mirror of
https://github.com/owntone/owntone-server.git
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0e8e8564bb
[player/jsonapi] Do not report error on skip next/prev if end/start of queue is reached
3650 lines
92 KiB
C
3650 lines
92 KiB
C
/*
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* Copyright (C) 2016-2019 Espen Jürgensen <espenjurgensen@gmail.com>
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* Copyright (C) 2010-2011 Julien BLACHE <jb@jblache.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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* About player.c
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* --------------
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* The main tasks of the player are the following:
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* - handle playback commands, status checks and events from other threads
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* - receive audio from the input thread and to own the playback buffer
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* - feed the outputs at the appropriate rate (controlled by the playback timer)
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* - output device handling (outsourced to outputs.c)
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* - notify about playback status changes
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* - maintain the playback queue
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*
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* The player thread should never be making operations that may block, since
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* that could block callers requesting status (effectively making forked-daapd
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* unresponsive) and it could also starve the outputs. In practice this rule is
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* not always obeyed, for instance some outputs do their setup in ways that
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* could block.
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*
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* Listener events
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* ---------------
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* Events will be signaled via listener_notify(). The following rules apply to
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* how this must be done in the code:
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* - always use status_update() to make sure the callbacks that the listener
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* makes do not block the player thread, and to avoid any risk of deadlocks
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* - if the event is a result of an external command then trigger it when the
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* command is completed, so generally in a bottom half
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*
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*/
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <stdio.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <string.h>
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#include <inttypes.h>
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#include <stdint.h>
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#include <errno.h>
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#include <time.h>
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#include <pthread.h>
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#ifdef HAVE_PTHREAD_NP_H
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# include <pthread_np.h>
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#endif
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#ifdef HAVE_TIMERFD
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# include <sys/timerfd.h>
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#elif defined(__FreeBSD__) || defined(__FreeBSD_kernel__)
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# include <signal.h>
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#endif
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#include <event2/event.h>
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#include <event2/buffer.h>
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#include <gcrypt.h>
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#include "db.h"
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#include "logger.h"
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#include "conffile.h"
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#include "misc.h"
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#include "player.h"
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#include "worker.h"
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#include "listener.h"
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#include "commands.h"
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// Audio and metadata outputs
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#include "outputs.h"
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// Audio and metadata input
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#include "input.h"
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// Scrobbling
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#ifdef LASTFM
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# include "lastfm.h"
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#endif
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// The interval between each tick of the playback clock in ms. This means that
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// we read 10 ms frames from the input and pass to the output, so the clock
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// ticks 100 times a second. We use this value because most common sample rates
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// are divisible by 100, and because it keeps delay low.
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// TODO sample rates of 22050 might cause underruns, since we would be reading
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// only 100 x 220 = 22000 samples each second.
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#define PLAYER_TICK_INTERVAL 10
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// For every tick_interval, we will read a frame from the input buffer and
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// write it to the outputs. If the input is empty, we will try to catch up next
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// tick. However, at some point we will owe the outputs so much data that we
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// have to suspend playback and wait for the input to get its act together.
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// (value is in milliseconds and should be low enough to avoid output underrun)
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#define PLAYER_READ_BEHIND_MAX 1500
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// Generally, an output must not block (for long) when outputs_write() is
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// called. If an output does that anyway, the next tick event will be late, and
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// by extension playback_cb(). We will try to catch up, but if the delay
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// gets above this value, we will suspend playback and reset the output.
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// (value is in milliseconds)
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#define PLAYER_WRITE_BEHIND_MAX 1500
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// If a speaker fails during playback we try to bring it back by reconnecting
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// after this number of seconds. When this feature was added, we had an issue
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// with Homepods and ATV4's dropping connections, so it is also a workaround.
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#define PLAYER_SPEAKER_RESURRECT_TIME 5
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// Shorthand condition for outputs_start and outputs_device_start, both need to
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// know if they should only probe the device, or fully start it.
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#define PLAYER_ONLY_PROBE (player_state != PLAY_PLAYING)
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//#define DEBUG_PLAYER 1
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struct spk_enum
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{
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spk_enum_cb cb;
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void *arg;
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};
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struct speaker_set_param
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{
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uint64_t *device_ids;
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};
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struct speaker_attr_param
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{
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uint64_t spk_id;
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int volume;
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const char *volstr;
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bool prevent_playback;
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bool busy;
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const char *pin;
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};
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struct speaker_get_param
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{
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uint64_t spk_id;
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uint32_t active_remote;
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struct player_speaker_info *spk_info;
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};
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struct speaker_auth_param
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{
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enum output_types type;
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char pin[5];
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};
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struct player_seek_param
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{
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int ms;
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enum player_seek_mode mode;
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};
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union player_arg
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{
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struct output_device *device;
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struct speaker_auth_param auth;
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uint32_t id;
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int intval;
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};
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struct player_source
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{
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// Id of the file/item in the files database
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uint32_t id;
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// Item-Id of the file/item in the queue
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uint32_t item_id;
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// Length of the file/item in milliseconds, 0 for endless (unless the input
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// has given us a track length)
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uint32_t len_ms;
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// Set when opening the item based on initial track length (so is not changed
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// by later input track length metadata)
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bool is_seekable;
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// Quality of the source (sample rate etc.)
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struct media_quality quality;
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enum data_kind data_kind;
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enum media_kind media_kind;
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char *path;
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// This is the position (measured in samples) the session was at when we
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// started reading from the input source.
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uint64_t read_start;
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// This is the position (measured in samples) the session was at when we got
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// a EOF or error from the input.
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uint64_t read_end;
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// Same as the above, but added with samples equivalent to
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// OUTPUTS_BUFFER_DURATION. So when the session position reaches play_start it
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// means the media should actually be playing on your device.
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uint64_t play_start;
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uint64_t play_end;
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// When we receive a metadata update from the input it shouldn't be pushed to
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// clients until the speakers have reached the position that matches the
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// position the player was reading at when it got INPUT_FLAG_METADATA.
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uint64_t metadata_update;
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// The number of milliseconds into the media that we started
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uint32_t seek_ms;
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// This should at any time match the millisecond position of the media that is
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// coming out of your device. Will be 0 during initial buffering.
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uint32_t pos_ms;
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// How many samples the outputs buffer before playing (=delay)
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int output_buffer_samples;
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// Linked list, where next is the next item to play
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struct player_source *prev;
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struct player_source *next;
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};
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struct player_session
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{
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uint8_t *buffer;
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size_t bufsize;
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// The time the playback session started
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struct timespec start_ts;
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// The time the first sample in the buffer should be played by the output,
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// without taking output buffer time (OUTPUTS_BUFFER_DURATION) into account.
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// It will be equal to:
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// pts = start_ts + ticks_elapsed * player_tick_interval
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struct timespec pts;
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// Equals current number of samples written to outputs
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uint32_t pos;
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// The player sources also have a quality property, but in some situations
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// they may get cleared. So we also save it here.
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struct media_quality quality;
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// We try to read a fixed number of bytes from the source each clock tick,
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// but if it gives us less we increase this correspondingly
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size_t read_deficit;
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size_t read_deficit_max;
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// We send metadata when we start a session, everytime we end a track and if
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// the input gives us a new metadata event. This value tracks if we have sent
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// the starting metadata.
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bool metadata_sent;
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// Pointer to the head of the two-way linked list of items from the queue that
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// we are either playing or going to play. When an item has been played it is
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// removed from the list. The playing_now and reading_now pointers will point
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// to items inside this list (or to NULL).
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struct player_source *source_list;
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// The item from the queue being played right now. It should only be NULL when
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// there is no playback.
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struct player_source *playing_now;
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// The item from the queue which the player is currently doing input_read()
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// for. So "reading" means reading from the input buffer - the source itself
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// may already be closed by the input module.
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struct player_source *reading_now;
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};
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static struct player_session pb_session;
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struct event_base *evbase_player;
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static int player_exit;
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static pthread_t tid_player;
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static struct commands_base *cmdbase;
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// Keep track of how many outputs need to call back when flushing internally
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// from the player thread (where we can't use player_playback_pause)
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static int player_flush_pending;
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// Config values
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static int speaker_autoselect;
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static int clear_queue_on_stop_disabled;
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// Player status
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static enum play_status player_state;
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static enum repeat_mode repeat;
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static char shuffle;
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static char consume;
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// Playback timer
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#ifdef HAVE_TIMERFD
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static int pb_timer_fd;
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#else
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timer_t pb_timer;
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#endif
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static struct event *pb_timer_ev;
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// Time between ticks, i.e. time between when playback_cb() is invoked
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static struct timespec player_tick_interval;
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// Timer resolution
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static struct timespec player_timer_res;
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// PLAYER_WRITE_BEHIND_MAX converted to clock ticks
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static int pb_write_deficit_max;
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// True if we are trying to recover from a major playback timer overrun (write problems)
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static bool pb_write_recovery;
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// Audio source
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static uint32_t cur_plid;
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static uint32_t cur_plversion;
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// Play history
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static struct player_history *history;
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// When we receive track metadata from the input we have to wait until playback
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// has reached the position before using it. We use this to record the update.
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struct metadata_pending_register
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{
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uint64_t pos;
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struct input_metadata *metadata;
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} metadata_pending[16];
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/* -------------------------------- Forwards -------------------------------- */
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static void
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pb_abort(void);
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static int
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pb_suspend(void);
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/* ----------------------- Misc helpers and callbacks ----------------------- */
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// Callback from the worker thread (async operation as it may block)
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static void
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playcount_inc_cb(void *arg)
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{
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int *id = arg;
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db_file_inc_playcount(*id);
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}
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static void
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skipcount_inc_cb(void *arg)
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{
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int *id = arg;
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db_file_inc_skipcount(*id);
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}
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#ifdef LASTFM
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// Callback from the worker thread (async operation as it may block)
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static void
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scrobble_cb(void *arg)
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{
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int *id = arg;
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lastfm_scrobble(*id);
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}
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#endif
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// This is just to be able to log the caller in a simple way
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#define status_update(x, y) status_update_impl((x), (y), __func__)
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static void
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status_update_impl(enum play_status status, short listener_events, const char *caller)
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{
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DPRINTF(E_DBG, L_PLAYER, "Status update - status: %d, events: %d, caller: %s\n", status, listener_events, caller);
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player_state = status;
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listener_notify(listener_events);
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}
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/*
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* Add the song with the given id to the list of previously played songs
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*/
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static void
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history_add(uint32_t id, uint32_t item_id)
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{
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unsigned int cur_index;
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unsigned int next_index;
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// Check if the current song is already the last in the history to avoid duplicates
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cur_index = (history->start_index + history->count - 1) % MAX_HISTORY_COUNT;
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if (id == history->id[cur_index])
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{
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DPRINTF(E_DBG, L_PLAYER, "Current playing/streaming song already in history\n");
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return;
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}
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// Calculate the next index and update the start-index and count for the id-buffer
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next_index = (history->start_index + history->count) % MAX_HISTORY_COUNT;
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if (next_index == history->start_index && history->count > 0)
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history->start_index = (history->start_index + 1) % MAX_HISTORY_COUNT;
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history->id[next_index] = id;
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history->item_id[next_index] = item_id;
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if (history->count < MAX_HISTORY_COUNT)
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history->count++;
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}
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static void
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seek_save(void)
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{
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struct player_source *ps = pb_session.playing_now;
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if (ps && (ps->media_kind & (MEDIA_KIND_MOVIE | MEDIA_KIND_PODCAST | MEDIA_KIND_AUDIOBOOK | MEDIA_KIND_TVSHOW)))
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db_file_seek_update(ps->id, ps->pos_ms);
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}
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/*
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* Returns the next queue item based on the current streaming source and repeat mode
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*
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* If repeat mode is repeat all, shuffle is active and the current streaming source is the
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* last item in the queue, the queue is reshuffled prior to returning the first item of the
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* queue.
