377 lines
11 KiB
C
377 lines
11 KiB
C
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#ifndef __OUTPUTS_H__
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#define __OUTPUTS_H__
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#include <stdbool.h>
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#include <time.h>
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#include <event2/event.h>
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#include <event2/buffer.h>
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#include "misc.h"
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/* Outputs is a generic interface between the player and a media output method,
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* like for instance AirPlay (raop) or ALSA. The purpose of the interface is to
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* make it easier to add new outputs without messing too much with the player or
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* existing output methods.
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*
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* An output method will have a general type, and it will be able to detect
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* supported devices that are available for output. A device will be typically
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* be something like an AirPlay speaker.
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*
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* When a device is started the output backend will typically create a session.
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* This session is only passed around as an opaque object in this interface.
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*
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* Many of the functions here use callbacks to the player to support async setup
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* etc. The general concept is that the player initiates an action, e.g. volume
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* change, and then the return value from the output function is the number of
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* callbacks the player should wait for. The output backend *must* make all the
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* callbacks, otherwise the player may hang.
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*/
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// If an output requires a specific quality (like Airplay 1 devices often
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// require 44100/16) then it should make a subscription request to the output
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// module, which will then make sure to include this quality when it writes the
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// audio. The below sets the maximum number of *different* subscriptions
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// allowed. Note that multiple outputs requesting the *same* quality only counts
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// as one.
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#define OUTPUTS_MAX_QUALITY_SUBSCRIPTIONS 5
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// Number of seconds the outputs should buffer before starting playback. Note
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// this value cannot freely be changed because 1) some Airplay devices ignore
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// the values we give and stick to 2 seconds, 2) those devices that can handle
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// different values can only do so within a limited range (maybe max 3 secs)
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#define OUTPUTS_BUFFER_DURATION 2
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// Whether the device should be *displayed* as selected is not given by
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// device->selected, since that means "has the user selected the device",
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// without taking into account whether it is working or available. This macro
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// is a compound of the factors that determine how to display speaker selection.
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#define OUTPUTS_DEVICE_DISPLAY_SELECTED(device) ((device)->selected && (device)->state >= OUTPUT_STATE_STOPPED && !(device)->busy && !(device)->prevent_playback)
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// Forward declarations
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struct output_device;
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struct output_metadata;
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enum output_device_state;
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typedef void (*output_status_cb)(struct output_device *device, enum output_device_state status);
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typedef int (*output_metadata_finalize_cb)(struct output_metadata *metadata);
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// Must be in sync with outputs[] in outputs.c
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enum output_types
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{
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OUTPUT_TYPE_RAOP,
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OUTPUT_TYPE_STREAMING,
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OUTPUT_TYPE_DUMMY,
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OUTPUT_TYPE_FIFO,
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#ifdef HAVE_ALSA
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OUTPUT_TYPE_ALSA,
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#endif
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#ifdef HAVE_LIBPULSE
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OUTPUT_TYPE_PULSE,
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#endif
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#ifdef CHROMECAST
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OUTPUT_TYPE_CAST,
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#endif
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};
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/* Output session state */
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enum output_device_state
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{
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// Device is stopped (no session)
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OUTPUT_STATE_STOPPED = 0,
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// Device is starting up
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OUTPUT_STATE_STARTUP = 1,
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// Session established (streaming ready and commands are possible)
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OUTPUT_STATE_CONNECTED = 2,
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// Media data is being sent
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OUTPUT_STATE_STREAMING = 3,
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// Session is failed, couldn't startup or error occurred
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OUTPUT_STATE_FAILED = -1,
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// Password issue: unknown password or bad password
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OUTPUT_STATE_PASSWORD = -2,
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};
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/* Linked list of device info used by the player for each device
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*/
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struct output_device
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{
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// Device id
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uint64_t id;
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// Name of the device, e.g. "Living Room"
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char *name;
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// Type of the device, will be used to determine which output backend to call
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enum output_types type;
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// Type of output (string)
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const char *type_name;
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// Last state that the backend returned to the handlers in outputs.c. This
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// field must only be set in outputs.c (not in the backends/player).
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enum output_device_state state;
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// Misc device flags
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unsigned selected:1;
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unsigned advertised:1;
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unsigned has_password:1;
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unsigned has_video:1;
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unsigned requires_auth:1;
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unsigned v6_disabled:1;
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unsigned prevent_playback:1;
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unsigned busy:1;
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// Credentials if relevant
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const char *password;
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char *auth_key;
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// Device volume
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int volume;
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int relvol;
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// Quality of audio output
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struct media_quality quality;
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// Address
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char *v4_address;
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char *v6_address;
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short v4_port;
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short v6_port;
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struct event *stop_timer;
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// Opaque pointers to device and session data
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void *extra_device_info;
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void *session;
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struct output_device *next;
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};
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struct output_metadata
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{
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enum output_types type;
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uint32_t item_id;
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// Progress data, filled out by finalize_cb()
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uint32_t pos_ms;
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uint32_t len_ms;
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struct timespec pts;
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bool startup;
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// Private output data made by the metadata_prepare()
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void *priv;
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struct event *ev;
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// Finalize before right before sending, e.g. set playback position
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output_metadata_finalize_cb finalize_cb;
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};
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struct output_data
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{
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struct media_quality quality;
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struct evbuffer *evbuf;
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uint8_t *buffer;
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size_t bufsize;
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int samples;
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};
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struct output_buffer
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{
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struct timespec pts;
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// The array is two larger than max quality subscriptions because element 0
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// holds the original, untranscoded, data (which might not have any
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// subscribers, and the last element is a zero terminator.
