[alsa] use alsamixer volume adjustment algorithm

This commit is contained in:
whatdoineed2do/Ray 2020-08-17 14:13:11 +01:00 committed by ejurgensen
parent fc5df02d29
commit bfe99e56f7
1 changed files with 87 additions and 18 deletions

View File

@ -2,6 +2,12 @@
* Copyright (C) 2015-2019 Espen Jürgensen <espenjurgensen@gmail.com>
* Copyright (C) 2010 Julien BLACHE <jb@jblache.org>
*
* Copyright (c) 2010 Clemens Ladisch <clemens@ladisch.de>
* from alsa-utils/alsamixer/volume_mapping.c
* use_linear_dB_scale()
* lrint_dir()
* set_normalized_volume()
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
@ -38,6 +44,10 @@
#include "player.h"
#include "outputs.h"
// For setting volume, treat everything below this as linear scale
#define MAX_LINEAR_DB_SCALE 24
// We measure latency each second, and after a number of measurements determined
// by adjust_period_seconds we try to determine drift and latency. If both are
// below the two thresholds set by the below, we don't do anything. Otherwise we
@ -288,35 +298,94 @@ bps2format(int bits_per_sample)
return SND_PCM_FORMAT_UNKNOWN;
}
/* from alsa-utils/alsamixer/volume_mapping.c
*
* The mapping is designed so that the position in the interval is proportional
* to the volume as a human ear would perceive it (i.e., the position is the
* cubic root of the linear sample multiplication factor). For controls with
* a small range (24 dB or less), the mapping is linear in the dB values so
* that each step has the same size visually. Only for controls without dB
* information, a linear mapping of the hardware volume register values is used
* (this is the same algorithm as used in the old alsamixer).
*
* When setting the volume, 'dir' is the rounding direction:
* -1/0/1 = down/nearest/up.
*/
static inline bool
use_linear_dB_scale(long dBmin, long dBmax)
{
return dBmax - dBmin <= MAX_LINEAR_DB_SCALE * 100;
}
static long lrint_dir(double x, int dir)
{
if (dir > 0)
return lrint(ceil(x));
else if (dir < 0)
return lrint(floor(x));
else
return lrint(x);
}
// from alsamixer/volume-mapping.c, sets volume in line with human perception
static int
set_normalized_volume(snd_mixer_elem_t *elem, double volume, int dir)
{
long min, max, value;
double min_norm;
int err;
err = snd_mixer_selem_get_playback_dB_range(elem, &min, &max);
if (err < 0 || min >= max)
{
err = snd_mixer_selem_get_playback_volume_range(elem, &min, &max);
if (err < 0)
return err;
value = lrint_dir(volume * (max - min), dir) + min;
return snd_mixer_selem_set_playback_volume_all(elem, value);
}
// Corner case from mpd - log10() expects non-zero
if (volume <= 0)
return snd_mixer_selem_set_playback_dB_all(elem, min, dir);
else if (volume >= 1)
return snd_mixer_selem_set_playback_dB_all(elem, max, dir);
if (use_linear_dB_scale(min, max))
{
value = lrint_dir(volume * (max - min), dir) + min;
return snd_mixer_selem_set_playback_dB_all(elem, value, dir);
}
if (min != SND_CTL_TLV_DB_GAIN_MUTE)
{
min_norm = pow(10, (min - max) / 6000.0);
volume = volume * (1 - min_norm) + min_norm;
}
value = lrint_dir(6000.0 * log10(volume), dir) + max;
return snd_mixer_selem_set_playback_dB_all(elem, value, dir);
}
static int
volume_set(struct alsa_mixer *mixer, int volume)
{
int pcm_vol;
int ret;
snd_mixer_handle_events(mixer->hdl);
if (!snd_mixer_selem_is_active(mixer->vol_elem))
return -1;
switch (volume)
DPRINTF(E_DBG, L_LAUDIO, "Setting ALSA volume to %d\n", volume);
ret = set_normalized_volume(mixer->vol_elem, volume >= 0 && volume <= 100 ? volume/100.0 : 0.75, 0);
if (ret < 0)
{
case 0:
pcm_vol = mixer->vol_min;
break;
case 100:
pcm_vol = mixer->vol_max;
break;
default:
pcm_vol = mixer->vol_min + (volume * (mixer->vol_max - mixer->vol_min)) / 100;
break;
DPRINTF(E_LOG, L_LAUDIO, "Failed to set ALSA volume to %d\n: %s", volume, snd_strerror(ret));
return -1;
}
DPRINTF(E_DBG, L_LAUDIO, "Setting ALSA volume to %d (%d)\n", pcm_vol, volume);
snd_mixer_selem_set_playback_volume_all(mixer->vol_elem, pcm_vol);
return 0;
}