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*/
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static struct db_queue_item *
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queue_item_next(uint32_t item_id)
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{
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struct db_queue_item *queue_item;
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if (repeat == REPEAT_SONG)
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{
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queue_item = db_queue_fetch_byitemid(item_id);
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if (!queue_item)
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goto error;
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}
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else
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{
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queue_item = db_queue_fetch_next(item_id, shuffle);
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if (!queue_item && repeat == REPEAT_ALL)
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{
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if (shuffle)
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db_queue_reshuffle(0);
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queue_item = db_queue_fetch_bypos(0, shuffle);
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if (!queue_item)
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goto error;
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}
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}
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if (!queue_item)
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{
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DPRINTF(E_DBG, L_PLAYER, "Reached end of queue\n");
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return NULL;
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}
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return queue_item;
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error:
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DPRINTF(E_LOG, L_PLAYER, "Error fetching next item from queue (item-id=%" PRIu32 ", repeat=%d)\n", item_id, repeat);
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return NULL;
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}
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static struct db_queue_item *
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queue_item_prev(uint32_t item_id)
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{
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return db_queue_fetch_prev(item_id, shuffle);
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}
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/* ------ All this is for dealing with metadata received from the input ----- */
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static int
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metadata_pending_add(struct input_metadata *metadata, uint64_t pos)
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{
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int i;
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if (pos == 0)
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return -1; // Invalid position
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for (i = 0; i < ARRAY_SIZE(metadata_pending); i++)
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{
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if (metadata_pending[i].metadata == NULL)
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break;
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}
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if (i == ARRAY_SIZE(metadata_pending))
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{
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DPRINTF(E_LOG, L_PLAYER, "Error, too many pending metadata updates\n");
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return -1;
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}
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metadata_pending[i].pos = pos;
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metadata_pending[i].metadata = metadata;
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return 0;
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}
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static uint64_t
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metadata_pending_next_pos(void)
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{
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uint64_t next_pos;
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int i;
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for (i = 0, next_pos = 0; i < ARRAY_SIZE(metadata_pending); i++)
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{
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if (metadata_pending[i].metadata && (metadata_pending[i].pos < next_pos || !next_pos))
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next_pos = metadata_pending[i].pos;
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}
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return next_pos;
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}
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static int
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metadata_finalize_cb(struct output_metadata *metadata)
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{
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if (!pb_session.playing_now)
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{
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DPRINTF(E_WARN, L_PLAYER, "Aborting metadata_send(), playback stopped during metadata preparation\n");
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return -1;
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}
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else if (metadata->item_id != pb_session.playing_now->item_id)
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{
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DPRINTF(E_WARN, L_PLAYER, "Aborting metadata_send(), item_id changed during metadata preparation (%" PRIu32 " -> %" PRIu32 ")\n",
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metadata->item_id, pb_session.playing_now->item_id);
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return -1;
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}
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if (!metadata->pos_ms)
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metadata->pos_ms = pb_session.playing_now->pos_ms;
|
|
if (!metadata->len_ms)
|
|
metadata->len_ms = pb_session.playing_now->len_ms;
|
|
if (!metadata->pts.tv_sec)
|
|
metadata->pts = pb_session.pts;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static enum command_state
|
|
metadata_finalize(void *arg, int *retval)
|
|
{
|
|
if (!pb_session.playing_now)
|
|
return COMMAND_END; // Playback ended while we doing the metadata update
|
|
|
|
outputs_metadata_send(pb_session.playing_now->item_id, false, metadata_finalize_cb);
|
|
|
|
status_update(player_state, LISTENER_PLAYER);
|
|
|
|
return COMMAND_END;
|
|
}
|
|
|
|
// Done in worker thread because we avoid blocking db updates in the player
|
|
static void
|
|
metadata_update_queue_cb(void *arg)
|
|
{
|
|
struct input_metadata *metadata = *(struct input_metadata **)arg;
|
|
struct db_queue_item *queue_item;
|
|
int ret;
|
|
|
|
queue_item = db_queue_fetch_byitemid(metadata->item_id);
|
|
if (!queue_item)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Bug! Could not update queue metadata, the item_id is unknown (%u)\n", metadata->item_id);
|
|
input_metadata_free(metadata, 0);
|
|
return;
|
|
}
|
|
|
|
// Update queue item if metadata changed
|
|
if (metadata->artist || metadata->title || metadata->album || metadata->genre || metadata->artwork_url || metadata->len_ms)
|
|
{
|
|
// Since we won't be using the metadata struct values for anything else
|
|
// than this we just swap pointers
|
|
if (metadata->artist)
|
|
swap_pointers(&queue_item->artist, &metadata->artist);
|
|
if (metadata->title)
|
|
swap_pointers(&queue_item->title, &metadata->title);
|
|
if (metadata->album)
|
|
swap_pointers(&queue_item->album, &metadata->album);
|
|
if (metadata->genre)
|
|
swap_pointers(&queue_item->genre, &metadata->genre);
|
|
if (metadata->artwork_url)
|
|
swap_pointers(&queue_item->artwork_url, &metadata->artwork_url);
|
|
if (metadata->len_ms)
|
|
queue_item->song_length = metadata->len_ms;
|
|
|
|
ret = db_queue_update_item(queue_item);
|
|
if (ret < 0)
|
|
DPRINTF(E_LOG, L_PLAYER, "Database error while updating queue with new metadata\n");
|
|
}
|
|
|
|
free_queue_item(queue_item, 0);
|
|
input_metadata_free(metadata, 0);
|
|
|
|
// Now return to the player thread and run metadata_finalize
|
|
commands_exec_async(cmdbase, metadata_finalize, NULL);
|
|
}
|
|
|
|
|
|
/* ----------- Audio source handling (interfaces with input module) --------- */
|
|
|
|
static void
|
|
source_free(struct player_source **ps)
|
|
{
|
|
if (!(*ps))
|
|
return;
|
|
|
|
free((*ps)->path);
|
|
free(*ps);
|
|
|
|
*ps = NULL;
|
|
}
|
|
|
|
/*
|
|
* Creates a new player source for the given queue item
|
|
*/
|
|
static struct player_source *
|
|
source_create(struct db_queue_item *queue_item, uint32_t seek_ms)
|
|
{
|
|
struct player_source *ps;
|
|
|
|
CHECK_NULL(L_PLAYER, ps = calloc(1, sizeof(struct player_source)));
|
|
|
|
ps->id = queue_item->file_id;
|
|
ps->item_id = queue_item->id;
|
|
ps->data_kind = queue_item->data_kind;
|
|
ps->media_kind = queue_item->media_kind;
|
|
ps->len_ms = queue_item->song_length;
|
|
ps->is_seekable = (queue_item->song_length > 0);
|
|
ps->path = strdup(queue_item->path);
|
|
ps->seek_ms = seek_ms;
|
|
|
|
return ps;
|
|
}
|
|
|
|
static struct player_source *
|
|
source_next_create(struct player_source *current)
|
|
{
|
|
struct player_source *ps;
|
|
struct db_queue_item *queue_item;
|
|
|
|
if (!current)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Bug! source_next_create called without a current source\n");
|
|
return NULL;
|
|
}
|
|
|
|
queue_item = queue_item_next(current->item_id);
|
|
if (!queue_item)
|
|
return NULL;
|
|
|
|
ps = source_create(queue_item, 0);
|
|
|
|
free_queue_item(queue_item, 0);
|
|
|
|
return ps;
|
|
}
|
|
|
|
static void
|
|
source_stop(void)
|
|
{
|
|
input_stop();
|
|
}
|
|
|
|
static int
|
|
source_start(struct player_source *ps)
|
|
{
|
|
if (!ps)
|
|
return 0;
|
|
|
|
DPRINTF(E_DBG, L_PLAYER, "Opening track: '%s' (id=%d, seek=%d)\n", ps->path, ps->item_id, ps->seek_ms);
|
|
|
|
input_flush(NULL);
|
|
|
|
return input_seek(ps->item_id, (int)ps->seek_ms);
|
|
}
|
|
|
|
static void
|
|
source_next(struct player_source *ps)
|
|
{
|
|
if (!ps)
|
|
return;
|
|
|
|
DPRINTF(E_DBG, L_PLAYER, "Opening next track: '%s' (id=%d)\n", ps->path, ps->item_id);
|
|
|
|
input_start(ps->item_id);
|
|
}
|
|
|
|
static int
|
|
source_restart(struct player_source *ps)
|
|
{
|
|
DPRINTF(E_DBG, L_PLAYER, "Restarting track: '%s' (id=%d, pos=%d)\n", ps->path, ps->item_id, ps->pos_ms);
|
|
|
|
// Must be non-blocking, because otherwise we get a deadlock via the input
|
|
// thread making a sync call to player_playback_start() -> pb_resume() ->
|
|
// source_restart() -> input_resume()
|
|
input_resume(ps->item_id, ps->pos_ms);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* ------------------------ Playback session upkeep ------------------------- */
|
|
|
|
// The below update the playback session so it is always in mint condition. That
|
|
// is all they do, they should not do anything else. If you are looking for a
|
|
// place to add some non session actions, look further down at the events.
|
|
|
|
#ifdef DEBUG_PLAYER
|
|
static int debug_dump_counter = -1;
|
|
|
|
static int
|
|
source_print(char *line, size_t linesize, struct player_source *ps, const char *name)
|
|
{
|
|
int pos = 0;
|
|
|
|
if (ps)
|
|
{
|
|
pos += snprintf(line + pos, linesize - pos, "%s.path=%s; ", name, ps->path);
|
|
pos += snprintf(line + pos, linesize - pos, "%s.quality=%d; ", name, ps->quality.sample_rate);
|
|
pos += snprintf(line + pos, linesize - pos, "%s.item_id=%u; ", name, ps->item_id);
|
|
pos += snprintf(line + pos, linesize - pos, "%s.read_start=%" PRIu64 "; ", name, ps->read_start);
|
|
pos += snprintf(line + pos, linesize - pos, "%s.play_start=%" PRIu64 "; ", name, ps->play_start);
|
|
pos += snprintf(line + pos, linesize - pos, "%s.read_end=%" PRIu64 "; ", name, ps->read_end);
|
|
pos += snprintf(line + pos, linesize - pos, "%s.play_end=%" PRIu64 "; ", name, ps->play_end);
|
|
pos += snprintf(line + pos, linesize - pos, "%s.metadata_update=%" PRIu64 "; ", name, ps->metadata_update);
|
|
pos += snprintf(line + pos, linesize - pos, "%s.pos_ms=%u; ", name, ps->pos_ms);
|
|
pos += snprintf(line + pos, linesize - pos, "%s.seek_ms=%u; ", name, ps->seek_ms);
|
|
}
|
|
else
|
|
pos += snprintf(line + pos, linesize - pos, "%s=(null); ", name);
|
|
|
|
return pos;
|
|
}
|
|
|
|
static void
|
|
session_dump(bool use_counter)
|
|
{
|
|
struct player_source *ps;
|
|
char line[4096];
|
|
char label[32];
|
|
int n;
|
|
int pos = 0;
|
|
|
|
if (use_counter)
|
|
{
|
|
debug_dump_counter++;
|
|
if (debug_dump_counter % 100 != 0)
|
|
return;
|
|
}
|
|
|
|
for (ps = pb_session.source_list, n = 0; ps; ps = ps->prev, n--)
|
|
{
|
|
pos = snprintf(line, sizeof(line), "pos=%d; ", pb_session.pos);
|
|
if (ps == pb_session.playing_now && ps == pb_session.reading_now)
|
|
snprintf(label, sizeof(label), "[%d][rp]", n);
|
|
else if (ps == pb_session.playing_now)
|
|
snprintf(label, sizeof(label), "[%d][p]", n);
|
|
else if (ps == pb_session.reading_now)
|
|
snprintf(label, sizeof(label), "[%d][r]", n);
|
|
else
|
|
snprintf(label, sizeof(label), "[%d][n]", n);
|
|
|
|
pos += source_print(line + pos, sizeof(line) - pos, ps, label);
|
|
|
|
DPRINTF(E_DBG, L_PLAYER, "%s\n", line);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
static void
|
|
session_update_play_eof(void)
|
|
{
|
|
struct player_source *ps = pb_session.playing_now;
|
|
|
|
pb_session.playing_now = pb_session.playing_now->next;
|
|
|
|
// Remove the item we completed playing from source_list
|
|
if (pb_session.playing_now)
|
|
pb_session.playing_now->prev = NULL;
|
|
else
|
|
pb_session.source_list = NULL;
|
|
|
|
// Free the removed item
|
|
source_free(&ps);
|
|
}
|
|
|
|
static void
|
|
session_update_play_start(void)
|
|
{
|
|
// Nothing to update right now
|
|
}
|
|
|
|
static void
|
|
session_update_read_next(struct player_source *ps)
|
|
{
|
|
// Attach to linked source list
|
|
ps->prev = pb_session.source_list;
|
|
pb_session.source_list->next = ps;
|
|
|
|
pb_session.source_list = ps;
|
|
}
|
|
|
|
static void
|
|
session_update_read_eof(void)
|
|
{
|
|
pb_session.reading_now->read_end = pb_session.pos;
|
|
pb_session.reading_now->play_end = pb_session.pos + pb_session.reading_now->output_buffer_samples;
|
|
|
|
pb_session.reading_now = pb_session.reading_now->next;
|
|
|
|
// There is nothing else to play
|
|
if (!pb_session.reading_now)
|
|
return;
|
|
|
|
// We inherit this because the input will only notify on quality changes, not
|
|
// if it is the same as the previous track
|
|
pb_session.reading_now->quality = pb_session.reading_now->prev->quality;
|
|
pb_session.reading_now->output_buffer_samples = pb_session.reading_now->prev->output_buffer_samples;
|
|
|
|
pb_session.reading_now->read_start = pb_session.pos;
|
|
pb_session.reading_now->play_start = pb_session.pos + pb_session.reading_now->output_buffer_samples;
|
|
}
|
|
|
|
static void
|
|
session_update_read_start(uint32_t seek_ms)
|
|
{
|
|
pb_session.reading_now = pb_session.source_list;
|
|
|
|
// There is nothing to play
|
|
if (!pb_session.reading_now)
|
|
return;
|
|
|
|
pb_session.reading_now->pos_ms = seek_ms;
|
|
pb_session.reading_now->seek_ms = seek_ms;
|
|
pb_session.reading_now->read_start = pb_session.pos;
|
|
|
|
pb_session.playing_now = pb_session.reading_now;
|
|
}
|
|
|
|
static inline void
|
|
session_update_read(int nsamples)
|
|
{
|
|
uint32_t step_ms;
|
|
|
|
// Did we just complete our first read? Then set the start timestamp
|
|
if (pb_session.start_ts.tv_sec == 0)
|
|
{
|
|
clock_gettime_with_res(CLOCK_MONOTONIC, &pb_session.start_ts, &player_timer_res);
|
|
pb_session.pts = pb_session.start_ts;
|
|
}
|
|
|
|
// Advance position
|
|
pb_session.pos += nsamples;
|
|
|
|
// Need to know sample rate to calculate pos_ms step
|
|
if (!pb_session.playing_now->quality.sample_rate)
|
|
return;
|
|
|
|
step_ms = (1000 * nsamples) / pb_session.playing_now->quality.sample_rate;
|
|
|
|
// After we have started playing we also must calculate new pos_ms
|
|
if (pb_session.pos > pb_session.playing_now->play_start)
|
|
pb_session.playing_now->pos_ms += step_ms;
|
|
}
|
|
|
|
static void
|
|
session_update_read_quality(struct media_quality *quality)
|
|
{
|
|
int samples_per_read;
|
|
|
|
if (quality_is_equal(quality, &pb_session.quality))
|
|
goto out;
|
|
|
|
pb_session.quality = *quality;
|
|
pb_session.reading_now->quality = *quality;
|
|
|
|
samples_per_read = ((uint64_t)quality->sample_rate * (player_tick_interval.tv_nsec / 1000000)) / 1000;
|
|
pb_session.reading_now->output_buffer_samples = OUTPUTS_BUFFER_DURATION * quality->sample_rate;
|
|
|
|
pb_session.bufsize = STOB(samples_per_read, quality->bits_per_sample, quality->channels);
|
|
pb_session.read_deficit_max = STOB(((uint64_t)quality->sample_rate * PLAYER_READ_BEHIND_MAX) / 1000, quality->bits_per_sample, quality->channels);
|
|
|
|
DPRINTF(E_DBG, L_PLAYER, "New session values (q=%d/%d/%d, spr=%d, bufsize=%zu)\n",
|
|
quality->sample_rate, quality->bits_per_sample, quality->channels, samples_per_read, pb_session.bufsize);
|
|
|
|
if (pb_session.buffer)
|
|
pb_session.buffer = realloc(pb_session.buffer, pb_session.bufsize);
|
|
else
|
|
pb_session.buffer = malloc(pb_session.bufsize);
|
|
|
|
CHECK_NULL(L_PLAYER, pb_session.buffer);
|
|
|
|
// Maybe we should actually adjust play_start and play_end of all items in the
|
|
// source list when the quality changes?
