Remove embedded libavl (ref commit df9bcade5a)

This commit is contained in:
ejurgensen 2015-02-25 22:05:08 +01:00
parent 72d7ba1452
commit c2b5c08f36
4 changed files with 0 additions and 870 deletions

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@ -54,8 +54,6 @@ EVHTTP_SRC=
RTSP_SRC=evrtsp/rtsp.c evrtp/evrtsp.h evrtsp/rtsp-internal.h evrtsp/log.h RTSP_SRC=evrtsp/rtsp.c evrtp/evrtsp.h evrtsp/rtsp-internal.h evrtsp/log.h
endif endif
AVL_SRC=avl/avl.c avl/avl.h
GPERF_FILES = \ GPERF_FILES = \
daap_query.gperf \ daap_query.gperf \
rsp_query.gperf \ rsp_query.gperf \
@ -102,7 +100,6 @@ forked_daapd_SOURCES = main.c \
logger.c logger.h \ logger.c logger.h \
conffile.c conffile.h \ conffile.c conffile.h \
cache.c cache.h \ cache.c cache.h \
$(AVL_SRC) \
filescanner.c filescanner.h \ filescanner.c filescanner.h \
filescanner_ffmpeg.c filescanner_playlist.c filescanner_icy.c $(ITUNES_SRC) \ filescanner_ffmpeg.c filescanner_playlist.c filescanner_icy.c $(ITUNES_SRC) \
mdns_avahi.c mdns.h \ mdns_avahi.c mdns.h \

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@ -1,91 +0,0 @@
========================================================================
WHAT IS AVLTREE?
AVLTree is a small implementation of AVL trees for the C programming
language. It is distributed under the Library GNU Public License.
This library does the basic stuff. It allows for inserts, searches, and
deletes in O(log n) time. It also allows the tree to be used as a linked
indexable list (search/insert functions cannot be used in that case).
If you find a bug, you should mail Wessel Dankers <wsl@nl.linux.org>,
who produced this version of the library and therefore is to blame.
The original author is Michael H. Buselli <cosine@cosine.org>, who can
be reached at the following address:
Michael H. Buselli
4334 N. Hazel St. #515
Chicago, IL 60613-1456
========================================================================
COMPILING THE LIBRARY
There is a Makefile included in the distribution.
========================================================================
USING THE LIBRARIES
There are no real usage documents yet. Look at avl.h (you need to
include these headers in your programs to use the library) to see what
functions and structures are available. As a small example:
#define BUFSIZE 8192
int main(void) {
char *buf[BUFSIZE];
AVLTree *tree;
AVLTree *node;
tree = avl_alloc_tree((avl_compare_t)strcmp, (avl_freeitem_t)free);
while(fgets(buf, BUFSIZE, stdin))
avl_insert(tree, strdup(buf));
for(node = tree->head; node; node = node->next)
printf("%s", node->item);
avl_free_tree(tree, free);
}
A real implementation would check the return values of avl_alloc_tree,
avl_insert and strdup of course.
========================================================================
HISTORY
Version 0.1.0 (alpha):
This is the initial alpha version of AVLTree. It's already fully
functional for many applications, including the one that I developed it
for. I've only tested it on my Linux 2.0.35/glibc2 system, so I have no
idea what it will do anywhere else so far. Let me know if you have good
results or bad if you try a platform that I don't mention above.
This version is considered alpha because it does not yet contain
all of the features that I plan for version 1.0.0. It should not
contain any bugs as it is.
Version 0.2.0 2000-11-28 Wessel Dankers <wsl@nl.linux.org>
Modifications to support fast traversal and accessing by index.
The tree is generalized to allow arbitrary comparison functions.
Fixed bug: when deleting, in some cases rebalancing would not occur
Version 0.3.0 2001-01-07 Wessel Dankers <wsl@nl.linux.org>
Tree can now be balanced on count or depth (but depth works better).
Fixed bug: balancing on count now is done correctly.
Version 0.3.1 2001-07-17 Wessel Dankers <wsl@nl.linux.org>
Node initialization is moved to make matters a bit more robust
Version 0.3.4 2002-06-11 Wessel Dankers <wsl@fruit.eu.org>
Fixed a bug in the node counting.
Version 0.3.5 2002-11-15 Wessel Dankers <wsl@fruit.eu.org>
Added avl_node_fixup() and avl_clear_tree().
Removed obsolete files from source tree.
