#ifndef SRC_COMMANDS_H_ #define SRC_COMMANDS_H_ #include enum command_state { COMMAND_END = 0, COMMAND_PENDING = 1, }; /* * Function that will be executed in the event loop thread. * * If the function has pending events to complete, it needs to return * COMMAND_PENDING with 'ret' set to the number of pending events to wait for. * * If the function returns with COMMAND_END, command execution will proceed * with the "bottem half" function (if passed to the command_exec function) only * if 'ret' is 0. * * @param arg Opaque pointer passed by command_exec_sync or command_exec_async * @param ret Pointer to the return value for the caller of the command * @return COMMAND_END if there are no pending events (function execution is * complete) or COMMAND_PENDING if there are pending events */ typedef enum command_state (*command_function)(void *arg, int *ret); typedef void (*command_exit_cb)(void); struct commands_base; struct commands_base * commands_base_new(struct event_base *evbase, command_exit_cb exit_cb); int commands_base_free(struct commands_base *cmdbase); int commands_exec_returnvalue(struct commands_base *cmdbase); void commands_exec_end(struct commands_base *cmdbase, int retvalue); int commands_exec_sync(struct commands_base *cmdbase, command_function func, command_function func_bh, void *arg); int commands_exec_async(struct commands_base *cmdbase, command_function func, void *arg); void commands_base_destroy(struct commands_base *cmdbase); #endif /* SRC_COMMANDS_H_ */