204 lines
3.9 KiB
C
204 lines
3.9 KiB
C
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#ifndef __PLAYER_H__
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#define __PLAYER_H__
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#include <stdint.h>
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#include "db.h"
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#include "queue.h"
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/* AirTunes v2 packet interval in ns */
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/* (352 samples/packet * 1e9 ns/s) / 44100 samples/s = 7981859 ns/packet */
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# define AIRTUNES_V2_STREAM_PERIOD 7981859
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/* AirTunes v2 number of samples per packet */
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#define AIRTUNES_V2_PACKET_SAMPLES 352
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/* Samples to bytes, bytes to samples */
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#define STOB(s) ((s) * 4)
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#define BTOS(b) ((b) / 4)
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/* Maximum number of previously played songs that are remembered */
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#define MAX_HISTORY_COUNT 20
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enum play_status {
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PLAY_STOPPED = 2,
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PLAY_PAUSED = 3,
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PLAY_PLAYING = 4,
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};
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struct spk_flags {
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unsigned selected:1;
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unsigned has_password:1;
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unsigned has_video:1;
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};
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struct player_status {
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enum play_status status;
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enum repeat_mode repeat;
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char shuffle;
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int volume;
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/* Playlist id */
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uint32_t plid;
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/* Playlist version
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After startup plversion is 0 and gets incremented after each change of the playlist
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(e. g. after adding/moving/removing items). It is used by mpd clients to recognize if
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they need to update the current playlist. */
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uint32_t plversion;
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/* Playlist length */
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uint32_t playlistlength;
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/* Id of the playing file/item in the files database */
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uint32_t id;
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/* Item-Id of the playing file/item in the queue */
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uint32_t item_id;
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/* Elapsed time in ms of playing item */
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uint32_t pos_ms;
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/* Length in ms of playing item */
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uint32_t len_ms;
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/* Playlist position of playing item*/
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int pos_pl;
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/* Item id of next item in playlist */
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uint32_t next_id;
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/* Item-Id of the next file/item in the queue */
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uint32_t next_item_id;
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/* Playlist position of next item */
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int next_pos_pl;
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};
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typedef void (*spk_enum_cb)(uint64_t id, const char *name, int relvol, struct spk_flags flags, void *arg);
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typedef int (*player_streaming_cb)(uint8_t *rawbuf, size_t size);
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struct player_history
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{
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/* Buffer index of the oldest remembered song */
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unsigned int start_index;
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/* Count of song ids in the buffer */
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unsigned int count;
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/* Circular buffer of song ids previously played by forked-daapd */
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uint32_t id[MAX_HISTORY_COUNT];
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uint32_t item_id[MAX_HISTORY_COUNT];
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};
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int
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player_get_current_pos(uint64_t *pos, struct timespec *ts, int commit);
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int
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player_get_status(struct player_status *status);
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int
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player_now_playing(uint32_t *id);
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char *
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player_get_icy_artwork_url(uint32_t id);
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void
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player_speaker_enumerate(spk_enum_cb cb, void *arg);
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int
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player_speaker_set(uint64_t *ids);
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int
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player_playback_start(uint32_t *id);
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int
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player_playback_start_byindex(int pos, uint32_t *id);
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int
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player_playback_start_bypos(int pos, uint32_t *id);
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int
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player_playback_start_byitemid(uint32_t item_id, uint32_t *id);
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int
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player_playback_stop(void);
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int
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player_playback_pause(void);
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int
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player_playback_seek(int ms);
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int
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player_playback_next(void);
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int
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player_playback_prev(void);
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void
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player_streaming_start(player_streaming_cb cb);
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void
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player_streaming_stop(void);
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int
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player_volume_set(int vol);
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int
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player_volume_setrel_speaker(uint64_t id, int relvol);
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int
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player_volume_setabs_speaker(uint64_t id, int vol);
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int
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player_repeat_set(enum repeat_mode mode);
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int
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player_shuffle_set(int enable);
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struct queue *
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player_queue_get_bypos(int count);
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struct queue *
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player_queue_get_byindex(int pos, int count);
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int
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player_queue_add(struct queue_item *items);
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int
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player_queue_add_next(struct queue_item *items);
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int
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player_queue_move_bypos(int ps_pos_from, int ps_pos_to);
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int
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player_queue_move_byitemid(uint32_t item_id, int pos_to);
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int
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player_queue_remove_bypos(int pos);
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int
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player_queue_remove_byindex(int pos, int count);
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int
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player_queue_remove_byitemid(uint32_t id);
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void
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player_queue_clear(void);
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void
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player_queue_clear_history(void);
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void
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player_queue_plid(uint32_t plid);
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struct player_history *
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player_history_get(void);
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int
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player_init(void);
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void
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player_deinit(void);
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#endif /* !__PLAYER_H__ */
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