========================================================================

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@ -1,590 +0,0 @@
/*****************************************************************************
avl.c - Source code for the AVL-tree library.
Copyright (C) 1998 Michael H. Buselli <cosine@cosine.org>
Copyright (C) 2000-2002 Wessel Dankers <wsl@nl.linux.org>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Augmented AVL-tree. Original by Michael H. Buselli <cosine@cosine.org>.
Modified by Wessel Dankers <wsl@nl.linux.org> to add a bunch of bloat to
the sourcecode, change the interface and squash a few bugs.
Mail him if you find new bugs.
*****************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <errno.h>
#include "avl.h"
static void avl_rebalance(avl_tree_t *, avl_node_t *);
#ifdef AVL_COUNT
#define NODE_COUNT(n) ((n) ? (n)->count : 0)
#define L_COUNT(n) (NODE_COUNT((n)->left))
#define R_COUNT(n) (NODE_COUNT((n)->right))
#define CALC_COUNT(n) (L_COUNT(n) + R_COUNT(n) + 1)
#endif
#ifdef AVL_DEPTH
#define NODE_DEPTH(n) ((n) ? (n)->depth : 0)
#define L_DEPTH(n) (NODE_DEPTH((n)->left))
#define R_DEPTH(n) (NODE_DEPTH((n)->right))
#define CALC_DEPTH(n) ((L_DEPTH(n)>R_DEPTH(n)?L_DEPTH(n):R_DEPTH(n)) + 1)
#endif
#ifndef AVL_DEPTH
/* Also known as ffs() (from BSD) */
static int lg(unsigned int u) {
int r = 1;
if(!u) return 0;
if(u & 0xffff0000) { u >>= 16; r += 16; }
if(u & 0x0000ff00) { u >>= 8; r += 8; }
if(u & 0x000000f0) { u >>= 4; r += 4; }
if(u & 0x0000000c) { u >>= 2; r += 2; }
if(u & 0x00000002) r++;
return r;
}
#endif
static int avl_check_balance(avl_node_t *avlnode) {
#ifdef AVL_DEPTH
int d;
d = R_DEPTH(avlnode) - L_DEPTH(avlnode);
return d<-1?-1:d>1?1:0;
#else
/* int d;
* d = lg(R_COUNT(avlnode)) - lg(L_COUNT(avlnode));
* d = d<-1?-1:d>1?1:0;
*/
#ifdef AVL_COUNT
int pl, r;
pl = lg(L_COUNT(avlnode));
r = R_COUNT(avlnode);
if(r>>pl+1)
return 1;
if(pl<2 || r>>pl-2)
return 0;
return -1;
#else
#error No balancing possible.
#endif
#endif
}
#ifdef AVL_COUNT
unsigned int avl_count(const avl_tree_t *avltree) {
return NODE_COUNT(avltree->top);
}
avl_node_t *avl_at(const avl_tree_t *avltree, unsigned int index) {
avl_node_t *avlnode;
unsigned int c;
avlnode = avltree->top;
while(avlnode) {
c = L_COUNT(avlnode);
if(index < c) {
avlnode = avlnode->left;
} else if(index > c) {
avlnode = avlnode->right;
index -= c+1;
} else {
return avlnode;
}
}
return NULL;
}
unsigned int avl_index(const avl_node_t *avlnode) {
avl_node_t *next;
unsigned int c;
c = L_COUNT(avlnode);
while((next = avlnode->parent)) {
if(avlnode == next->right)
c += L_COUNT(next) + 1;
avlnode = next;
}
return c;
}
#endif
int avl_search_closest(const avl_tree_t *avltree, const void *item, avl_node_t **avlnode) {
avl_node_t *node;
avl_compare_t cmp;
int c;
if(!avlnode)
avlnode = &node;
node = avltree->top;
if(!node)
return *avlnode = NULL, 0;
cmp = avltree->cmp;
for(;;) {
c = cmp(item, node->item);
if(c < 0) {
if(node->left)
node = node->left;
else
return *avlnode = node, -1;
} else if(c > 0) {
if(node->right)
node = node->right;
else
return *avlnode = node, 1;
} else {
return *avlnode = node, 0;
}
}
}
/*
* avl_search:
* Return a pointer to a node with the given item in the tree.
* If no such item is in the tree, then NULL is returned.
