[player] remove unused player_queue struct

This commit is contained in:
chme
2015-10-03 08:51:58 +02:00
parent fbce3a7d57
commit b19a7280b9
2 changed files with 0 additions and 22 deletions

View File

@@ -3340,13 +3340,6 @@ playerqueue_get_byindex(struct player_command *cmd)
return 0;
}
void
playerqueue_free(struct player_queue *queue)
{
free(queue->queue);
free(queue);
}
static int
playerqueue_add(struct player_command *cmd)
{