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https://github.com/owntone/owntone-server.git
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f998b1f3dd
This gets rid of player locks + the special header file outputs/streaming.h
207 lines
3.5 KiB
C
207 lines
3.5 KiB
C
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#ifndef __PLAYER_H__
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#define __PLAYER_H__
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#include <stdbool.h>
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#include <stdint.h>
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#include "db.h"
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#include "misc.h" // for struct media_quality
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// Maximum number of previously played songs that are remembered
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#define MAX_HISTORY_COUNT 20
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enum play_status {
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PLAY_STOPPED = 2,
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PLAY_PAUSED = 3,
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PLAY_PLAYING = 4,
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};
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enum repeat_mode {
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REPEAT_OFF = 0,
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REPEAT_SONG = 1,
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REPEAT_ALL = 2,
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};
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enum player_seek_mode {
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PLAYER_SEEK_POSITION = 1,
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PLAYER_SEEK_RELATIVE = 2,
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};
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enum player_format {
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PLAYER_FORMAT_MP3,
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};
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struct player_speaker_info {
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uint64_t id;
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uint32_t active_remote;
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char name[255];
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char output_type[50];
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int relvol;
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int absvol;
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bool selected;
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bool has_password;
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bool requires_auth;
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bool needs_auth_key;
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bool prevent_playback;
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bool busy;
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bool has_video;
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};
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struct player_status {
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enum play_status status;
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enum repeat_mode repeat;
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char shuffle;
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char consume;
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int volume;
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/* Playlist id */
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uint32_t plid;
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/* Id of the playing file/item in the files database */
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uint32_t id;
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/* Item-Id of the playing file/item in the queue */
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uint32_t item_id;
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/* Elapsed time in ms of playing item */
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uint32_t pos_ms;
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/* Length in ms of playing item */
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uint32_t len_ms;
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};
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typedef void (*spk_enum_cb)(struct player_speaker_info *spk, void *arg);
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struct player_history
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{
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/* Buffer index of the oldest remembered song */
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unsigned int start_index;
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/* Count of song ids in the buffer */
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unsigned int count;
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/* Circular buffer of song ids previously played */
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uint32_t id[MAX_HISTORY_COUNT];
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uint32_t item_id[MAX_HISTORY_COUNT];
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};
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int
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player_get_status(struct player_status *status);
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int
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player_playing_now(uint32_t *id);
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void
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player_speaker_enumerate(spk_enum_cb cb, void *arg);
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int
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player_speaker_set(uint64_t *ids);
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int
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player_speaker_get_byid(struct player_speaker_info *spk, uint64_t id);
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int
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player_speaker_get_byactiveremote(struct player_speaker_info *spk, uint32_t active_remote);
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int
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player_speaker_enable(uint64_t id);
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int
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player_speaker_disable(uint64_t id);
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int
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player_speaker_prevent_playback_set(uint64_t id, bool prevent_playback);
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int
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player_speaker_busy_set(uint64_t id, bool busy);
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void
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player_speaker_resurrect(void *arg);
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int
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player_speaker_authorize(uint64_t id, const char *pin);
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int
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player_streaming_register(int *audio_fd, int *metadata_fd, enum player_format format, struct media_quality quality);
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int
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player_streaming_deregister(int id);
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int
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player_playback_start(void);
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int
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player_playback_start_byitem(struct db_queue_item *queue_item);
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int
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player_playback_start_byid(uint32_t id);
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int
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player_playback_stop(void);
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int
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player_playback_pause(void);
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int
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player_playback_flush(void);
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int
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player_playback_seek(int seek_ms, enum player_seek_mode seek_mode);
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int
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player_playback_next(void);
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int
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player_playback_prev(void);
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int
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player_volume_set(int vol);
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int
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player_volume_setrel_speaker(uint64_t id, int relvol);
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int
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player_volume_setabs_speaker(uint64_t id, int vol);
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int
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player_volume_setraw_speaker(uint64_t id, const char *volstr);
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int
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player_repeat_set(enum repeat_mode mode);
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int
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player_shuffle_set(int enable);
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int
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player_consume_set(int enable);
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void
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player_queue_clear_history(void);
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void
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player_queue_plid(uint32_t plid);
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struct player_history *
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player_history_get(void);
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int
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player_device_add(void *device);
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int
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player_device_remove(void *device);
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void
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player_raop_verification_kickoff(char **arglist);
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const char *
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player_pmap(void *p);
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int
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player_init(void);
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void
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player_deinit(void);
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#endif /* !__PLAYER_H__ */
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