|
|
pb_session.reading_now->play_start = pb_session.reading_now->read_start + pb_session.reading_now->output_buffer_samples;
|
|
if (pb_session.reading_now->prev)
|
|
pb_session.reading_now->prev->play_end = pb_session.reading_now->play_start;
|
|
|
|
out:
|
|
free(quality);
|
|
}
|
|
|
|
static void
|
|
session_update_read_metadata(void)
|
|
{
|
|
if (!pb_session.reading_now)
|
|
return;
|
|
|
|
// Sets when to trigger the next event_play_metadata()
|
|
pb_session.reading_now->metadata_update = metadata_pending_next_pos();
|
|
}
|
|
|
|
static void
|
|
session_update_play_metadata(struct input_metadata *metadata)
|
|
{
|
|
if (metadata->pos_is_updated)
|
|
pb_session.playing_now->pos_ms = metadata->pos_ms;
|
|
if (metadata->len_ms)
|
|
pb_session.playing_now->len_ms = metadata->len_ms;
|
|
}
|
|
|
|
static void
|
|
session_restart(void)
|
|
{
|
|
pb_session.start_ts.tv_sec = 0;
|
|
pb_session.start_ts.tv_nsec = 0;
|
|
pb_session.pts.tv_sec = 0;
|
|
pb_session.pts.tv_nsec = 0;
|
|
pb_session.read_deficit = 0;
|
|
pb_session.metadata_sent = 0;
|
|
}
|
|
|
|
static void
|
|
session_stop(void)
|
|
{
|
|
struct player_source *ps;
|
|
|
|
free(pb_session.buffer);
|
|
pb_session.buffer = NULL;
|
|
|
|
for (ps = pb_session.source_list; pb_session.source_list; ps = pb_session.source_list)
|
|
{
|
|
pb_session.source_list = ps->prev;
|
|
source_free(&ps);
|
|
}
|
|
|
|
memset(&pb_session, 0, sizeof(struct player_session));
|
|
}
|
|
|
|
static void
|
|
session_start(struct player_source *ps)
|
|
{
|
|
session_stop();
|
|
|
|
pb_session.source_list = ps;
|
|
}
|
|
|
|
|
|
/* ------------------------- Playback event handlers ------------------------ */
|
|
|
|
static void
|
|
event_read_quality(struct media_quality *quality)
|
|
{
|
|
DPRINTF(E_DBG, L_PLAYER, "event_read_quality()\n");
|
|
|
|
session_update_read_quality(quality);
|
|
}
|
|
|
|
// Stuff to do when read of current track ends
|
|
static void
|
|
event_read_eof()
|
|
{
|
|
DPRINTF(E_DBG, L_PLAYER, "event_read_eof()\n");
|
|
|
|
session_update_read_eof();
|
|
}
|
|
|
|
static void
|
|
event_read_error()
|
|
{
|
|
DPRINTF(E_DBG, L_PLAYER, "event_read_error()\n");
|
|
|
|
db_queue_delete_byitemid(pb_session.reading_now->item_id);
|
|
|
|
event_read_eof();
|
|
}
|
|
|
|
// Kicks of input reading of next source (async)
|
|
static void
|
|
event_read_start_next()
|
|
{
|
|
DPRINTF(E_DBG, L_PLAYER, "event_read_start_next()\n");
|
|
|
|
struct player_source *ps = source_next_create(pb_session.source_list);
|
|
if (!ps)
|
|
return;
|
|
|
|
// Attaches next item to pb_session.source_list
|
|
session_update_read_next(ps);
|
|
|
|
// Starts the input read loop
|
|
source_next(pb_session.source_list);
|
|
}
|
|
|
|
static void
|
|
event_read_metadata(struct input_metadata *metadata)
|
|
{
|
|
uint64_t delay;
|
|
int ret;
|
|
|
|
DPRINTF(E_DBG, L_PLAYER, "event_read_metadata()\n");
|
|
|
|
// Add the metadata to the register of pending events with a trigger position
|
|
// that corresponds to OUTPUTS_BUFFER_DURATION into the future. If we have
|
|
// received a negative position we assume the metadata needs to be delayed
|
|
// until the position is 0.
|
|
if (metadata->pos_is_updated && metadata->pos_ms < 0)
|
|
{
|
|
delay = pb_session.reading_now->output_buffer_samples + (-metadata->pos_ms) * (uint64_t)pb_session.reading_now->quality.sample_rate / 1000;
|
|
metadata->pos_ms = 0;
|
|
}
|
|
else
|
|
delay = pb_session.reading_now->output_buffer_samples;
|
|
|
|
ret = metadata_pending_add(metadata, pb_session.pos + delay);
|
|
if (ret < 0)
|
|
{
|
|
input_metadata_free(metadata, 0);
|
|
return;
|
|
}
|
|
|
|
session_update_read_metadata();
|
|
}
|
|
|
|
static void
|
|
event_play_end()
|
|
{
|
|
DPRINTF(E_DBG, L_PLAYER, "event_play_end()\n");
|
|
|
|
pb_abort();
|
|
}
|
|
|
|
// Stuff to do when playback of current track ends
|
|
static void
|
|
event_play_eof()
|
|
{
|
|
DPRINTF(E_DBG, L_PLAYER, "event_play_eof()\n");
|
|
|
|
int id = (int)pb_session.playing_now->id;
|
|
|
|
if (id != DB_MEDIA_FILE_NON_PERSISTENT_ID)
|
|
{
|
|
worker_execute(playcount_inc_cb, &id, sizeof(int), 5);
|
|
#ifdef LASTFM
|
|
worker_execute(scrobble_cb, &id, sizeof(int), 8);
|
|
#endif
|
|
history_add(pb_session.playing_now->id, pb_session.playing_now->item_id);
|
|
}
|
|
|
|
if (consume)
|
|
db_queue_delete_byitemid(pb_session.playing_now->item_id);
|
|
|
|
if (pb_session.playing_now->next)
|
|
outputs_metadata_send(pb_session.playing_now->next->item_id, false, metadata_finalize_cb);
|
|
|
|
session_update_play_eof();
|
|
}
|
|
|
|
static void
|
|
event_play_start()
|
|
{
|
|
DPRINTF(E_DBG, L_PLAYER, "event_play_start()\n");
|
|
|
|
if (!pb_session.metadata_sent)
|
|
{
|
|
outputs_metadata_send(pb_session.playing_now->item_id, true, metadata_finalize_cb);
|
|
pb_session.metadata_sent = 1;
|
|
}
|
|
|
|
session_update_play_start();
|
|
|
|
status_update(PLAY_PLAYING, LISTENER_PLAYER);
|
|
}
|
|
|
|
static void
|
|
event_play_metadata()
|
|
{
|
|
int i;
|
|
|
|
DPRINTF(E_DBG, L_PLAYER, "event_play_metadata()\n");
|
|
|
|
for (i = 0; i < ARRAY_SIZE(metadata_pending); i++)
|
|
{
|
|
// Proces all events with position from metadata_update (included) to
|
|
// current read position (excluded)
|
|
if (!(metadata_pending[i].pos >= pb_session.playing_now->metadata_update && metadata_pending[i].pos < pb_session.pos))
|
|
continue;
|
|
|
|
// Just in case
|
|
if (!metadata_pending[i].metadata)
|
|
continue;
|
|
|
|
session_update_play_metadata(metadata_pending[i].metadata);
|
|
|
|
// Triggers an async chain of metadata update, first worker will do an
|
|
// update of the db, then the player will update outputs, where the worker
|
|
// may be called by the output, and then player sends status_update
|
|
worker_execute(metadata_update_queue_cb, &(metadata_pending[i].metadata), sizeof(metadata_pending[i].metadata), 0);
|
|
|
|
memset(&metadata_pending[i], 0, sizeof(struct metadata_pending_register));
|
|
}
|
|
|
|
// Set trigger (playing_now->metadata_update) to next pending metadata
|
|
session_update_read_metadata();
|
|
}
|
|
|
|
// Checks if the new playback position requires change of play status, plus
|
|
// calls session_update_read that updates playback position
|
|
static inline void
|
|
event_read(int nsamples)
|
|
{
|
|
// Shouldn't happen, playing_now must be set during playback, but check anyway
|
|
if (!pb_session.playing_now)
|
|
return;
|
|
|
|
if (pb_session.playing_now->play_end != 0 && pb_session.pos + nsamples >= pb_session.playing_now->play_end)
|
|
{
|
|
event_play_eof();
|
|
|
|
if (!pb_session.playing_now)
|
|
{
|
|
event_play_end();
|
|
return;
|
|
}
|
|
}
|
|
|
|
session_update_read(nsamples);
|
|
|
|
// Check if the playback position passed the play_start position
|
|
if (pb_session.pos > pb_session.playing_now->play_start && pb_session.pos <= pb_session.playing_now->play_start + nsamples)
|
|
event_play_start();
|
|
|
|
if (pb_session.playing_now->metadata_update == 0)
|
|
return;
|
|
|
|
// Check if the playback position passed an input metadata update. The event
|
|
// must process all metadata updates in the read interval.
|
|
if (pb_session.pos > pb_session.playing_now->metadata_update && pb_session.pos <= pb_session.playing_now->metadata_update + nsamples)
|
|
event_play_metadata();
|
|
}
|
|
|
|
|
|
/* ---- Main playback stuff: Start, read, write and playback timer event ---- */
|
|
|
|
// Returns -1 on error or bytes read (possibly 0)
|
|
static inline int
|
|
source_read(int *nbytes, int *nsamples, uint8_t *buf, int len)
|
|
{
|
|
short flag;
|
|
void *flagdata;
|
|
|
|
// We can get into this condition if a) we finished reading, but are still
|
|
// playing (playing_now is non-null), or b) the calling loop tries to catch up
|
|
// with an overrun or a deficit, but playback ended in the first iteration (in
|
|
// which case playing_now is null)
|
|
if (!pb_session.reading_now)
|
|
{
|
|
// This is only for case a). If we are in case b) the session was zeroed,
|
|
// which means nsamples will become zero.
|
|
*nbytes = len;
|
|
*nsamples = BTOS(*nbytes, pb_session.quality.bits_per_sample, pb_session.quality.channels);
|
|
|
|
// In case a) this advances playback position and possibly ends playback,
|
|
// i.e. sets playing_now to null
|
|
event_read(*nsamples);
|
|
if (!pb_session.playing_now)
|
|
{
|
|
*nbytes = 0;
|
|
*nsamples = 0;
|
|
return 0;
|
|
}
|
|
|
|
// Stream silence if playback didn't end yet
|
|
memset(buf, 0, len);
|
|
return 0;
|
|
}
|
|
|
|
*nsamples = 0;
|
|
*nbytes = input_read(buf, len, &flag, &flagdata);
|
|
if ((*nbytes < 0) || (flag == INPUT_FLAG_ERROR))
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Error reading source '%s' (id=%d)\n", pb_session.reading_now->path, pb_session.reading_now->id);
|
|
event_read_error();
|
|
return -1;
|
|
}
|
|
else if (flag == INPUT_FLAG_START_NEXT)
|
|
{
|
|
event_read_start_next();
|
|
}
|
|
else if (flag == INPUT_FLAG_EOF)
|
|
{
|
|
event_read_eof();
|
|
}
|
|
else if (flag == INPUT_FLAG_METADATA)
|
|
{
|
|
event_read_metadata((struct input_metadata *)flagdata);
|
|
}
|
|
else if (flag == INPUT_FLAG_QUALITY)
|
|
{
|
|
event_read_quality((struct media_quality *)flagdata);
|
|
}
|
|
|
|
if (*nbytes == 0 || pb_session.quality.channels == 0)
|
|
{
|
|
event_read(0); // This will set start_ts even if source isn't open yet
|
|
return 0;
|
|
}
|
|
|
|
*nsamples = BTOS(*nbytes, pb_session.quality.bits_per_sample, pb_session.quality.channels);
|
|
|
|
event_read(*nsamples);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void
|
|
playback_cb(int fd, short what, void *arg)
|
|
{
|
|
struct timespec ts;
|
|
uint64_t overrun;
|
|
int nbytes;
|
|
int nsamples;
|
|
int i;
|
|
int ret;
|
|
|
|
// Check if we missed any timer expirations
|
|
overrun = 0;
|
|
#ifdef HAVE_TIMERFD
|
|
ret = read(fd, &overrun, sizeof(overrun));
|
|
if (ret <= 0)
|
|
DPRINTF(E_LOG, L_PLAYER, "Error reading timer\n");
|
|
else if (overrun > 0)
|
|
overrun--;
|
|
#else
|
|
ret = timer_getoverrun(pb_timer);
|
|
if (ret < 0)
|
|
DPRINTF(E_LOG, L_PLAYER, "Error getting timer overrun\n");
|
|
else
|
|
overrun = ret;
|
|
#endif /* HAVE_TIMERFD */
|
|
|
|
// We are too delayed, probably some output blocked: reset if first overrun or abort if second overrun
|
|
if (overrun > pb_write_deficit_max)
|
|
{
|
|
if (pb_write_recovery)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Permanent output delay detected (behind=%" PRIu64 ", max=%d), aborting\n", overrun, pb_write_deficit_max);
|
|
pb_abort();
|
|
return;
|
|
}
|
|
|
|
DPRINTF(E_LOG, L_PLAYER, "Output delay detected (behind=%" PRIu64 ", max=%d), resetting all outputs\n", overrun, pb_write_deficit_max);
|
|
pb_write_recovery = true;
|
|
player_flush_pending = pb_suspend();
|
|
// No devices to wait for, just set the restart cb right away. Otherwise
|
|
// the trigger will be set by device_flush_cb.
|
|
if (player_flush_pending == 0)
|
|
input_buffer_full_cb(player_playback_start);
|
|
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
if (overrun > 1) // An overrun of 1 is no big deal
|
|
DPRINTF(E_WARN, L_PLAYER, "Output delay detected: player is %" PRIu64 " ticks behind, catching up\n", overrun);
|
|
|
|
pb_write_recovery = false;
|
|
}
|
|
|
|
#ifdef DEBUG_PLAYER
|
|
session_dump(true);
|
|
#endif
|
|
|
|
// The pessimistic approach: Assume you won't get anything, then anything that
|
|
// comes your way is a positive surprise.
|
|
pb_session.read_deficit += (1 + overrun) * pb_session.bufsize;
|
|
|
|
// If there was an overrun, we will try to read/write a corresponding number
|
|
// of times so we catch up. The read from the input is non-blocking, so it
|
|
// should not bring us further behind, even if there is no data.
|
|
for (i = 1 + overrun; i > 0; i--)
|
|
{
|
|
ret = source_read(&nbytes, &nsamples, pb_session.buffer, pb_session.bufsize);
|
|
if (ret < 0)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Error reading from source\n");
|
|
pb_session.read_deficit -= pb_session.bufsize;
|
|
break;
|
|
}
|
|
if (nbytes == 0)
|
|
{
|
|
break;
|
|
}
|
|
|
|
pb_session.read_deficit -= nbytes;
|
|
|
|
outputs_write(pb_session.buffer, nbytes, nsamples, &pb_session.quality, &pb_session.pts);
|
|
|
|
if (nbytes < pb_session.bufsize)
|
|
{
|
|
// How much the number of samples we got corresponds to in time (nanoseconds)
|
|
ts.tv_sec = 0;
|
|
ts.tv_nsec = 1000000000UL * (uint64_t)nsamples / pb_session.quality.sample_rate;
|
|
|
|
DPRINTF(E_DBG, L_PLAYER, "Incomplete read, wanted %zu, got %d (samples=%d/time=%lu), deficit %zu\n", pb_session.bufsize, nbytes, nsamples, ts.tv_nsec, pb_session.read_deficit);
|
|
|
|
pb_session.pts = timespec_add(pb_session.pts, ts);
|
|
}
|
|
else
|
|
{
|
|
// We got a full frame, so that means we can also advance the presentation timestamp by a full tick
|
|
pb_session.pts = timespec_add(pb_session.pts, player_tick_interval);
|
|
|
|
// It is going well, lets take another round to repay our debt
|
|
if (i == 1 && pb_session.read_deficit > pb_session.bufsize)
|
|
i = 2;
|
|
}
|
|
}
|
|
|
|
if (pb_session.read_deficit_max && pb_session.read_deficit > pb_session.read_deficit_max)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Source is not providing sufficient data, temporarily suspending playback (deficit=%zu/%zu bytes)\n",
|
|
pb_session.read_deficit, pb_session.read_deficit_max);
|
|
|
|
player_flush_pending = pb_suspend();
|
|
// No devices to wait for, just set the restart cb right away. Otherwise
|
|
// the trigger will be set by device_flush_cb.