*/
avl_node_t *avl_search(const avl_tree_t *avltree, const void *item) {
avl_node_t *node;
return avl_search_closest(avltree, item, &node) ? NULL : node;
}
avl_tree_t *avl_init_tree(avl_tree_t *rc, avl_compare_t cmp, avl_freeitem_t freeitem) {
if(rc) {
rc->head = NULL;
rc->tail = NULL;
rc->top = NULL;
rc->cmp = cmp;
rc->freeitem = freeitem;
}
return rc;
}
avl_tree_t *avl_alloc_tree(avl_compare_t cmp, avl_freeitem_t freeitem) {
return avl_init_tree(malloc(sizeof(avl_tree_t)), cmp, freeitem);
}
void avl_clear_tree(avl_tree_t *avltree) {
avltree->top = avltree->head = avltree->tail = NULL;
}
void avl_free_nodes(avl_tree_t *avltree) {
avl_node_t *node, *next;
avl_freeitem_t freeitem;
freeitem = avltree->freeitem;
for(node = avltree->head; node; node = next) {
next = node->next;
if(freeitem)
freeitem(node->item);
free(node);
}
return avl_clear_tree(avltree);
}
/*
* avl_free_tree:
* Free all memory used by this tree. If freeitem is not NULL, then
* it is assumed to be a destructor for the items referenced in the avl_
* tree, and they are deleted as well.
*/
void avl_free_tree(avl_tree_t *avltree) {
avl_free_nodes(avltree);
free(avltree);
}
static void avl_clear_node(avl_node_t *newnode) {
newnode->left = newnode->right = NULL;
#ifdef AVL_COUNT
newnode->count = 1;
#endif
#ifdef AVL_DEPTH
newnode->depth = 1;
#endif
}
avl_node_t *avl_init_node(avl_node_t *newnode, void *item) {
if(newnode) {
/* avl_clear_node(newnode); */
newnode->item = item;
}
return newnode;
}
avl_node_t *avl_insert_top(avl_tree_t *avltree, avl_node_t *newnode) {
avl_clear_node(newnode);
newnode->prev = newnode->next = newnode->parent = NULL;
avltree->head = avltree->tail = avltree->top = newnode;
return newnode;
}
avl_node_t *avl_insert_before(avl_tree_t *avltree, avl_node_t *node, avl_node_t *newnode) {
if(!node)
return avltree->tail
? avl_insert_after(avltree, avltree->tail, newnode)
: avl_insert_top(avltree, newnode);
if(node->left)
return avl_insert_after(avltree, node->prev, newnode);
avl_clear_node(newnode);
newnode->next = node;
newnode->parent = node;
newnode->prev = node->prev;
if(node->prev)
node->prev->next = newnode;
else
avltree->head = newnode;
node->prev = newnode;
node->left = newnode;
avl_rebalance(avltree, node);
return newnode;
}
avl_node_t *avl_insert_after(avl_tree_t *avltree, avl_node_t *node, avl_node_t *newnode) {
if(!node)
return avltree->head
? avl_insert_before(avltree, avltree->head, newnode)
: avl_insert_top(avltree, newnode);
if(node->right)
return avl_insert_before(avltree, node->next, newnode);
avl_clear_node(newnode);
newnode->prev = node;
newnode->parent = node;
newnode->next = node->next;
if(node->next)
node->next->prev = newnode;
else
avltree->tail = newnode;
node->next = newnode;
node->right = newnode;
avl_rebalance(avltree, node);
return newnode;
}
avl_node_t *avl_insert_node(avl_tree_t *avltree, avl_node_t *newnode) {
avl_node_t *node;
if(!avltree->top)
return avl_insert_top(avltree, newnode);
switch(avl_search_closest(avltree, newnode->item, &node)) {
case -1:
return avl_insert_before(avltree, node, newnode);
case 1:
return avl_insert_after(avltree, node, newnode);
}
return NULL;
}
/*
* avl_insert:
* Create a new node and insert an item there.
* Returns the new node on success or NULL if no memory could be allocated.
*/
avl_node_t *avl_insert(avl_tree_t *avltree, void *item) {
avl_node_t *newnode;
newnode = avl_init_node(malloc(sizeof(avl_node_t)), item);
if(newnode) {
if(avl_insert_node(avltree, newnode))
return newnode;
free(newnode);
errno = EEXIST;
}
return NULL;
}
/*
* avl_unlink_node:
* Removes the given node. Does not delete the item at that node.
