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57 lines
1.5 KiB
C
57 lines
1.5 KiB
C
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#ifndef SRC_COMMANDS_H_
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#define SRC_COMMANDS_H_
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#include <event2/event.h>
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enum command_state {
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COMMAND_END = 0,
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COMMAND_PENDING = 1,
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};
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/*
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* Function that will be executed in the event loop thread.
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*
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* If the function has pending events to complete, it needs to return
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* COMMAND_PENDING with 'ret' set to the number of pending events to wait for.
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*
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* If the function returns with COMMAND_END, command execution will proceed
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* with the "bottem half" function (if passed to the command_exec function) only
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* if 'ret' is 0.
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*
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* @param arg Opaque pointer passed by command_exec_sync or command_exec_async
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* @param ret Pointer to the return value for the caller of the command
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* @return COMMAND_END if there are no pending events (function execution is
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* complete) or COMMAND_PENDING if there are pending events
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*/
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typedef enum command_state (*command_function)(void *arg, int *ret);
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typedef void (*command_exit_cb)(void);
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struct commands_base;
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struct commands_base *
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commands_base_new(struct event_base *evbase, command_exit_cb exit_cb);
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int
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commands_base_free(struct commands_base *cmdbase);
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int
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commands_exec_returnvalue(struct commands_base *cmdbase);
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void
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commands_exec_end(struct commands_base *cmdbase, int retvalue);
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int
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commands_exec_sync(struct commands_base *cmdbase, command_function func, command_function func_bh, void *arg);
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int
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commands_exec_async(struct commands_base *cmdbase, command_function func, void *arg);
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void
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commands_base_destroy(struct commands_base *cmdbase);
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#endif /* SRC_COMMANDS_H_ */
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