|
|
if (player_flush_pending == 0)
|
|
input_buffer_full_cb(player_playback_start);
|
|
}
|
|
}
|
|
|
|
|
|
/* ----------------- Output device handling (add/remove etc) ---------------- */
|
|
|
|
static enum command_state
|
|
device_add(void *arg, int *retval)
|
|
{
|
|
union player_arg *cmdarg = arg;
|
|
struct output_device *device = cmdarg->device;
|
|
bool new_deselect;
|
|
|
|
// Never turn on new devices during playback
|
|
new_deselect = (player_state == PLAY_PLAYING);
|
|
|
|
device = outputs_device_add(device, new_deselect);
|
|
if (!device)
|
|
{
|
|
*retval = -1;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
status_update(player_state, LISTENER_SPEAKER | LISTENER_VOLUME);
|
|
|
|
*retval = 0;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
device_remove_family(void *arg, int *retval)
|
|
{
|
|
union player_arg *cmdarg = arg;
|
|
struct output_device *remove;
|
|
struct output_device *device;
|
|
|
|
remove = cmdarg->device;
|
|
|
|
device = outputs_device_get(remove->id);
|
|
if (!device)
|
|
{
|
|
DPRINTF(E_WARN, L_PLAYER, "The %s device '%s' stopped advertising, but not in our list\n", remove->type_name, remove->name);
|
|
|
|
outputs_device_free(remove);
|
|
*retval = 0;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
// v{4,6}_port non-zero indicates the address family stopped advertising
|
|
if (remove->v4_port && device->v4_address)
|
|
{
|
|
free(device->v4_address);
|
|
device->v4_address = NULL;
|
|
device->v4_port = 0;
|
|
}
|
|
|
|
if (remove->v6_port && device->v6_address)
|
|
{
|
|
free(device->v6_address);
|
|
device->v6_address = NULL;
|
|
device->v6_port = 0;
|
|
}
|
|
|
|
if (!device->v4_address && !device->v6_address)
|
|
{
|
|
device->advertised = 0;
|
|
|
|
// If there is a session we will keep the device in the list until the
|
|
// backend gives us a callback with a failure. Then outputs.c will remove
|
|
// the device. If the output backend never gives a callback (can that
|
|
// happen?) then the device will never be removed.
|
|
if (!device->session)
|
|
outputs_device_remove(device);
|
|
}
|
|
|
|
outputs_device_free(remove);
|
|
|
|
status_update(player_state, LISTENER_SPEAKER | LISTENER_VOLUME);
|
|
|
|
*retval = 0;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
device_auth_kickoff(void *arg, int *retval)
|
|
{
|
|
union player_arg *cmdarg = arg;
|
|
struct output_device *device;
|
|
|
|
// First find the device requiring verification
|
|
for (device = outputs_list(); device; device = device->next)
|
|
{
|
|
if (device->type == cmdarg->auth.type && device->state == OUTPUT_STATE_PASSWORD)
|
|
break;
|
|
}
|
|
|
|
if (!device)
|
|
{
|
|
*retval = -1;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
// We're async, so we don't care about return values or callbacks with result
|
|
outputs_device_authorize(device, cmdarg->auth.pin, NULL);
|
|
|
|
*retval = 0;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
|
|
/* -------- Output device callbacks executed in the player thread ----------- */
|
|
|
|
static void
|
|
device_streaming_cb(struct output_device *device, enum output_device_state status)
|
|
{
|
|
if (!device)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Output device disappeared during streaming!\n");
|
|
}
|
|
else if (status == OUTPUT_STATE_FAILED)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "The %s device '%s' failed - attempting reconnect in %d sec\n", device->type_name, device->name, PLAYER_SPEAKER_RESURRECT_TIME);
|
|
|
|
if (outputs_sessions_count() == 0)
|
|
pb_suspend();
|
|
|
|
// TODO do this internally instead of through the worker
|
|
worker_execute(player_speaker_resurrect, &(device->id), sizeof(device->id), PLAYER_SPEAKER_RESURRECT_TIME);
|
|
}
|
|
else if (status == OUTPUT_STATE_STOPPED)
|
|
{
|
|
DPRINTF(E_INFO, L_PLAYER, "The %s device '%s' stopped\n", device->type_name, device->name);
|
|
}
|
|
else
|
|
{
|
|
DPRINTF(E_DBG, L_PLAYER, "Callback from %s device %s to device_streaming_cb (status %d)\n", device->type_name, device->name, status);
|
|
outputs_device_cb_set(device, device_streaming_cb);
|
|
}
|
|
|
|
// We don't do this in the other cb's because they are triggered by a command
|
|
// and thus the update should be done as part of the command completion (which
|
|
// can better determine which type of listener event to use)
|
|
status_update(player_state, LISTENER_SPEAKER);
|
|
}
|
|
|
|
static void
|
|
device_volume_cb(struct output_device *device, enum output_device_state status)
|
|
{
|
|
if (!device)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Output device disappeared before command completion!\n");
|
|
goto out;
|
|
}
|
|
|
|
DPRINTF(E_DBG, L_PLAYER, "Callback from %s device %s to device_volume_cb (status %d)\n", device->type_name, device->name, status);
|
|
|
|
outputs_device_cb_set(device, device_streaming_cb);
|
|
|
|
if (status == OUTPUT_STATE_FAILED)
|
|
device_streaming_cb(device, status);
|
|
|
|
out:
|
|
commands_exec_end(cmdbase, 0);
|
|
}
|
|
|
|
static void
|
|
device_flush_cb(struct output_device *device, enum output_device_state status)
|
|
{
|
|
if (!device)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Output device disappeared before flush completion!\n");
|
|
goto out;
|
|
}
|
|
|
|
DPRINTF(E_DBG, L_PLAYER, "Callback from %s device %s to device_flush_cb (status %d)\n", device->type_name, device->name, status);
|
|
|
|
if (status == OUTPUT_STATE_FAILED)
|
|
device_streaming_cb(device, status);
|
|
|
|
// Used by pb_suspend - is basically the bottom half
|
|
if (player_flush_pending > 0)
|
|
{
|
|
player_flush_pending--;
|
|
if (player_flush_pending == 0)
|
|
input_buffer_full_cb(player_playback_start);
|
|
}
|
|
|
|
outputs_device_stop_delayed(device, device_streaming_cb);
|
|
|
|
out:
|
|
commands_exec_end(cmdbase, 0);
|
|
}
|
|
|
|
static void
|
|
device_shutdown_cb(struct output_device *device, enum output_device_state status)
|
|
{
|
|
int retval;
|
|
|
|
retval = commands_exec_returnvalue(cmdbase);
|
|
if (!device)
|
|
{
|
|
DPRINTF(E_WARN, L_PLAYER, "Output device disappeared before shutdown completion!\n");
|
|
|
|
if (retval != -2)
|
|
retval = -1;
|
|
goto out;
|
|
}
|
|
|
|
DPRINTF(E_DBG, L_PLAYER, "Callback from %s device %s to device_shutdown_cb (status %d)\n", device->type_name, device->name, status);
|
|
|
|
out:
|
|
commands_exec_end(cmdbase, retval);
|
|
}
|
|
|
|
static void
|
|
device_activate_cb(struct output_device *device, enum output_device_state status)
|
|
{
|
|
int retval;
|
|
|
|
retval = commands_exec_returnvalue(cmdbase);
|
|
if (!device)
|
|
{
|
|
DPRINTF(E_WARN, L_PLAYER, "Output device disappeared during activation!\n");
|
|
|
|
if (retval != -2)
|
|
retval = -1;
|
|
goto out;
|
|
}
|
|
|
|
DPRINTF(E_DBG, L_PLAYER, "Callback from %s device %s to device_activate_cb (status %d)\n", device->type_name, device->name, status);
|
|
|
|
if (status == OUTPUT_STATE_PASSWORD)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "The %s device '%s' requires a valid PIN or password\n", device->type_name, device->name);
|
|
|
|
outputs_device_deselect(device);
|
|
|
|
retval = -2;
|
|
goto out;
|
|
}
|
|
|
|
if (status == OUTPUT_STATE_FAILED)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "The %s device '%s' failed to activate\n", device->type_name, device->name);
|
|
|
|
outputs_device_deselect(device);
|
|
|
|
if (retval != -2)
|
|
retval = -1;
|
|
goto out;
|
|
}
|
|
|
|
// If we were just probing or doing device verification this is a no-op, since
|
|
// there is no session any more
|
|
outputs_device_cb_set(device, device_streaming_cb);
|
|
|
|
out:
|
|
commands_exec_end(cmdbase, retval);
|
|
}
|
|
|
|
const char *
|
|
player_pmap(void *p)
|
|
{
|
|
if (p == device_activate_cb)
|
|
return "device_activate_cb";
|
|
else if (p == device_streaming_cb)
|
|
return "device_streaming_cb";
|
|
else if (p == device_volume_cb)
|
|
return "device_volume_cb";
|
|
else if (p == device_flush_cb)
|
|
return "device_flush_cb";
|
|
else if (p == device_shutdown_cb)
|
|
return "device_shutdown_cb";
|
|
else
|
|
return "unknown";
|
|
}
|
|
|
|
/* ------------------------- Internal playback routines --------------------- */
|
|
|
|
static int
|
|
pb_timer_start(void)
|
|
{
|
|
struct itimerspec tick;
|
|
int ret;
|
|
|
|
// The stop timers will be active if we have recently paused, but now that the
|
|
// playback loop has been kicked off, we deactivate them
|
|
outputs_stop_delayed_cancel();
|
|
|
|
ret = event_add(pb_timer_ev, NULL);
|
|
if (ret < 0)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Could not add playback timer\n");
|
|
|
|
return -1;
|
|
}
|
|
|
|
tick.it_interval = player_tick_interval;
|
|
tick.it_value = player_tick_interval;
|
|
|
|
#ifdef HAVE_TIMERFD
|
|
ret = timerfd_settime(pb_timer_fd, 0, &tick, NULL);
|
|
#else
|
|
ret = timer_settime(pb_timer, 0, &tick, NULL);
|
|
#endif
|
|
if (ret < 0)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Could not arm playback timer: %s\n", strerror(errno));
|
|
|
|
return -1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int
|
|
pb_timer_stop(void)
|
|
{
|
|
struct itimerspec tick;
|
|
int ret;
|
|
|
|
event_del(pb_timer_ev);
|
|
|
|
memset(&tick, 0, sizeof(struct itimerspec));
|
|
|
|
#ifdef HAVE_TIMERFD
|
|
ret = timerfd_settime(pb_timer_fd, 0, &tick, NULL);
|
|
#else
|
|
ret = timer_settime(pb_timer, 0, &tick, NULL);
|
|
#endif
|
|
if (ret < 0)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Could not disarm playback timer: %s\n", strerror(errno));
|
|
return -1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// Initiates the session and starts the input source
|
|
static int
|
|
pb_session_start(struct db_queue_item *queue_item, uint32_t seek_ms)
|
|
{
|
|
struct player_source *ps;
|
|
uint32_t item_id;
|
|
int ret;
|
|
|
|
ps = source_create(queue_item, seek_ms);
|
|
|
|
// Clears the session and attaches the new source as pb_session.source_list
|
|
session_start(ps);
|
|
|
|
// Sets of opening of the new source
|
|
while ( (ret = source_start(ps)) < 0)
|
|
{
|
|
// Couldn't start requested item, skip to next and remove failed item from queue
|
|
item_id = ps->item_id;
|
|
ps = source_next_create(ps);
|
|
|
|
// Will free pb_session.source_list so we don't memleak failed sources
|
|
session_start(ps);
|
|
db_queue_delete_byitemid(item_id);
|
|
}
|
|
|
|
session_update_read_start((uint32_t)ret);
|
|
|
|
if (!pb_session.playing_now)
|
|
return -1;
|
|
|
|
return ret;
|
|
}
|
|
|
|
// Stops input source and stops read loop
|
|
static void
|
|
pb_session_pause(void)
|
|
{
|
|
pb_timer_stop();
|
|
|
|
seek_save();
|
|
|
|
source_stop();
|
|
}
|
|
|
|
// Stops input source and deallocates pb_session content
|
|
static void
|
|
pb_session_stop(void)
|
|
{
|
|
pb_timer_stop();
|
|
|
|
seek_save();
|
|
|
|
source_stop();
|
|
|
|
session_stop();
|
|
|
|
status_update(PLAY_STOPPED, LISTENER_PLAYER);
|
|
}
|
|
|
|
static void
|
|
pb_abort(void)
|
|
{
|
|
// Immediate stop of all outputs
|
|
outputs_stop(device_streaming_cb);
|
|
outputs_metadata_purge();
|
|
|
|
pb_session_stop();
|
|
|
|
if (!clear_queue_on_stop_disabled)
|
|
db_queue_clear(0);
|
|
}
|
|
|
|
// Restarts the input (in case it was closed during the pause), resets session
|
|
// start timestamp and deficits, which is necessary after pb_suspend.
|
|
static int
|
|
pb_resume(void)
|
|
{
|
|
struct player_source *ps;
|
|
int ret;
|
|
|
|
// Before pb_resume() is called it is important that source_list is set to
|
|
// have just one item, and that both reading_now and playing_now point to it.
|
|
// Otherwise it would mean that the input is currently reading an item that is
|
|
// not being played, which means asking the input to resume playing_now
|
|
// will bring us into a situation where the order of data read by input_read()
|
|
// from the data input_buffer will not the match the order of the source_list.
|
|
ps = pb_session.source_list;
|
|
if (!ps || ps != pb_session.playing_now)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Bug! pb_resume() called, but source list is invalid (%p, %p)\n", ps, pb_session.playing_now);
|
|
pb_abort();
|
|
return -1;
|
|
}
|
|
|
|
// In many cases the input will already be open, so this only has effect if
|
|
// we are resuming after pause longer than INPUT_OPEN_TIMEOUT, or if the input
|
|
// lost connection during the pause
|
|
ret = source_restart(ps);
|
|
if (ret < 0)
|
|
{
|
|
pb_abort();
|
|
return -1;
|
|
}
|
|
|
|
session_restart();
|
|
|
|
return 0;
|
|
}
|
|
|
|
// Temporarily suspends/resets playback, used when input buffer underruns or in
|
|
// case of problems writing to the outputs.
