[player] Fix return value in repeat_set if repeat mode did not change
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@ -3020,7 +3020,10 @@ repeat_set(void *arg, int *retval)
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union player_arg *cmdarg = arg;
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union player_arg *cmdarg = arg;
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if (cmdarg->mode == repeat)
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if (cmdarg->mode == repeat)
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return 0;
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{
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*retval = 0;
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return COMMAND_END;
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}
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switch (cmdarg->mode)
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switch (cmdarg->mode)
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{
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{
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