* The item of the node may be freed before calling avl_unlink_node.
* (In other words, it is not referenced by this function.)
*/
void avl_unlink_node(avl_tree_t *avltree, avl_node_t *avlnode) {
avl_node_t *parent;
avl_node_t **superparent;
avl_node_t *subst, *left, *right;
avl_node_t *balnode;
if(avlnode->prev)
avlnode->prev->next = avlnode->next;
else
avltree->head = avlnode->next;
if(avlnode->next)
avlnode->next->prev = avlnode->prev;
else
avltree->tail = avlnode->prev;
parent = avlnode->parent;
superparent = parent
? avlnode == parent->left ? &parent->left : &parent->right
: &avltree->top;
left = avlnode->left;
right = avlnode->right;
if(!left) {
*superparent = right;
if(right)
right->parent = parent;
balnode = parent;
} else if(!right) {
*superparent = left;
left->parent = parent;
balnode = parent;
} else {
subst = avlnode->prev;
if(subst == left) {
balnode = subst;
} else {
balnode = subst->parent;
balnode->right = subst->left;
if(balnode->right)
balnode->right->parent = balnode;
subst->left = left;
left->parent = subst;
}
subst->right = right;
subst->parent = parent;
right->parent = subst;
*superparent = subst;
}
avl_rebalance(avltree, balnode);
}
void *avl_delete_node(avl_tree_t *avltree, avl_node_t *avlnode) {
void *item = NULL;
if(avlnode) {
item = avlnode->item;
avl_unlink_node(avltree, avlnode);
if(avltree->freeitem)
avltree->freeitem(item);
free(avlnode);
}
return item;
}
void *avl_delete(avl_tree_t *avltree, const void *item) {
return avl_delete_node(avltree, avl_search(avltree, item));
}
avl_node_t *avl_fixup_node(avl_tree_t *avltree, avl_node_t *newnode) {
avl_node_t *oldnode = NULL, *node;
if(!avltree || !newnode)
return NULL;
node = newnode->prev;
if(node) {
oldnode = node->next;
node->next = newnode;
} else {
avltree->head = newnode;
}
node = newnode->next;
if(node) {
oldnode = node->prev;
node->prev = newnode;
} else {
avltree->tail = newnode;
}
node = newnode->parent;
if(node) {
if(node->left == oldnode)
node->left = newnode;
else
node->right = newnode;
} else {
oldnode = avltree->top;
avltree->top = newnode;
}
return oldnode;
}
/*
* avl_rebalance:
* Rebalances the tree if one side becomes too heavy. This function
* assumes that both subtrees are AVL-trees with consistant data. The
* function has the additional side effect of recalculating the count of
* the tree at this node. It should be noted that at the return of this
* function, if a rebalance takes place, the top of this subtree is no
* longer going to be the same node.
*/
void avl_rebalance(avl_tree_t *avltree, avl_node_t *avlnode) {
avl_node_t *child;
avl_node_t *gchild;
avl_node_t *parent;
avl_node_t **superparent;
parent = avlnode;
while(avlnode) {
parent = avlnode->parent;
superparent = parent
? avlnode == parent->left ? &parent->left : &parent->right
: &avltree->top;
switch(avl_check_balance(avlnode)) {
case -1:
child = avlnode->left;
#ifdef AVL_DEPTH
if(L_DEPTH(child) >= R_DEPTH(child)) {
#else
#ifdef AVL_COUNT
if(L_COUNT(child) >= R_COUNT(child)) {
#else
#error No balancing possible.
#endif
#endif
avlnode->left = child->right;
if(avlnode->left)
avlnode->left->parent = avlnode;
child->right = avlnode;
avlnode->parent = child;
*superparent = child;
child->parent = parent;
#ifdef AVL_COUNT
avlnode->count = CALC_COUNT(avlnode);
child->count = CALC_COUNT(child);
#endif
#ifdef AVL_DEPTH
avlnode->depth = CALC_DEPTH(avlnode);
child->depth = CALC_DEPTH(child);
#endif
} else {
gchild = child->right;
avlnode->left = gchild->right;
if(avlnode->left)
avlnode->left->parent = avlnode;
child->right = gchild->left;
if(child->right)
child->right->parent = child;
gchild->right = avlnode;
if(gchild->right)
gchild->right->parent = gchild;
gchild->left = child;
if(gchild->left)
gchild->left->parent = gchild;
*superparent = gchild;
gchild->parent = parent;
#ifdef AVL_COUNT
avlnode->count = CALC_COUNT(avlnode);
child->count = CALC_COUNT(child);
gchild->count = CALC_COUNT(gchild);
#endif
#ifdef AVL_DEPTH
avlnode->depth = CALC_DEPTH(avlnode);
child->depth = CALC_DEPTH(child);
gchild->depth = CALC_DEPTH(gchild);
#endif
}
break;
case 1:
child = avlnode->right;
#ifdef AVL_DEPTH
if(R_DEPTH(child) >= L_DEPTH(child)) {
#else
#ifdef AVL_COUNT
if(R_COUNT(child) >= L_COUNT(child)) {
#else
#error No balancing possible.