|
|
static int
|
|
pb_suspend(void)
|
|
{
|
|
struct db_queue_item *queue_item;
|
|
int flush_pending;
|
|
int ret;
|
|
|
|
// If ->next is set then suspend was called during a track change, which is a
|
|
// tricky time. To simplify things, we reset the entire session, which also
|
|
// means resetting the input, but still letting it proceed with the head of
|
|
// source_list. Ideally, we instead want to resume with playing_now, because
|
|
// with the current solution the user will loose a bit of audio. In practice,
|
|
// that causes issues, because sometimes pb_suspend() is called because of an
|
|
// output delay, which was caused by e.g. changing quality of the output
|
|
// during track change. So going back to playing_now would make that repeat.
|
|
if (pb_session.playing_now->next)
|
|
{
|
|
// So we restart the session with the head source, not playing_now
|
|
queue_item = db_queue_fetch_byitemid(pb_session.source_list->item_id);
|
|
if (!queue_item)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Error suspending playback, could not retrieve queue item currently being played\n");
|
|
pb_abort();
|
|
return -1;
|
|
}
|
|
|
|
ret = pb_session_start(queue_item, 0);
|
|
free_queue_item(queue_item, 0);
|
|
if (ret < 0)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Error suspending playback, could not start session\n");
|
|
pb_abort();
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
flush_pending = outputs_flush(device_flush_cb);
|
|
|
|
pb_timer_stop();
|
|
|
|
status_update(PLAY_PAUSED, LISTENER_PLAYER);
|
|
|
|
seek_save();
|
|
|
|
return flush_pending;
|
|
}
|
|
|
|
|
|
/* --------------- Actual commands, executed in the player thread ----------- */
|
|
|
|
static enum command_state
|
|
get_status(void *arg, int *retval)
|
|
{
|
|
struct player_status *status = arg;
|
|
|
|
memset(status, 0, sizeof(struct player_status));
|
|
|
|
status->shuffle = shuffle;
|
|
status->consume = consume;
|
|
status->repeat = repeat;
|
|
|
|
status->volume = outputs_volume_get();
|
|
|
|
status->plid = cur_plid;
|
|
|
|
switch (player_state)
|
|
{
|
|
case PLAY_STOPPED:
|
|
DPRINTF(E_DBG, L_PLAYER, "Player status: stopped\n");
|
|
|
|
status->status = PLAY_STOPPED;
|
|
break;
|
|
|
|
case PLAY_PAUSED:
|
|
DPRINTF(E_DBG, L_PLAYER, "Player status: paused\n");
|
|
|
|
status->status = PLAY_PAUSED;
|
|
status->id = pb_session.playing_now->id;
|
|
status->item_id = pb_session.playing_now->item_id;
|
|
|
|
status->pos_ms = pb_session.playing_now->pos_ms;
|
|
status->len_ms = pb_session.playing_now->len_ms;
|
|
|
|
break;
|
|
|
|
case PLAY_PLAYING:
|
|
if (pb_session.playing_now->play_start == 0 || pb_session.pos < pb_session.playing_now->play_start)
|
|
{
|
|
DPRINTF(E_DBG, L_PLAYER, "Player status: playing (buffering)\n");
|
|
|
|
status->status = PLAY_PAUSED;
|
|
}
|
|
else
|
|
{
|
|
DPRINTF(E_DBG, L_PLAYER, "Player status: playing\n");
|
|
|
|
status->status = PLAY_PLAYING;
|
|
}
|
|
|
|
status->id = pb_session.playing_now->id;
|
|
status->item_id = pb_session.playing_now->item_id;
|
|
|
|
status->pos_ms = pb_session.playing_now->pos_ms;
|
|
status->len_ms = pb_session.playing_now->len_ms;
|
|
|
|
break;
|
|
}
|
|
|
|
*retval = 0;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
playing_now(void *arg, int *retval)
|
|
{
|
|
uint32_t *id = arg;
|
|
|
|
if (player_state == PLAY_STOPPED)
|
|
{
|
|
*retval = -1;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
*id = pb_session.playing_now->id;
|
|
|
|
*retval = 0;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
playback_stop(void *arg, int *retval)
|
|
{
|
|
if (player_state == PLAY_STOPPED)
|
|
{
|
|
*retval = 0;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
if (pb_session.playing_now && pb_session.playing_now->pos_ms > 0)
|
|
history_add(pb_session.playing_now->id, pb_session.playing_now->item_id);
|
|
|
|
// We may be restarting very soon, so we don't bring the devices to a full
|
|
// stop just yet; this saves time when restarting, which is nicer for the user
|
|
*retval = outputs_flush(device_flush_cb);
|
|
outputs_metadata_purge();
|
|
|
|
// Stops the input
|
|
pb_session_stop();
|
|
|
|
status_update(PLAY_STOPPED, LISTENER_PLAYER);
|
|
|
|
// We're async if we need to flush devices
|
|
if (*retval > 0)
|
|
return COMMAND_PENDING;
|
|
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
playback_abort(void *arg, int *retval)
|
|
{
|
|
pb_abort();
|
|
|
|
*retval = 0;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
playback_start_bh(void *arg, int *retval)
|
|
{
|
|
int ret;
|
|
|
|
ret = pb_timer_start();
|
|
if (ret < 0)
|
|
goto error;
|
|
|
|
// We also ask listeners to update speaker/volume state, since it is possible
|
|
// some of the speakers we tried to start responded with failure
|
|
status_update(PLAY_PLAYING, LISTENER_PLAYER | LISTENER_SPEAKER | LISTENER_VOLUME);
|
|
|
|
*retval = 0;
|
|
return COMMAND_END;
|
|
|
|
error:
|
|
pb_abort();
|
|
*retval = -1;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
playback_start_item(void *arg, int *retval)
|
|
{
|
|
struct db_queue_item *queue_item = arg;
|
|
struct media_file_info *mfi;
|
|
struct output_device *device;
|
|
uint32_t seek_ms;
|
|
int ret;
|
|
|
|
if (player_state == PLAY_PLAYING)
|
|
{
|
|
DPRINTF(E_DBG, L_PLAYER, "Player is already playing, ignoring call to playback start\n");
|
|
|
|
status_update(player_state, LISTENER_PLAYER);
|
|
|
|
*retval = 1; // Value greater 0 will prevent execution of the bottom half function
|
|
return COMMAND_END;
|
|
}
|
|
|
|
if (player_state == PLAY_STOPPED && !queue_item)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Failed to start/resume playback, no queue item given\n");
|
|
|
|
*retval = -1;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
if (!queue_item)
|
|
{
|
|
ret = pb_resume();
|
|
if (ret < 0)
|
|
{
|
|
*retval = -1;
|
|
return COMMAND_END;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Start playback for given queue item
|
|
DPRINTF(E_DBG, L_PLAYER, "Start playback of '%s' (id=%d, item-id=%d)\n", queue_item->path, queue_item->file_id, queue_item->id);
|
|
|
|
// Look up where we should start
|
|
seek_ms = 0;
|
|
if (queue_item->file_id > 0)
|
|
{
|
|
mfi = db_file_fetch_byid(queue_item->file_id);
|
|
if (mfi)
|
|
{
|
|
seek_ms = mfi->seek;
|
|
free_mfi(mfi, 0);
|
|
}
|
|
}
|
|
|
|
ret = pb_session_start(queue_item, seek_ms);
|
|
if (ret < 0)
|
|
{
|
|
*retval = -1;
|
|
return COMMAND_END;
|
|
}
|
|
}
|
|
|
|
// Start sessions on selected devices. We shouldn't see any callbacks to
|
|
// device_shutdown_cb, since the unselected devices shouldn't have sessions.
|
|
*retval = outputs_start(device_activate_cb, device_shutdown_cb, false);
|
|
if (*retval < 0)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "All selected speakers failed to start\n");
|
|
|
|
// All selected devices failed, autoselect an unselected (if enabled)
|
|
for (device = outputs_list(); (*retval < 0) && speaker_autoselect && device; device = device->next)
|
|
{
|
|
if (!device->selected && outputs_priority(device) != 0 && !device->session)
|
|
*retval = outputs_device_start(device, device_activate_cb, false);
|
|
}
|
|
|
|
if (*retval >= 0)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Autoselected %s device '%s'\n", device->type_name, device->name);
|
|
outputs_device_select(device);
|
|
}
|
|
}
|
|
|
|
// We're async if we need to wait for devices starting
|
|
if (*retval > 0)
|
|
return COMMAND_PENDING; // async
|
|
|
|
// Otherwise, just run the bottom half
|
|
*retval = 0;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
playback_start_id(void *arg, int *retval)
|
|
{
|
|
struct db_queue_item *queue_item = NULL;
|
|
union player_arg *cmdarg = arg;
|
|
enum command_state cmd_state;
|
|
int ret;
|
|
|
|
*retval = -1;
|
|
|
|
if (player_state == PLAY_STOPPED)
|
|
{
|
|
db_queue_clear(0);
|
|
|
|
ret = db_queue_add_by_fileid(cmdarg->id, 0, 0, -1, NULL, NULL);
|
|
if (ret < 0)
|
|
return COMMAND_END;
|
|
|
|
queue_item = db_queue_fetch_byfileid(cmdarg->id);
|
|
if (!queue_item)
|
|
return COMMAND_END;
|
|
}
|
|
|
|
cmd_state = playback_start_item(queue_item, retval);
|
|
|
|
free_queue_item(queue_item, 0);
|
|
|
|
return cmd_state;
|
|
}
|
|
|
|
static enum command_state
|
|
playback_start(void *arg, int *retval)
|
|
{
|
|
struct db_queue_item *queue_item = NULL;
|
|
enum command_state cmd_state;
|
|
|
|
*retval = -1;
|
|
|
|
if (player_state == PLAY_STOPPED)
|
|
{
|
|
// Start playback of first item in queue
|
|
queue_item = db_queue_fetch_bypos(0, shuffle);
|
|
if (!queue_item)
|
|
return COMMAND_END;
|
|
}
|
|
|
|
cmd_state = playback_start_item(queue_item, retval);
|
|
|
|
free_queue_item(queue_item, 0);
|
|
|
|
return cmd_state;
|
|
}
|
|
|
|
static enum command_state
|
|
playback_prev_bh(void *arg, int *retval)
|
|
{
|
|
struct db_queue_item *queue_item = NULL;
|
|
int ret;
|
|
|
|
// outputs_flush() in playback_pause() may have a caused a failure callback
|
|
// from the output, which in streaming_cb() can cause pb_abort()
|
|
if (player_state == PLAY_STOPPED)
|
|
{
|
|
goto error;
|
|
}
|
|
|
|
// Only add to history if playback started
|
|
if (pb_session.playing_now->pos_ms > 0)
|
|
history_add(pb_session.playing_now->id, pb_session.playing_now->item_id);
|
|
|
|
// Only skip to the previous song if the playing time is less than 3 seconds
|
|
if (pb_session.playing_now->pos_ms < 3000)
|
|
queue_item = queue_item_prev(pb_session.playing_now->item_id);
|
|
// If there is no previous item in the queue or playing time is greater than 3 seconds, restart the current item
|
|
if (!queue_item)
|
|
queue_item = db_queue_fetch_byitemid(pb_session.playing_now->item_id);
|
|
if (!queue_item)
|
|
{
|
|
DPRINTF(E_DBG, L_PLAYER, "Error finding previous source, queue item has disappeared\n");
|
|
goto error;
|
|
}
|
|
|
|
ret = pb_session_start(queue_item, 0);
|
|
free_queue_item(queue_item, 0);
|
|
if (ret < 0)
|
|
{
|
|
DPRINTF(E_DBG, L_PLAYER, "Error skipping to previous item, aborting playback\n");
|
|
goto error;
|
|
}
|
|
|
|
// Silent status change - playback_start() sends the real status update
|
|
player_state = PLAY_PAUSED;
|
|
|
|
*retval = 0;
|
|
return COMMAND_END;
|
|
|
|
error:
|
|
pb_abort();
|
|
*retval = -1;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
playback_next_bh(void *arg, int *retval)
|
|
{
|
|
struct db_queue_item *queue_item;
|
|
int ret;
|
|
int id;
|
|
|
|
// outputs_flush() in playback_pause() may have a caused a failure callback
|
|
// from the output, which in streaming_cb() can cause pb_abort()
|
|
if (player_state == PLAY_STOPPED)
|
|
{
|
|
goto error;
|
|
}
|
|
|
|
// Only add to history if playback started
|
|
if (pb_session.playing_now->pos_ms > 0)
|
|
{
|
|
history_add(pb_session.playing_now->id, pb_session.playing_now->item_id);
|
|
|
|
id = (int)(pb_session.playing_now->id);
|
|
worker_execute(skipcount_inc_cb, &id, sizeof(int), 5);
|
|
}
|
|
|
|
queue_item = queue_item_next(pb_session.playing_now->item_id);
|
|
|
|
if (consume)
|
|
db_queue_delete_byitemid(pb_session.playing_now->item_id);
|
|
|
|
if (!queue_item)
|
|
{
|
|
DPRINTF(E_DBG, L_PLAYER, "Error finding next source, end of queue reached or queue item has disappeared\n");
|
|
goto error;
|
|
}
|
|
|
|
ret = pb_session_start(queue_item, 0);
|
|
free_queue_item(queue_item, 0);
|
|
if (ret < 0)
|
|
{
|
|
DPRINTF(E_DBG, L_PLAYER, "Error skipping to next item, aborting playback\n");
|
|
goto error;
|
|
}
|
|
|
|
// Silent status change - playback_start() sends the real status update
|
|
player_state = PLAY_PAUSED;
|
|
|
|
*retval = 0;
|
|
return COMMAND_END;
|
|
|
|
error:
|
|
pb_abort();
|
|
*retval = -1;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
/**
|
|
* Based on the given seek parameters "seek_param" and the current playing track, the queue item and the absolute
|
|
* position in milliseconds are calculated.