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struct output_data data[OUTPUTS_MAX_QUALITY_SUBSCRIPTIONS + 2];
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};
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struct output_definition
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{
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// Name of the output
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const char *name;
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// Type of output
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enum output_types type;
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// Priority to give this output when autoselecting an output, 1 is highest
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// 1 = highest priority, 0 = don't autoselect
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int priority;
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// Set to 1 if the output initialization failed
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int disabled;
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// Initialization function called during startup
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// Output must call device_cb when an output device becomes available/unavailable
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int (*init)(void);
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// Deinitialization function called at shutdown
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void (*deinit)(void);
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// For all the below that take callbacks, the return values are:
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// - negative: error
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// - zero: ok, won't make a callback
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// - positive: number of callbacks that will be made
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// Prepare a playback session on device and call back
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int (*device_start)(struct output_device *device, int callback_id);
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// Close a session prepared by device_start and call back
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int (*device_stop)(struct output_device *device, int callback_id);
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// Flush device session and call back
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int (*device_flush)(struct output_device *device, int callback_id);
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// Test the connection to a device and call back
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int (*device_probe)(struct output_device *device, int callback_id);
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// Set the volume and call back
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int (*device_volume_set)(struct output_device *device, int callback_id);
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// Convert device internal representation of volume to our pct scale
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int (*device_volume_to_pct)(struct output_device *device, const char *volume);
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// Request a change of quality from the device
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int (*device_quality_set)(struct output_device *device, struct media_quality *quality, int callback_id);
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// Authorize forked-daapd to use the device
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int (*device_authorize)(struct output_device *device, const char *pin, int callback_id);
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// Change the call back associated with a device
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void (*device_cb_set)(struct output_device *device, int callback_id);
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// Free the private device data
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void (*device_free_extra)(struct output_device *device);
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// Write stream data to the output devices
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void (*write)(struct output_buffer *buffer);
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// Called from worker thread for async preparation of metadata (e.g. getting
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// artwork, which might involce downloading image data). The prepared data is
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// saved to metadata->data, which metadata_send() can use.
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void *(*metadata_prepare)(struct output_metadata *metadata);
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// Send metadata to outputs. Ownership of *metadata is transferred.
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void (*metadata_send)(struct output_metadata *metadata);
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// Output will cleanup all metadata (so basically like flush but for metadata)
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void (*metadata_purge)(void);
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};
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/* ------------------------------- General use ------------------------------ */
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struct output_device *
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outputs_device_get(uint64_t device_id);
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/* ----------------------- Called by backend modules ------------------------ */
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int
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outputs_device_session_add(uint64_t device_id, void *session);
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void
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outputs_device_session_remove(uint64_t device_id);
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int
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outputs_quality_subscribe(struct media_quality *quality);
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void
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outputs_quality_unsubscribe(struct media_quality *quality);
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void
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outputs_cb(int callback_id, uint64_t device_id, enum output_device_state);
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/* ---------------------------- Called by player ---------------------------- */
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// Ownership of *add is transferred, so don't address after calling. Instead you
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// can address the return value (which is not the same if the device was already
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// in the list.
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struct output_device *
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outputs_device_add(struct output_device *add, bool new_deselect);
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void
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outputs_device_remove(struct output_device *remove);
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void
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outputs_device_select(struct output_device *device);
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void
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outputs_device_deselect(struct output_device *device);
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int
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outputs_device_start(struct output_device *device, output_status_cb cb, bool only_probe);
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int
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outputs_device_stop(struct output_device *device, output_status_cb cb);
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int
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outputs_device_stop_delayed(struct output_device *device, output_status_cb cb);
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int
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outputs_device_flush(struct output_device *device, output_status_cb cb);
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void
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outputs_device_volume_register(struct output_device *device, int absvol, int relvol);
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int
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outputs_device_volume_set(struct output_device *device, output_status_cb cb);
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int
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outputs_device_volume_to_pct(struct output_device *device, const char *value);
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int
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outputs_device_quality_set(struct output_device *device, struct media_quality *quality, output_status_cb cb);
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int
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outputs_device_authorize(struct output_device *device, const char *pin, output_status_cb cb);
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void
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outputs_device_cb_set(struct output_device *device, output_status_cb cb);
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void
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outputs_device_free(struct output_device *device);
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int
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outputs_start(output_status_cb started_cb, output_status_cb stopped_cb, bool only_probe);
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int
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outputs_stop(output_status_cb cb);
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int
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outputs_flush(output_status_cb cb);
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int
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outputs_volume_get(void);
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int
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outputs_volume_set(int volume, output_status_cb cb);
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int
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outputs_stop_delayed_cancel(void);
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int
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outputs_sessions_count(void);
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void
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outputs_write(void *buf, size_t bufsize, int nsamples, struct media_quality *quality, struct timespec *pts);
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void
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outputs_metadata_send(uint32_t item_id, bool startup, output_metadata_finalize_cb cb);
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void
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outputs_metadata_purge(void);
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int
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outputs_priority(struct output_device *device);
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const char *
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outputs_name(enum output_types type);
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struct output_device *
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outputs_list(void);
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int
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outputs_init(void);
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void
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outputs_deinit(void);
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#endif /* !__OUTPUTS_H__ */
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