#endif
#endif
avlnode->right = child->left;
if(avlnode->right)
avlnode->right->parent = avlnode;
child->left = avlnode;
avlnode->parent = child;
*superparent = child;
child->parent = parent;
#ifdef AVL_COUNT
avlnode->count = CALC_COUNT(avlnode);
child->count = CALC_COUNT(child);
#endif
#ifdef AVL_DEPTH
avlnode->depth = CALC_DEPTH(avlnode);
child->depth = CALC_DEPTH(child);
#endif
} else {
gchild = child->left;
avlnode->right = gchild->left;
if(avlnode->right)
avlnode->right->parent = avlnode;
child->left = gchild->right;
if(child->left)
child->left->parent = child;
gchild->left = avlnode;
if(gchild->left)
gchild->left->parent = gchild;
gchild->right = child;
if(gchild->right)
gchild->right->parent = gchild;
*superparent = gchild;
gchild->parent = parent;
#ifdef AVL_COUNT
avlnode->count = CALC_COUNT(avlnode);
child->count = CALC_COUNT(child);
gchild->count = CALC_COUNT(gchild);
#endif
#ifdef AVL_DEPTH
avlnode->depth = CALC_DEPTH(avlnode);
child->depth = CALC_DEPTH(child);
gchild->depth = CALC_DEPTH(gchild);
#endif
}
break;
default:
#ifdef AVL_COUNT
avlnode->count = CALC_COUNT(avlnode);
#endif
#ifdef AVL_DEPTH
avlnode->depth = CALC_DEPTH(avlnode);
#endif
}
avlnode = parent;
}
}

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@ -1,186 +0,0 @@
/*****************************************************************************
avl.h - Source code for the AVL-tree library.
Copyright (C) 1998 Michael H. Buselli <cosine@cosine.org>
Copyright (C) 2000-2002 Wessel Dankers <wsl@nl.linux.org>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Augmented AVL-tree. Original by Michael H. Buselli <cosine@cosine.org>.
Modified by Wessel Dankers <wsl@nl.linux.org> to add a bunch of bloat to
the sourcecode, change the interface and squash a few bugs.
Mail him if you find new bugs.
*****************************************************************************/
#ifndef _AVL_H
#define _AVL_H
/* We need either depths, counts or both (the latter being the default) */
#if !defined(AVL_DEPTH) && !defined(AVL_COUNT)
#define AVL_DEPTH
#define AVL_COUNT
#endif
/* User supplied function to compare two items like strcmp() does.
* For example: cmp(a,b) will return:
* -1 if a < b
* 0 if a = b
* 1 if a > b
*/
typedef int (*avl_compare_t)(const void *, const void *);
/* User supplied function to delete an item when a node is free()d.
* If NULL, the item is not free()d.
*/
typedef void (*avl_freeitem_t)(void *);
typedef struct avl_node_t {
struct avl_node_t *next;
struct avl_node_t *prev;
struct avl_node_t *parent;
struct avl_node_t *left;
struct avl_node_t *right;
void *item;
#ifdef AVL_COUNT
unsigned int count;
#endif
#ifdef AVL_DEPTH
unsigned char depth;
#endif
} avl_node_t;
typedef struct avl_tree_t {
avl_node_t *head;
avl_node_t *tail;
avl_node_t *top;
avl_compare_t cmp;
avl_freeitem_t freeitem;
} avl_tree_t;
/* Initializes a new tree for elements that will be ordered using
* the supplied strcmp()-like function.
* Returns the value of avltree (even if it's NULL).
* O(1) */
extern avl_tree_t *avl_init_tree(avl_tree_t *avltree, avl_compare_t, avl_freeitem_t);
/* Allocates and initializes a new tree for elements that will be
* ordered using the supplied strcmp()-like function.
