owntone-server/src/transcode.h
ejurgensen 1fbb4b0d59 [transcode] Fix problem for file types where ffmpeg decode returns 0
It seems ffmpeg/libav reads a file type like Monkey's audio in large
chunks, so that each packet must be passed to the decoder multiple
times. The decoder will return 0 until the packet is completed. This
change makes forked-daapd able to deal with a return value of 0.
2016-05-06 00:23:07 +02:00

107 lines
3.0 KiB
C

#ifndef __TRANSCODE_H__
#define __TRANSCODE_H__
#include <event2/buffer.h>
#include "db.h"
#include "http.h"
#define XCODE_WAVHEADER (1 << 14)
#define XCODE_HAS_VIDEO (1 << 15)
enum transcode_profile
{
// Transcodes the best available audio stream into PCM16 (does not add wav header)
XCODE_PCM16_NOHEADER = 1,
// Transcodes the best available audio stream into PCM16 (with wav header)
XCODE_PCM16_HEADER = XCODE_WAVHEADER | 2,
// Transcodes the best available audio stream into MP3
XCODE_MP3 = 3,
// Transcodes video + audio + subtitle streams (not tested - for future use)
XCODE_H264_AAC = XCODE_HAS_VIDEO | 4,
};
struct decode_ctx;
struct encode_ctx;
struct transcode_ctx;
struct decoded_frame;
// Setting up
struct decode_ctx *
transcode_decode_setup(struct media_file_info *mfi, int decode_video);
struct encode_ctx *
transcode_encode_setup(struct decode_ctx *src_ctx, enum transcode_profile profile, off_t *est_size);
struct transcode_ctx *
transcode_setup(struct media_file_info *mfi, enum transcode_profile profile, off_t *est_size);
struct decode_ctx *
transcode_decode_setup_raw(void);
int
transcode_needed(const char *user_agent, const char *client_codecs, char *file_codectype);
// Cleaning up
void
transcode_decode_cleanup(struct decode_ctx *ctx);
void
transcode_encode_cleanup(struct encode_ctx *ctx);
void
transcode_cleanup(struct transcode_ctx *ctx);
void
transcode_decoded_free(struct decoded_frame *decoded);
// Transcoding
/* Demuxes and decodes the next packet from the input.
*
* @out decoded A newly allocated struct with a pointer to the frame and the
* stream. Must be freed with transcode_decoded_free().
* @in ctx Decode context
* @return Positive if OK, negative if error, 0 if EOF
*/
int
transcode_decode(struct decoded_frame **decoded, struct decode_ctx *ctx);
/* Encodes and remuxes a frame. Also resamples if needed.
*
* @out evbuf An evbuffer filled with remuxed data
* @in frame The frame to encode, e.g. from transcode_decode
* @in wanted Bytes that the caller wants processed
* @in ctx Encode context
* @return Length of evbuf if OK, negative if error
*/
int
transcode_encode(struct evbuffer *evbuf, struct decoded_frame *decoded, struct encode_ctx *ctx);
/* Demuxes, decodes, encodes and remuxes the next packet from the input.
*
* @out evbuf An evbuffer filled with remuxed data
* @in wanted Bytes that the caller wants processed
* @in ctx Transcode context
* @out icy_timer True if METADATA_ICY_INTERVAL has elapsed
* @return Bytes processed if OK, negative if error, 0 if EOF
*/
int
transcode(struct evbuffer *evbuf, int wanted, struct transcode_ctx *ctx, int *icy_timer);
struct decoded_frame *
transcode_raw2frame(uint8_t *data, size_t size);
// Seeking
int
transcode_seek(struct transcode_ctx *ctx, int ms);
// Metadata
struct http_icy_metadata *
transcode_metadata(struct transcode_ctx *ctx, int *changed);
char *
transcode_metadata_artwork_url(struct transcode_ctx *ctx);
#endif /* !__TRANSCODE_H__ */