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[mpd] Fix mpd command 'play' if player is already playing
While playing issueing command 'play' with a songposition -1 does noting in mpd, with songposition > 0 it starts playback of the song at this position (if this song is already playing, it starts from the beginning).
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parent
ed03c90916
commit
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22
src/mpd.c
22
src/mpd.c
@ -1146,16 +1146,6 @@ mpd_command_play(struct evbuffer *evbuf, int argc, char **argv, char **errmsg)
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player_get_status(&status);
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player_get_status(&status);
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//TODO verfiy handling of play with parameter if already playing
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if (status.status == PLAY_PLAYING)
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{
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ret = player_playback_pause();
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if (ret < 0)
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{
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DPRINTF(E_LOG, L_MPD, "Error pausing playback\n");
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}
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}
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songpos = 0;
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songpos = 0;
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if (argc > 1)
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if (argc > 1)
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{
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{
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@ -1169,6 +1159,18 @@ mpd_command_play(struct evbuffer *evbuf, int argc, char **argv, char **errmsg)
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}
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}
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}
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}
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if (status.status == PLAY_PLAYING && songpos < 0)
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{
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DPRINTF(E_DBG, L_MPD, "Ignoring play command with parameter '%s', player is already playing.\n", argv[1]);
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return 0;
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}
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if (status.status == PLAY_PLAYING)
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{
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// Stop playback, if player is already playing and a valid song position is given (it will be restarted for the given song position)
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player_playback_stop();
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}
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if (songpos > 0)
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if (songpos > 0)
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ret = player_playback_start_byindex(songpos, NULL);
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ret = player_playback_start_byindex(songpos, NULL);
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else
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else
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