/* * Copyright (C) 2017 Espen Jurgensen * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include #include #include "input.h" #include "logger.h" #include "spotify.h" // How many retries to start playback if resource is still loading #define SPOTIFY_SETUP_RETRIES 5 // How long to wait between retries in microseconds (500000 = 0.5 seconds) #define SPOTIFY_SETUP_RETRY_WAIT 500000 static int setup(struct input_source *source) { int i = 0; int ret; while((ret = spotify_playback_setup(source->path)) == SPOTIFY_SETUP_ERROR_IS_LOADING) { if (i >= SPOTIFY_SETUP_RETRIES) break; DPRINTF(E_DBG, L_SPOTIFY, "Resource still loading (%d)\n", i); usleep(SPOTIFY_SETUP_RETRY_WAIT); i++; } if (ret < 0) return -1; ret = spotify_playback_play(); if (ret < 0) return -1; return 0; } static int stop(struct input_source *source) { int ret; ret = spotify_playback_stop(); if (ret < 0) return -1; return 0; } static int seek(struct input_source *source, int seek_ms) { int ret; ret = spotify_playback_seek(seek_ms); if (ret < 0) return -1; return ret; } struct input_definition input_spotify = { .name = "Spotify", .type = INPUT_TYPE_SPOTIFY, .disabled = 0, .setup = setup, .start = start, .stop = stop, .seek = seek, };