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[xcode] Use av_get_bytes_per_sample instead of av_get_bits_per_sample
av_get_bits_per_sample(ctx->settings.audio_codec) may return 0 with some codecs
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01797662de
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@ -387,8 +387,8 @@ make_wav_header(struct encode_ctx *ctx, struct decode_ctx *src_ctx, off_t *est_s
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else
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duration = 3 * 60 * 1000; /* 3 minutes, in ms */
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bps = av_get_bits_per_sample(ctx->settings.audio_codec);
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wav_len = ctx->settings.channels * (bps / 8) * ctx->settings.sample_rate * (duration / 1000);
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bps = av_get_bytes_per_sample(ctx->settings.sample_format);
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wav_len = ctx->settings.channels * bps * ctx->settings.sample_rate * (duration / 1000);
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if (est_size)
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*est_size = wav_len + sizeof(ctx->header);
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@ -400,9 +400,9 @@ make_wav_header(struct encode_ctx *ctx, struct decode_ctx *src_ctx, off_t *est_s
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add_le16(ctx->header + 20, 1);
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add_le16(ctx->header + 22, ctx->settings.channels); /* channels */
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add_le32(ctx->header + 24, ctx->settings.sample_rate); /* samplerate */
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add_le32(ctx->header + 28, ctx->settings.sample_rate * ctx->settings.channels * (bps / 8)); /* byte rate */
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add_le16(ctx->header + 32, ctx->settings.channels * (bps / 8)); /* block align */
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add_le16(ctx->header + 34, bps); /* bits per sample */
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add_le32(ctx->header + 28, ctx->settings.sample_rate * ctx->settings.channels * bps); /* byte rate */
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add_le16(ctx->header + 32, ctx->settings.channels * bps); /* block align */
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add_le16(ctx->header + 34, 8 * bps); /* bits per sample */
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memcpy(ctx->header + 36, "data", 4);
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add_le32(ctx->header + 40, wav_len);
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}
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@ -1281,8 +1281,8 @@ transcode_encode_setup(enum transcode_profile profile, struct decode_ctx *src_ct
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if (ctx->settings.icy && src_ctx->data_kind == DATA_KIND_HTTP)
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{
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bps = av_get_bits_per_sample(ctx->settings.audio_codec);
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ctx->icy_interval = METADATA_ICY_INTERVAL * ctx->settings.channels * (bps / 8) * ctx->settings.sample_rate;
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bps = av_get_bytes_per_sample(ctx->settings.sample_format);
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ctx->icy_interval = METADATA_ICY_INTERVAL * ctx->settings.channels * bps * ctx->settings.sample_rate;
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}
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return ctx;
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