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[player] Remove unnecessary check for plid != 0 and set plid always to 0
if queue changed
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@ -3386,9 +3386,7 @@ playerqueue_add(struct player_command *cmd)
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queue_shuffle(queue, cur_id);
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}
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//TODO [refactor] Unnecessary if, always set plid to 0 after adding items
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if (cur_plid != 0)
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cur_plid = 0;
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cur_plid = 0;
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cur_plversion++;
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listener_notify(LISTENER_PLAYLIST);
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@ -3411,9 +3409,7 @@ playerqueue_add_next(struct player_command *cmd)
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if (shuffle)
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queue_shuffle(queue, cur_id);
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//TODO [refactor] Unnecessary if, always set plid to 0 after adding items
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if (cur_plid != 0)
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cur_plid = 0;
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cur_plid = 0;
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cur_plversion++;
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listener_notify(LISTENER_PLAYLIST);
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