mirror of
https://github.com/owntone/owntone-server.git
synced 2024-12-27 15:45:56 -05:00
e49c941a00
(and maybe others later)
29 lines
930 B
C
29 lines
930 B
C
|
|
#ifndef __WORKER_H__
|
|
#define __WORKER_H__
|
|
|
|
/* The worker thread is made for running asyncronous tasks from a real time
|
|
* thread, mainly the player thread.
|
|
|
|
* The worker_execute() function will trigger a callback from the worker thread.
|
|
* Before returning the function will copy the argument given, so the caller
|
|
* does not need to preserve them. However, if the argument contains pointers to
|
|
* data, the caller must either make sure that the data remains valid until the
|
|
* callback (which can free it), or make sure the callback does not refer to it.
|
|
*
|
|
* @param cb the function to call from the worker thread
|
|
* @param cb_arg arguments for callback
|
|
* @param arg_size size of the arguments given
|
|
* @param delay how much in seconds to delay the execution
|
|
*/
|
|
void
|
|
worker_execute(void (*cb)(void *), void *cb_arg, size_t arg_size, int delay);
|
|
|
|
int
|
|
worker_init(void);
|
|
|
|
void
|
|
worker_deinit(void);
|
|
|
|
#endif /* !__WORKER_H__ */
|