|
|
*
|
|
* @param queue_item out: queue item to play after the seek
|
|
* @param position_ms out: absolute position in milliseconds the queue_item shoud start playing after the seek
|
|
* @param seek_param in: seek parameters
|
|
* @return 0 on success, -1 on error
|
|
*/
|
|
static int
|
|
seek_calc_position_ms(struct db_queue_item **queue_item, int *position_ms, struct player_seek_param *seek_param)
|
|
{
|
|
struct db_queue_item *seek_queue_item = NULL;
|
|
int seek_ms = 0;
|
|
|
|
// Initialize out parameters
|
|
*queue_item = NULL;
|
|
*position_ms = 0;
|
|
|
|
// Calculate seek position
|
|
if (seek_param->mode == PLAYER_SEEK_POSITION)
|
|
seek_ms = seek_param->ms;
|
|
else
|
|
seek_ms = pb_session.playing_now->pos_ms + seek_param->ms;
|
|
|
|
// Check if we need to switch to a previous track, this will be done if we are in the first 3 seconds
|
|
// of a track and we have a seek request for more than 3 seconds
|
|
if (seek_ms < 0)
|
|
{
|
|
if (pb_session.playing_now->pos_ms < 3000)
|
|
{
|
|
// We are in the first 3 seconds of the track, switch to the previous track and recalculate the absolute seek position
|
|
seek_queue_item = queue_item_prev(pb_session.playing_now->item_id);
|
|
|
|
if (seek_queue_item)
|
|
{
|
|
seek_ms = seek_queue_item->song_length + seek_ms;
|
|
// Make sure to not try to seek behind the previous track (this is also the case if song_length is zero)
|
|
seek_ms = (seek_ms < 0) ? 0 : seek_ms;
|
|
}
|
|
else
|
|
{
|
|
// There is no previous queue item, seek to the start of the current item
|
|
seek_ms = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// We are more than 3 seconds into the playing track, seek to beginning of current track
|
|
seek_ms = 0;
|
|
}
|
|
}
|
|
else if (seek_ms > 0 && seek_ms > pb_session.playing_now->len_ms)
|
|
{
|
|
// We are seeking beyond the current track, play the next track from the beginning
|
|
seek_queue_item = queue_item_next(pb_session.playing_now->item_id);
|
|
if (seek_queue_item)
|
|
{
|
|
seek_ms = 0;
|
|
}
|
|
else
|
|
{
|
|
// There is no next queue item, we will seek beyond the length of the current track which will result in stopping playback
|
|
DPRINTF(E_DBG, L_PLAYER, "Seeking beyond the last queue item (seek_ms=%d, seek_mode=%d)\n", seek_param->ms, seek_param->mode);
|
|
}
|
|
}
|
|
|
|
if (!seek_queue_item)
|
|
{
|
|
// Seeking in the current queue item
|
|
seek_queue_item = db_queue_fetch_byitemid(pb_session.playing_now->item_id);
|
|
|
|
if (!seek_queue_item)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Error fetching queue item for seek command (seek_ms=%d, seek_mode=%d)\n", seek_param->ms, seek_param->mode);
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
|
|
DPRINTF(E_DBG, L_PLAYER, "Seek position for seek command (seek_ms=%d, seek_mode=%d) is: seek_ms=%d, queue item id=%d\n",
|
|
seek_param->ms, seek_param->mode, seek_ms, seek_queue_item->id);
|
|
|
|
*queue_item = seek_queue_item;
|
|
*position_ms = seek_ms;
|
|
return 0;
|
|
}
|
|
|
|
static enum command_state
|
|
playback_seek_bh(void *arg, int *retval)
|
|
{
|
|
struct player_seek_param *seek_param = arg;
|
|
struct db_queue_item *queue_item;
|
|
int position_ms;
|
|
int ret;
|
|
|
|
// outputs_flush() in playback_pause() may have a caused a failure callback
|
|
// from the output, which in streaming_cb() can cause pb_abort()
|
|
if (player_state == PLAY_STOPPED)
|
|
{
|
|
goto error;
|
|
}
|
|
|
|
ret = seek_calc_position_ms(&queue_item, &position_ms, seek_param);
|
|
if (ret < 0)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Error calculating new seek position\n");
|
|
goto error;
|
|
}
|
|
|
|
ret = pb_session_start(queue_item, position_ms);
|
|
free_queue_item(queue_item, 0);
|
|
if (ret < 0)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Error seeking to %d, aborting playback\n", position_ms);
|
|
goto error;
|
|
}
|
|
|
|
// Silent status change - playback_start() sends the real status update
|
|
player_state = PLAY_PAUSED;
|
|
|
|
*retval = 0;
|
|
return COMMAND_END;
|
|
|
|
error:
|
|
pb_abort();
|
|
*retval = -1;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
playback_pause_bh(void *arg, int *retval)
|
|
{
|
|
struct db_queue_item *queue_item;
|
|
int ret;
|
|
|
|
// outputs_flush() in playback_pause() may have a caused a failure callback
|
|
// from the output, which in streaming_cb() can cause pb_abort()
|
|
if (player_state == PLAY_STOPPED)
|
|
{
|
|
goto error;
|
|
}
|
|
|
|
queue_item = db_queue_fetch_byitemid(pb_session.playing_now->item_id);
|
|
if (!queue_item)
|
|
{
|
|
DPRINTF(E_DBG, L_PLAYER, "Error pausing source, queue item has disappeared\n");
|
|
goto error;
|
|
}
|
|
|
|
ret = pb_session_start(queue_item, pb_session.playing_now->pos_ms);
|
|
free_queue_item(queue_item, 0);
|
|
if (ret < 0)
|
|
{
|
|
DPRINTF(E_DBG, L_PLAYER, "Error pausing source, aborting playback\n");
|
|
goto error;
|
|
}
|
|
|
|
status_update(PLAY_PAUSED, LISTENER_PLAYER);
|
|
|
|
*retval = 0;
|
|
return COMMAND_END;
|
|
|
|
error:
|
|
pb_abort();
|
|
*retval = -1;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
playback_pause(void *arg, int *retval)
|
|
{
|
|
if (player_state == PLAY_STOPPED)
|
|
{
|
|
*retval = -1;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
if (player_state == PLAY_PAUSED)
|
|
{
|
|
*retval = 0;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
pb_session_pause();
|
|
|
|
*retval = outputs_flush(device_flush_cb);
|
|
outputs_metadata_purge();
|
|
|
|
// We're async if we need to flush devices
|
|
if (*retval > 0)
|
|
return COMMAND_PENDING; // async
|
|
|
|
// Otherwise, just run the bottom half
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
playback_seek(void *arg, int *retval)
|
|
{
|
|
// Only check if the current playing track is seekable, other checks will be done in playback_pause()
|
|
if (pb_session.playing_now && !pb_session.playing_now->is_seekable)
|
|
{
|
|
DPRINTF(E_WARN, L_PLAYER, "Failed to seek, track is not seekable\n");
|
|
|
|
*retval = -1;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
return playback_pause(arg, retval);
|
|
}
|
|
|
|
static void
|
|
device_to_speaker_info(struct player_speaker_info *spk, struct output_device *device)
|
|
{
|
|
memset(spk, 0, sizeof(struct player_speaker_info));
|
|
spk->id = device->id;
|
|
spk->active_remote = (uint32_t)device->id;
|
|
strncpy(spk->name, device->name, sizeof(spk->name));
|
|
spk->name[sizeof(spk->name) - 1] = '\0';
|
|
strncpy(spk->output_type, device->type_name, sizeof(spk->output_type));
|
|
spk->output_type[sizeof(spk->output_type) - 1] = '\0';
|
|
spk->relvol = device->relvol;
|
|
spk->absvol = device->volume;
|
|
|
|
spk->selected = OUTPUTS_DEVICE_DISPLAY_SELECTED(device);
|
|
|
|
spk->has_password = device->has_password;
|
|
spk->has_video = device->has_video;
|
|
spk->requires_auth = device->requires_auth;
|
|
spk->needs_auth_key = (device->requires_auth && device->auth_key == NULL);
|
|
spk->prevent_playback = device->prevent_playback;
|
|
spk->busy = device->busy;
|
|
}
|
|
|
|
static enum command_state
|
|
speaker_enumerate(void *arg, int *retval)
|
|
{
|
|
struct spk_enum *spk_enum = arg;
|
|
struct output_device *device;
|
|
struct player_speaker_info spk;
|
|
|
|
for (device = outputs_list(); device; device = device->next)
|
|
{
|
|
device_to_speaker_info(&spk, device);
|
|
spk_enum->cb(&spk, spk_enum->arg);
|
|
}
|
|
|
|
*retval = 0;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
speaker_get_byid(void *arg, int *retval)
|
|
{
|
|
struct speaker_get_param *spk_param = arg;
|
|
struct output_device *device;
|
|
|
|
for (device = outputs_list(); device; device = device->next)
|
|
{
|
|
if ((device->advertised || device->selected)
|
|
&& device->id == spk_param->spk_id)
|
|
{
|
|
device_to_speaker_info(spk_param->spk_info, device);
|
|
*retval = 0;
|
|
return COMMAND_END;
|
|
}
|
|
}
|
|
|
|
// No output device found with matching id
|
|
*retval = -1;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
speaker_get_byactiveremote(void *arg, int *retval)
|
|
{
|
|
struct speaker_get_param *spk_param = arg;
|
|
struct output_device *device;
|
|
|
|
for (device = outputs_list(); device; device = device->next)
|
|
{
|
|
if ((uint32_t)device->id == spk_param->active_remote)
|
|
{
|
|
device_to_speaker_info(spk_param->spk_info, device);
|
|
*retval = 0;
|
|
return COMMAND_END;
|
|
}
|
|
}
|
|
|
|
// No output device found with matching id
|
|
*retval = -1;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
speaker_set(void *arg, int *retval)
|
|
{
|
|
struct speaker_set_param *speaker_set_param = arg;
|
|
struct output_device *device;
|
|
uint64_t *ids;
|
|
int nspk;
|
|
int i;
|
|
|
|
*retval = -1;
|
|
|
|
ids = speaker_set_param->device_ids;
|
|
|
|
if (ids)
|
|
nspk = ids[0];
|
|
else
|
|
nspk = 0;
|
|
|
|
DPRINTF(E_DBG, L_PLAYER, "Speaker set: %d speakers\n", nspk);
|
|
|
|
for (device = outputs_list(); device; device = device->next)
|
|
{
|
|
for (i = 1; i <= nspk; i++)
|
|
{
|
|
if (ids[i] == device->id)
|
|
break;
|
|
}
|
|
|
|
if (i <= nspk)
|
|
outputs_device_select(device);
|
|
else
|
|
outputs_device_deselect(device);
|
|
}
|
|
|
|
*retval = outputs_start(device_activate_cb, device_shutdown_cb, PLAYER_ONLY_PROBE);
|
|
|
|
if (*retval > 0)
|
|
return COMMAND_PENDING; // async
|
|
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
speaker_enable(void *arg, int *retval)
|
|
{
|
|
uint64_t *id = arg;
|
|
struct output_device *device;
|
|
|
|
*retval = -1;
|
|
|
|
device = outputs_device_get(*id);
|
|
if (!device)
|
|
return COMMAND_END;
|
|
|
|
DPRINTF(E_DBG, L_PLAYER, "Speaker enable: '%s' (id=%" PRIu64 ")\n", device->name, *id);
|
|
|
|
outputs_device_select(device);
|
|
|
|
*retval = outputs_device_start(device, device_activate_cb, PLAYER_ONLY_PROBE);
|
|
|
|
if (*retval > 0)
|
|
return COMMAND_PENDING; // async
|
|
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
speaker_disable(void *arg, int *retval)
|
|
{
|
|
uint64_t *id = arg;
|
|
struct output_device *device;
|
|
|
|
*retval = -1;
|
|
|
|
device = outputs_device_get(*id);
|
|
if (!device)
|
|
return COMMAND_END;
|
|
|
|
DPRINTF(E_DBG, L_PLAYER, "Speaker disable: '%s' (id=%" PRIu64 ")\n", device->name, *id);
|
|
|
|
outputs_device_deselect(device);
|
|
|
|
*retval = outputs_device_stop(device, device_shutdown_cb);
|
|
|
|
if (*retval > 0)
|
|
return COMMAND_PENDING; // async
|
|
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
speaker_generic_bh(void *arg, int *retval)
|
|
{
|
|
status_update(player_state, LISTENER_SPEAKER | LISTENER_VOLUME);
|
|
return COMMAND_END;
|
|
}
|
|
|
|
/*
|
|
* Airplay speakers can via DACP set the "busy" + "prevent-playback" properties,
|
|
* which we handle below. We try to do this like iTunes, except we need to
|
|
* unselect devices, since our clients don't understand the "grayed out" state:
|
|
*
|
|
* | Playing to 1 device | Playing to 2 devices
|
|
* device-prevent-playback=1 | Playback stops, device selected but grayed out | Playback stops on device, continues on other device, device selected but grayed out
|
|
* device-prevent-playback=0 | Playback does not resume, device not grayed | Playback resumes on device, device not grayed
|
|
* (device-busy does the same)
|
|
*
|
|
* device-prevent-playback=1 | (same) | (same)
|
|
* device-busy=1 | (no change) | (no change)
|
|
* device-prevent-playback=0 | Playback does not resume, device still grayed | Playback does not resume, device still grayed
|
|
* device-busy=0 | Playback does not resume, device not grayed | Playback resumes on device, device not grayed
|
|
* (same if vice versa, ie busy=1 first)
|
|
*
|
|
*/
|
|
static enum command_state
|
|
speaker_prevent_playback_set(void *arg, int *retval)
|
|
{
|
|
struct speaker_attr_param *param = arg;
|
|
struct output_device *device;
|
|
|
|
device = outputs_device_get(param->spk_id);
|
|
if (!device)
|
|
return COMMAND_END;
|
|
|
|
device->prevent_playback = param->prevent_playback;
|
|
|
|
DPRINTF(E_DBG, L_PLAYER, "Speaker prevent playback: '%s' (id=%" PRIu64 ")\n", device->name, device->id);
|
|
|
|
if (device->prevent_playback)
|
|
*retval = outputs_device_stop(device, device_shutdown_cb);
|
|
else if (!device->busy)
|
|
*retval = outputs_device_start(device, device_activate_cb, PLAYER_ONLY_PROBE);
|
|
else
|
|
*retval = 0;
|
|
|
|
if (*retval > 0)
|
|
return COMMAND_PENDING; // async
|
|
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
speaker_prevent_playback_set_bh(void *arg, int *retval)
|
|
{
|
|
struct speaker_attr_param *param = arg;
|
|
|
|
if (outputs_sessions_count() == 0)
|
|
{
|
|
DPRINTF(E_INFO, L_PLAYER, "Ending playback, speaker (id=%" PRIu64 ") set 'busy' or 'prevent-playback' flag\n", param->spk_id);
|
|
pb_abort(); // TODO Would be better for the user if we paused, but we don't have a handy function for that
|
|
}
|
|
else
|
|
status_update(player_state, LISTENER_SPEAKER | LISTENER_VOLUME);
|
|
|
|
*retval = 0;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
speaker_busy_set(void *arg, int *retval)
|
|
{
|
|
struct speaker_attr_param *param = arg;
|
|
struct output_device *device;
|
|
|
|
device = outputs_device_get(param->spk_id);
|
|
if (!device)
|
|
return COMMAND_END;
|
|
|
|
device->busy = param->busy;
|
|
|
|
DPRINTF(E_DBG, L_PLAYER, "Speaker busy: '%s' (id=%" PRIu64 ")\n", device->name, device->id);
|
|
|
|
if (device->busy)
|
|
*retval = outputs_device_stop(device, device_shutdown_cb);
|
|
else if (!device->prevent_playback)
|
|
*retval = outputs_device_start(device, device_activate_cb, PLAYER_ONLY_PROBE);
|
|
else
|
|
*retval = 0;
|
|
|
|
if (*retval > 0)
|
|
return COMMAND_PENDING; // async
|
|
|
|
return COMMAND_END;
|
|
}
|
|
|
|
// Attempts to reactivate a speaker that has failed. That includes restarting
|
|
// playback if it was stopped.