* Returns NULL if memory could not be allocated.
* O(1) */
extern avl_tree_t *avl_alloc_tree(avl_compare_t, avl_freeitem_t);
/* Frees the entire tree efficiently. Nodes will be free()d.
* If the tree's freeitem is not NULL it will be invoked on every item.
* O(n) */
extern void avl_free_tree(avl_tree_t *);
/* Reinitializes the tree structure for reuse. Nothing is free()d.
* Compare and freeitem functions are left alone.
* O(1) */
extern void avl_clear_tree(avl_tree_t *);
/* Free()s all nodes in the tree but leaves the tree itself.
* If the tree's freeitem is not NULL it will be invoked on every item.
* O(n) */
extern void avl_free_nodes(avl_tree_t *);
/* Initializes memory for use as a node. Returns NULL if avlnode is NULL.
* O(1) */
extern avl_node_t *avl_init_node(avl_node_t *avlnode, void *item);
/* Insert an item into the tree and return the new node.
* Returns NULL and sets errno if memory for the new node could not be
* allocated or if the node is already in the tree (EEXIST).
* O(lg n) */
extern avl_node_t *avl_insert(avl_tree_t *, void *item);
/* Insert a node into the tree and return it.
* Returns NULL if the node is already in the tree.
* O(lg n) */
extern avl_node_t *avl_insert_node(avl_tree_t *, avl_node_t *);
/* Insert a node in an empty tree. If avlnode is NULL, the tree will be
* cleared and ready for re-use.
* If the tree is not empty, the old nodes are left dangling.
* O(1) */
extern avl_node_t *avl_insert_top(avl_tree_t *, avl_node_t *avlnode);
/* Insert a node before another node. Returns the new node.
* If old is NULL, the item is appended to the tree.
* O(lg n) */
extern avl_node_t *avl_insert_before(avl_tree_t *, avl_node_t *old, avl_node_t *new);
/* Insert a node after another node. Returns the new node.
* If old is NULL, the item is prepended to the tree.
* O(lg n) */
extern avl_node_t *avl_insert_after(avl_tree_t *, avl_node_t *old, avl_node_t *new);
/* Deletes a node from the tree. Returns immediately if the node is NULL.
* The item will not be free()d regardless of the tree's freeitem handler.
* This function comes in handy if you need to update the search key.
* O(lg n) */
extern void avl_unlink_node(avl_tree_t *, avl_node_t *);
/* Deletes a node from the tree. Returns immediately if the node is NULL.
* If the tree's freeitem is not NULL, it is invoked on the item.
* If it is, returns the item.
* O(lg n) */
extern void *avl_delete_node(avl_tree_t *, avl_node_t *);
/* Searches for an item in the tree and deletes it if found.
* If the tree's freeitem is not NULL, it is invoked on the item.
* If it is, returns the item.
* O(lg n) */
extern void *avl_delete(avl_tree_t *, const void *item);
/* If exactly one node is moved in memory, this will fix the pointers
* in the tree that refer to it. It must be an exact shallow copy.
* Returns the pointer to the old position.
* O(1) */
extern avl_node_t *avl_fixup_node(avl_tree_t *, avl_node_t *new);
/* Searches for a node with the key closest (or equal) to the given item.
* If avlnode is not NULL, *avlnode will be set to the node found or NULL
* if the tree is empty. Return values:
* -1 if the returned node is smaller
* 0 if the returned node is equal or if the tree is empty
* 1 if the returned node is greater
* O(lg n) */
extern int avl_search_closest(const avl_tree_t *, const void *item, avl_node_t **avlnode);
/* Searches for the item in the tree and returns a matching node if found
* or NULL if not.
* O(lg n) */
extern avl_node_t *avl_search(const avl_tree_t *, const void *item);
#ifdef AVL_COUNT
/* Returns the number of nodes in the tree.
* O(1) */
extern unsigned int avl_count(const avl_tree_t *);
/* Searches a node by its rank in the list. Counting starts at 0.
* Returns NULL if the index exceeds the number of nodes in the tree.
* O(lg n) */
extern avl_node_t *avl_at(const avl_tree_t *, unsigned int);
/* Returns the rank of a node in the list. Counting starts at 0.
* O(lg n) */
extern unsigned int avl_index(const avl_node_t *);
#endif
#endif