|
|
static enum command_state
|
|
speaker_resurrect(void *arg, int *retval)
|
|
{
|
|
struct speaker_set_param *param = arg;
|
|
struct output_device *device;
|
|
|
|
*retval = -1;
|
|
|
|
device = outputs_device_get(*param->device_ids);
|
|
if (!device)
|
|
goto out;
|
|
|
|
DPRINTF(E_DBG, L_PLAYER, "Speaker resurrect: '%s' (id=%" PRIu64 ")\n", device->name, device->id);
|
|
|
|
if (device->busy || device->prevent_playback)
|
|
goto out;
|
|
|
|
if (player_state == PLAY_PAUSED)
|
|
{
|
|
// Playback was suspended by device_streaming_cb() because the speaker was
|
|
// the only one playing. In that case we need to first resume the source,
|
|
// then wait for the speaker to reactivate, and then run bottom half.
|
|
*retval = pb_resume();
|
|
if (*retval < 0)
|
|
goto out;
|
|
}
|
|
else if (player_state == PLAY_STOPPED)
|
|
{
|
|
// If PLAY_STOPPED there is nothing to do, we can't resurrect since the
|
|
// source is gone
|
|
goto out;
|
|
}
|
|
|
|
*retval = outputs_device_start(device, device_activate_cb, false);
|
|
|
|
if (*retval > 0)
|
|
return COMMAND_PENDING; // Wait for speaker
|
|
|
|
out:
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
speaker_resurrect_bh(void *arg, int *retval)
|
|
{
|
|
// Playback was suspended by device_streaming_cb. We resumed the input in the
|
|
// top half, now we have to start the playback timer and update status
|
|
if (player_state == PLAY_PAUSED)
|
|
return playback_start_bh(arg, retval);
|
|
|
|
status_update(player_state, LISTENER_SPEAKER | LISTENER_VOLUME);
|
|
|
|
*retval = 0;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
speaker_authorize(void *arg, int *retval)
|
|
{
|
|
struct speaker_attr_param *param = arg;
|
|
struct output_device *device;
|
|
|
|
device = outputs_device_get(param->spk_id);
|
|
if (!device)
|
|
return COMMAND_END;
|
|
|
|
*retval = outputs_device_authorize(device, param->pin, device_activate_cb);
|
|
|
|
if (*retval > 0)
|
|
return COMMAND_PENDING; // async
|
|
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
volume_set(void *arg, int *retval)
|
|
{
|
|
union player_arg *cmdarg = arg;
|
|
int volume;
|
|
|
|
volume = cmdarg->intval;
|
|
|
|
*retval = outputs_volume_set(volume, device_volume_cb);
|
|
|
|
if (*retval > 0)
|
|
return COMMAND_PENDING; // async
|
|
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
volume_setrel_speaker(void *arg, int *retval)
|
|
{
|
|
struct speaker_attr_param *vol_param = arg;
|
|
struct output_device *device;
|
|
|
|
device = outputs_device_get(vol_param->spk_id);
|
|
if (!device)
|
|
{
|
|
DPRINTF(E_WARN, L_PLAYER, "Could not set volume for speaker id %" PRIu64 ", speaker disappeared\n", vol_param->spk_id);
|
|
*retval = -1;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
outputs_device_volume_register(device, -1, vol_param->volume);
|
|
|
|
*retval = outputs_device_volume_set(device, device_volume_cb);
|
|
|
|
if (*retval > 0)
|
|
return COMMAND_PENDING; // async
|
|
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
volume_setabs_speaker(void *arg, int *retval)
|
|
{
|
|
struct speaker_attr_param *vol_param = arg;
|
|
struct output_device *device;
|
|
|
|
device = outputs_device_get(vol_param->spk_id);
|
|
if (!device)
|
|
{
|
|
DPRINTF(E_WARN, L_PLAYER, "Could not set volume for speaker id %" PRIu64 ", speaker disappeared\n", vol_param->spk_id);
|
|
*retval = -1;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
outputs_device_volume_register(device, vol_param->volume, -1);
|
|
|
|
*retval = outputs_device_volume_set(device, device_volume_cb);
|
|
|
|
if (*retval > 0)
|
|
return COMMAND_PENDING; // async
|
|
|
|
return COMMAND_END;
|
|
}
|
|
|
|
// Just updates internal volume params (does not make actual requests to the speaker)
|
|
static enum command_state
|
|
volume_update_speaker(void *arg, int *retval)
|
|
{
|
|
struct speaker_attr_param *vol_param = arg;
|
|
struct output_device *device;
|
|
int volume;
|
|
|
|
device = outputs_device_get(vol_param->spk_id);
|
|
if (!device)
|
|
{
|
|
DPRINTF(E_WARN, L_PLAYER, "Could not set volume for speaker id %" PRIu64 ", speaker disappeared\n", vol_param->spk_id);
|
|
*retval = -1;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
volume = outputs_device_volume_to_pct(device, vol_param->volstr); // Only converts
|
|
if (volume < 0)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Could not parse volume '%s' in update_volume() for speaker '%s'\n", vol_param->volstr, device->name);
|
|
*retval = -1;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
outputs_device_volume_register(device, volume, -1);
|
|
|
|
*retval = 0;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
volume_generic_bh(void *arg, int *retval)
|
|
{
|
|
status_update(player_state, LISTENER_VOLUME);
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
repeat_set(void *arg, int *retval)
|
|
{
|
|
enum repeat_mode *mode = arg;
|
|
|
|
if (*mode == repeat)
|
|
{
|
|
*retval = 0;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
switch (*mode)
|
|
{
|
|
case REPEAT_OFF:
|
|
case REPEAT_SONG:
|
|
case REPEAT_ALL:
|
|
repeat = *mode;
|
|
break;
|
|
|
|
default:
|
|
DPRINTF(E_LOG, L_PLAYER, "Invalid repeat mode: %d\n", *mode);
|
|
*retval = -1;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
*retval = 0;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
shuffle_set(void *arg, int *retval)
|
|
{
|
|
union player_arg *cmdarg = arg;
|
|
char new_shuffle;
|
|
|
|
new_shuffle = (cmdarg->intval == 0) ? 0 : 1;
|
|
|
|
// Ignore unchanged shuffle mode requests
|
|
if (new_shuffle == shuffle)
|
|
goto out;
|
|
|
|
// Update queue and notify listeners
|
|
if (new_shuffle)
|
|
{
|
|
if (pb_session.playing_now)
|
|
db_queue_reshuffle(pb_session.playing_now->item_id);
|
|
else
|
|
db_queue_reshuffle(0);
|
|
}
|
|
else
|
|
{
|
|
db_queue_inc_version();
|
|
}
|
|
|
|
// Update shuffle mode
|
|
shuffle = new_shuffle;
|
|
|
|
out:
|
|
*retval = 0;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
consume_set(void *arg, int *retval)
|
|
{
|
|
union player_arg *cmdarg = arg;
|
|
|
|
consume = cmdarg->intval;
|
|
|
|
*retval = 0;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
options_generic_bh(void *arg, int *retval)
|
|
{
|
|
status_update(player_state, LISTENER_OPTIONS);
|
|
return COMMAND_END;
|
|
}
|
|
|
|
/*
|
|
* Removes all items from the history
|
|
*/
|
|
static enum command_state
|
|
playerqueue_clear_history(void *arg, int *retval)
|
|
{
|
|
memset(history, 0, sizeof(struct player_history));
|
|
|
|
cur_plversion++; // TODO [db_queue] need to update db queue version
|
|
|
|
*retval = 0;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
playerqueue_plid(void *arg, int *retval)
|
|
{
|
|
union player_arg *cmdarg = arg;
|
|
cur_plid = cmdarg->id;
|
|
|
|
*retval = 0;
|
|
return COMMAND_END;
|
|
}
|
|
|
|
static enum command_state
|
|
playerqueue_generic_bh(void *arg, int *retval)
|
|
{
|
|
status_update(player_state, LISTENER_QUEUE);
|
|
return COMMAND_END;
|
|
}
|
|
|
|
/* ------------------------------- Player API ------------------------------- */
|
|
|
|
int
|
|
player_get_status(struct player_status *status)
|
|
{
|
|
int ret;
|
|
|
|
ret = commands_exec_sync(cmdbase, get_status, NULL, status);
|
|
return ret;
|
|
}
|
|
|
|
|
|
/* --------------------------- Thread: httpd (DACP) ------------------------- */
|
|
|
|
/*
|
|
* Stores the now playing media item dbmfi-id in the given id pointer.
|
|
*
|
|
* @param id Pointer will hold the playing item (dbmfi) id if the function returns 0
|
|
* @return 0 on success, -1 on failure (e. g. no playing item found)
|
|
*/
|
|
int
|
|
player_playing_now(uint32_t *id)
|
|
{
|
|
int ret;
|
|
|
|
ret = commands_exec_sync(cmdbase, playing_now, NULL, id);
|
|
return ret;
|
|
}
|
|
|
|
/*
|
|
* Starts/resumes playback
|
|
*
|
|
* Depending on the player state, this will either resume playing the current
|
|
* item (player is paused) or begin playing the queue from the beginning.
|
|
*
|
|
* If shuffle is set, the queue is reshuffled prior to starting playback.
|
|
*
|
|
* @return 0 if successful, -1 if an error occurred
|
|
*/
|
|
int
|
|
player_playback_start(void)
|
|
{
|
|
int ret;
|
|
|
|
ret = commands_exec_sync(cmdbase, playback_start, playback_start_bh, NULL);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/*
|
|
* Starts/resumes playback of the given queue_item
|
|
*
|
|
* If shuffle is set, the queue is reshuffled prior to starting playback.
|
|
*
|
|
* If a pointer is given as argument "itemid", its value will be set to the playing item id.
|
|
*
|
|
* @param queue_item to start playing
|
|
* @return 0 if successful, -1 if an error occurred
|
|
*/
|
|
int
|
|
player_playback_start_byitem(struct db_queue_item *queue_item)
|
|
{
|
|
int ret;
|
|
|
|
ret = commands_exec_sync(cmdbase, playback_start_item, playback_start_bh, queue_item);
|
|
|
|
return ret;
|
|
}
|
|
|
|
int
|
|
player_playback_start_byid(uint32_t id)
|
|
{
|
|
union player_arg cmdarg;
|
|
int ret;
|
|
|
|
cmdarg.id = id;
|
|
|
|
ret = commands_exec_sync(cmdbase, playback_start_id, playback_start_bh, &cmdarg);
|
|
|
|
return ret;
|
|
}
|
|
|
|
int
|
|
player_playback_stop(void)
|
|
{
|
|
int ret;
|
|
|
|
ret = commands_exec_sync(cmdbase, playback_stop, NULL, NULL);
|
|
return ret;
|
|
}
|
|
|
|
int
|
|
player_playback_abort(void)
|
|
{
|
|
int ret;
|
|
|
|
ret = commands_exec_sync(cmdbase, playback_abort, NULL, NULL);
|
|
return ret;
|
|
}
|
|
|
|
int
|
|
player_playback_pause(void)
|
|
{
|
|
int ret;
|
|
|
|
ret = commands_exec_sync(cmdbase, playback_pause, playback_pause_bh, NULL);
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
* Seeks to the position "seek_ms", depending on the given "seek_mode" seek_ms is
|
|
* either the new position in the current track (seek_mode == PLAYER_SEEK_POSITION)
|
|
* or a relative amount of milliseconds from the current playing position
|
|
* (seek_mode == PLAYER_SEEK_RELATIVE).
|
|
*
|
|
* Relative seeking switches tracks, if:
|
|
* - seeking behind the the current track and current playing position is not more than 3 seconds
|
|
* - seeking beyond the current track
|
|
*
|
|
* @param seek_ms Position or relative amount of milliseconds to seek to
|
|
* @param seek_mode If PLAYER_SEEK_POSITION seek_ms is a position in milliseconds,
|
|
* if PLAYER_SEEK_RELATIVE seek_ms is the relative amount of milliseconds
|
|
* @return Returns 0 on success and a negative value on error
|
|
*/
|
|
int
|
|
player_playback_seek(int seek_ms, enum player_seek_mode seek_mode)
|
|
{
|
|
struct player_seek_param seek_param;
|
|
int ret;
|
|
|
|
seek_param.ms = seek_ms;
|
|
seek_param.mode = seek_mode;
|
|
|
|
ret = commands_exec_sync(cmdbase, playback_seek, playback_seek_bh, &seek_param);
|
|
return ret;
|
|
}
|
|
|
|
int
|
|
player_playback_next(void)
|
|
{
|
|
int ret;
|
|
|
|
ret = commands_exec_sync(cmdbase, playback_pause, playback_next_bh, NULL);
|
|
return ret;
|
|
}
|
|
|
|
int
|
|
player_playback_prev(void)
|
|
{
|
|
int ret;
|
|
|
|
ret = commands_exec_sync(cmdbase, playback_pause, playback_prev_bh, NULL);
|
|
return ret;
|
|
}
|
|
|
|
void
|
|
player_speaker_enumerate(spk_enum_cb cb, void *arg)
|
|
{
|
|
struct spk_enum spk_enum;
|
|
|
|
spk_enum.cb = cb;
|
|
spk_enum.arg = arg;
|
|
|
|
commands_exec_sync(cmdbase, speaker_enumerate, NULL, &spk_enum);
|
|
}
|
|
|
|
int
|
|
player_speaker_set(uint64_t *ids)
|
|
{
|
|
struct speaker_set_param speaker_set_param;
|
|
int ret;
|
|
|
|
speaker_set_param.device_ids = ids;
|
|
|
|
ret = commands_exec_sync(cmdbase, speaker_set, speaker_generic_bh, &speaker_set_param);
|
|
|
|
return ret;
|
|
}
|
|
|
|
int
|
|
player_speaker_get_byid(struct player_speaker_info *spk, uint64_t id)
|
|
{
|
|
struct speaker_get_param param;
|
|
int ret;
|
|
|
|
param.spk_id = id;
|
|
param.spk_info = spk;
|
|
|
|
ret = commands_exec_sync(cmdbase, speaker_get_byid, NULL, ¶m);
|
|
return ret;
|
|
}
|
|
|
|
int
|
|
player_speaker_get_byactiveremote(struct player_speaker_info *spk, uint32_t active_remote)
|
|
{
|
|
struct speaker_get_param param;
|
|
int ret;
|
|
|
|
param.active_remote = active_remote;
|
|
param.spk_info = spk;
|
|
|
|
ret = commands_exec_sync(cmdbase, speaker_get_byactiveremote, NULL, ¶m);
|
|
return ret;
|
|
}
|
|
|
|
int
|
|
player_speaker_enable(uint64_t id)
|
|
{
|
|
int ret;
|
|
|
|
ret = commands_exec_sync(cmdbase, speaker_enable, speaker_generic_bh, &id);
|
|
|
|
return ret;
|
|
}
|
|
|
|
int
|
|
player_speaker_disable(uint64_t id)
|
|
{
|
|
int ret;
|
|
|
|
ret = commands_exec_sync(cmdbase, speaker_disable, speaker_generic_bh, &id);
|
|
|
|
return ret;
|
|
}
|
|
|
|
int
|
|
player_speaker_prevent_playback_set(uint64_t id, bool prevent_playback)
|
|
{
|
|
struct speaker_attr_param param;
|
|
int ret;
|
|
|
|
param.spk_id = id;
|
|
param.prevent_playback = prevent_playback;
|
|
|
|
ret = commands_exec_sync(cmdbase, speaker_prevent_playback_set, speaker_prevent_playback_set_bh, ¶m);
|
|
|
|
return ret;
|
|
}
|
|
|
|
int
|
|
player_speaker_busy_set(uint64_t id, bool busy)
|
|
{
|
|
struct speaker_attr_param param;
|
|
int ret;
|
|
|
|
param.spk_id = id;
|
|
param.busy = busy;
|
|
|
|
ret = commands_exec_sync(cmdbase, speaker_busy_set, speaker_prevent_playback_set_bh, ¶m);
|
|
|
|
return ret;
|
|
}
|
|
|
|
void
|
|
player_speaker_resurrect(void *arg)
|
|
{
|
|
struct speaker_set_param param;
|
|
|
|
param.device_ids = (uint64_t *)arg;
|
|
|
|
commands_exec_sync(cmdbase, speaker_resurrect, speaker_resurrect_bh, ¶m);
|
|
}
|
|
|
|
int
|
|
player_speaker_authorize(uint64_t id, const char *pin)
|
|
{
|
|
struct speaker_attr_param param;
|
|
int ret;
|
|
|
|
param.spk_id = id;
|
|
param.pin = pin;
|
|
|
|
ret = commands_exec_sync(cmdbase, speaker_authorize, speaker_generic_bh, ¶m);
|
|
|
|
return ret;
|
|
}
|
|
|
|
int
|
|
player_volume_set(int vol)
|
|
{
|
|
union player_arg cmdarg;
|
|
int ret;
|
|
|
|
if (vol < 0 || vol > 100)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Volume (%d) for player_volume_set is out of range\n", vol);
|
|
return -1;
|
|
}
|
|
|
|
cmdarg.intval = vol;
|
|
|
|
ret = commands_exec_sync(cmdbase, volume_set, volume_generic_bh, &cmdarg);
|
|
|
|
return ret;
|
|
}
|
|
|
|
int
|
|
player_volume_setrel_speaker(uint64_t id, int relvol)
|
|
{
|
|
struct speaker_attr_param vol_param;
|
|
int ret;
|
|
|
|
if (relvol < 0 || relvol > 100)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Volume (%d) for player_volume_setrel_speaker is out of range\n", relvol);
|
|
return -1;
|
|
}
|
|
|
|
vol_param.spk_id = id;
|
|
vol_param.volume = relvol;
|
|
|
|
ret = commands_exec_sync(cmdbase, volume_setrel_speaker, volume_generic_bh, &vol_param);
|
|
|
|
return ret;
|
|
}
|
|
|
|
int
|
|
player_volume_setabs_speaker(uint64_t id, int vol)
|
|
{
|
|
struct speaker_attr_param vol_param;
|
|
int ret;
|
|
|
|
if (vol < 0 || vol > 100)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Volume (%d) for player_volume_setabs_speaker is out of range\n", vol);
|
|
return -1;
|
|
}
|
|
|
|
vol_param.spk_id = id;
|
|
vol_param.volume = vol;
|
|
|
|
ret = commands_exec_sync(cmdbase, volume_setabs_speaker, volume_generic_bh, &vol_param);
|
|
|
|
return ret;
|
|
}
|
|
|
|
int
|
|
player_volume_update_speaker(uint64_t id, const char *volstr)
|
|
{
|
|
struct speaker_attr_param vol_param;
|
|
int ret;
|
|
|
|
vol_param.spk_id = id;
|
|
vol_param.volstr = volstr;
|
|
|
|
ret = commands_exec_sync(cmdbase, volume_update_speaker, volume_generic_bh, &vol_param);
|
|
|
|
return ret;
|
|
}
|
|
|
|
int
|
|
player_repeat_set(enum repeat_mode mode)
|
|
{
|
|
int ret;
|
|
|
|
ret = commands_exec_sync(cmdbase, repeat_set, options_generic_bh, &mode);
|
|
|
|
return ret;
|
|
}
|
|
|
|
int
|
|
player_shuffle_set(int enable)
|
|
{
|
|
union player_arg cmdarg;
|
|
int ret;
|
|
|
|
cmdarg.intval = enable;
|
|
|
|
ret = commands_exec_sync(cmdbase, shuffle_set, options_generic_bh, &cmdarg);
|
|
|
|
return ret;
|
|
}
|
|
|
|
int
|
|
player_consume_set(int enable)
|
|
{
|
|
union player_arg cmdarg;
|
|
int ret;
|
|
|
|
cmdarg.intval = enable;
|
|
|
|
ret = commands_exec_sync(cmdbase, consume_set, options_generic_bh, &cmdarg);
|
|
|
|
return ret;
|
|
}
|
|
|
|
void
|
|
player_queue_clear_history()
|
|
{
|
|
commands_exec_sync(cmdbase, playerqueue_clear_history, playerqueue_generic_bh, NULL);
|
|
}
|
|
|
|
void
|
|
player_queue_plid(uint32_t plid)
|
|
{
|
|
union player_arg cmdarg;
|
|
|
|
cmdarg.id = plid;
|
|
|
|
commands_exec_sync(cmdbase, playerqueue_plid, NULL, &cmdarg);
|
|
}
|
|
|
|
struct player_history *
|
|
player_history_get(void)
|
|
{
|
|
return history;
|
|
}
|
|
|
|
|
|
/* ------------------- Non-blocking commands used by mDNS ------------------- */
|
|
|
|
int
|
|
player_device_add(void *device)
|
|
{
|
|
union player_arg *cmdarg;
|
|
int ret;
|
|
|
|
cmdarg = calloc(1, sizeof(union player_arg));
|
|
if (!cmdarg)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Could not allocate player_command\n");
|
|
return -1;
|
|
}
|
|
|
|
cmdarg->device = device;
|
|
|
|
ret = commands_exec_async(cmdbase, device_add, cmdarg);
|
|
return ret;
|
|
}
|
|
|
|
int
|
|
player_device_remove(void *device)
|
|
{
|
|
union player_arg *cmdarg;
|
|
int ret;
|
|
|
|
cmdarg = calloc(1, sizeof(union player_arg));
|
|
if (!cmdarg)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Could not allocate player_command\n");
|
|
return -1;
|
|
}
|
|
|
|
cmdarg->device = device;
|
|
|
|
ret = commands_exec_async(cmdbase, device_remove_family, cmdarg);
|
|
return ret;
|
|
}
|
|
|
|
|
|
/* ----------------------- Thread: filescanner/httpd ------------------------ */
|
|
|
|
void
|
|
player_raop_verification_kickoff(char **arglist)
|
|
{
|
|
union player_arg *cmdarg;
|
|
|
|
cmdarg = calloc(1, sizeof(union player_arg));
|
|
if (!cmdarg)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Could not allocate player_command\n");
|
|
return;
|
|
}
|
|
|
|
cmdarg->auth.type = OUTPUT_TYPE_RAOP;
|
|
memcpy(cmdarg->auth.pin, arglist[0], 4);
|
|
|
|
commands_exec_async(cmdbase, device_auth_kickoff, cmdarg);
|
|
|
|
}
|
|
|
|
|
|
/* ---------------------------- Thread: player ------------------------------ */
|
|
|
|
static void *
|
|
player(void *arg)
|
|
{
|
|
struct output_device *device;
|
|
int ret;
|
|
|
|
ret = db_perthread_init();
|
|
if (ret < 0)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Error: DB init failed\n");
|
|
|
|
pthread_exit(NULL);
|
|
}
|
|
|
|
event_base_dispatch(evbase_player);
|
|
|
|
if (!player_exit)
|
|
DPRINTF(E_LOG, L_PLAYER, "Player event loop terminated ahead of time!\n");
|
|
|
|
db_speaker_clear_all();
|
|
|
|
for (device = outputs_list(); device; device = device->next)
|
|
{
|
|
ret = db_speaker_save(device);
|
|
if (ret < 0)
|
|
DPRINTF(E_LOG, L_PLAYER, "Could not save state for %s device '%s'\n", device->type_name, device->name);
|
|
}
|
|
|
|
db_perthread_deinit();
|
|
|
|
pthread_exit(NULL);
|
|
}
|
|
|
|
|
|
/* ----------------------------- Thread: main ------------------------------- */
|
|
|
|
int
|
|
player_init(void)
|
|
{
|
|
uint64_t interval;
|
|
int ret;
|
|
|
|
speaker_autoselect = cfg_getbool(cfg_getsec(cfg, "general"), "speaker_autoselect");
|
|
clear_queue_on_stop_disabled = cfg_getbool(cfg_getsec(cfg, "mpd"), "clear_queue_on_stop_disable");
|
|
|
|
player_state = PLAY_STOPPED;
|
|
repeat = REPEAT_OFF;
|
|
|
|
CHECK_NULL(L_PLAYER, history = calloc(1, sizeof(struct player_history)));
|
|
|
|
// Determine if the resolution of the system timer is > or < the size
|
|
// of an audio packet. NOTE: this assumes the system clock resolution
|
|
// is less than one second.
|
|
if (clock_getres(CLOCK_MONOTONIC, &player_timer_res) < 0)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Could not get the system timer resolution.\n");
|
|
goto error_history_free;
|
|
}
|
|
|
|
if (!cfg_getbool(cfg_getsec(cfg, "general"), "high_resolution_clock"))
|
|
{
|
|
DPRINTF(E_INFO, L_PLAYER, "High resolution clock not enabled on this system (res is %ld)\n", player_timer_res.tv_nsec);
|
|
player_timer_res.tv_nsec = 10 * PLAYER_TICK_INTERVAL * 1000000;
|
|
}
|
|
|
|
// Set the tick interval for the playback timer
|
|
interval = MAX(player_timer_res.tv_nsec, PLAYER_TICK_INTERVAL * 1000000);
|
|
player_tick_interval.tv_nsec = interval;
|
|
|
|
pb_write_deficit_max = (PLAYER_WRITE_BEHIND_MAX * 1000000 / interval);
|
|
|
|
// Create the playback timer
|
|
#ifdef HAVE_TIMERFD
|
|
pb_timer_fd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC | TFD_NONBLOCK);
|
|
ret = pb_timer_fd;
|
|
#else
|
|
ret = timer_create(CLOCK_MONOTONIC, NULL, &pb_timer);
|
|
#endif
|
|
if (ret < 0)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Could not create playback timer: %s\n", strerror(errno));
|
|
goto error_history_free;
|
|
}
|
|
|
|
CHECK_NULL(L_PLAYER, evbase_player = event_base_new());
|
|
#ifdef HAVE_TIMERFD
|
|
CHECK_NULL(L_PLAYER, pb_timer_ev = event_new(evbase_player, pb_timer_fd, EV_READ | EV_PERSIST, playback_cb, NULL));
|
|
#else
|
|
CHECK_NULL(L_PLAYER, pb_timer_ev = event_new(evbase_player, SIGALRM, EV_SIGNAL | EV_PERSIST, playback_cb, NULL));
|
|
#endif
|
|
CHECK_NULL(L_PLAYER, cmdbase = commands_base_new(evbase_player, NULL));
|
|
|
|
ret = outputs_init();
|
|
if (ret < 0)
|
|
{
|
|
DPRINTF(E_FATAL, L_PLAYER, "Output initiation failed\n");
|
|
goto error_evbase_free;
|
|
}
|
|
|
|
ret = input_init();
|
|
if (ret < 0)
|
|
{
|
|
DPRINTF(E_FATAL, L_PLAYER, "Input initiation failed\n");
|
|
goto error_outputs_deinit;
|
|
}
|
|
|
|
ret = pthread_create(&tid_player, NULL, player, NULL);
|
|
if (ret < 0)
|
|
{
|
|
DPRINTF(E_FATAL, L_PLAYER, "Could not spawn player thread: %s\n", strerror(errno));
|
|
goto error_input_deinit;
|
|
}
|
|
#if defined(HAVE_PTHREAD_SETNAME_NP)
|
|
pthread_setname_np(tid_player, "player");
|
|
#elif defined(HAVE_PTHREAD_SET_NAME_NP)
|
|
pthread_set_name_np(tid_player, "player");
|
|
#endif
|
|
|
|
return 0;
|
|
|
|
error_input_deinit:
|
|
input_deinit();
|
|
error_outputs_deinit:
|
|
outputs_deinit();
|
|
error_evbase_free:
|
|
commands_base_free(cmdbase);
|
|
event_free(pb_timer_ev);
|
|
event_base_free(evbase_player);
|
|
#ifdef HAVE_TIMERFD
|
|
close(pb_timer_fd);
|
|
#else
|
|
timer_delete(pb_timer);
|
|
#endif
|
|
error_history_free:
|
|
free(history);
|
|
|
|
return -1;
|
|
}
|
|
|
|
void
|
|
player_deinit(void)
|
|
{
|
|
int ret;
|
|
|
|
player_playback_abort();
|
|
|
|
#ifdef HAVE_TIMERFD
|
|
close(pb_timer_fd);
|
|
#else
|
|
timer_delete(pb_timer);
|
|
#endif
|
|
|
|
input_deinit();
|
|
|
|
outputs_deinit();
|
|
|
|
player_exit = 1;
|
|
commands_base_destroy(cmdbase);
|
|
|
|
ret = pthread_join(tid_player, NULL);
|
|
if (ret != 0)
|
|
{
|
|
DPRINTF(E_LOG, L_PLAYER, "Could not join player thread: %s\n", strerror(errno));
|
|
|
|
return;
|
|
}
|
|
|
|
free(history);
|
|
|
|
event_free(pb_timer_ev);
|
|
event_base_free(evbase_player);
|
|
}
|