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[streaming] configurable icy_metaint
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@ -382,4 +382,9 @@ streaming {
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# Set the MP3 streaming bit rate (in kbps), valid options: 64 / 96 / 128 / 192 / 320
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# bit_rate = 192
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# Byte interval to send metadata to client, if requested. Should avoid
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# low values to avoid audiable/stuttering problems with small input-
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# bufffer clients.
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# icy_metaint = 16384
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}
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@ -194,6 +194,7 @@ static cfg_opt_t sec_streaming[] =
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CFG_INT("bits_per_sample", 16, CFGF_NONE),
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CFG_INT("channels", 2, CFGF_NONE),
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CFG_INT("bit_rate", 192, CFGF_NONE),
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CFG_INT("icy_metaint", 16384, CFGF_NONE),
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CFG_END()
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};
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@ -94,7 +94,8 @@ static int streaming_meta[2];
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* some devices with small input buffers, a higher quality stream and low
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* ICY_METAINT can lead to stuttering as observed on a Roku Soundbridge
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*/
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static const short STREAMING_ICY_METAINT = 16384;
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#define STREAMING_ICY_METAINT_DEFAULT 16384
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static unsigned short STREAMING_ICY_METAINT = STREAMING_ICY_METAINT_DEFAULT;
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static unsigned streaming_icy_clients;
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static char *streaming_icy_title;
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@ -555,7 +556,7 @@ streaming_request(struct evhttp_request *req, struct httpd_uri_parsed *uri_parse
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if (param && strcmp(param, "1") == 0)
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require_icy = true;
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DPRINTF(E_INFO, L_STREAMING, "Beginning mp3 streaming (with icy=%d) to %s:%d\n", require_icy, address, (int)port);
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DPRINTF(E_INFO, L_STREAMING, "Beginning mp3 streaming (with icy=%d, icy_metaint=%d) to %s:%d\n", require_icy, STREAMING_ICY_METAINT, address, (int)port);
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lib = cfg_getsec(cfg, "library");
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name = cfg_getstr(lib, "name");
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@ -659,6 +660,13 @@ streaming_init(void)
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}
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DPRINTF(E_INFO, L_STREAMING, "streaming quality: %d/%d/%d @ %dkbps\n", streaming_quality_out.sample_rate, streaming_quality_out.bits_per_sample, streaming_quality_out.channels, streaming_quality_out.bit_rate/1000);
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val = cfg_getint(cfgsec, "icy_metaint");
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// Too low a value forces server to send more meta than data
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if (val >= 4096 && val <= 131072)
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STREAMING_ICY_METAINT = val;
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else
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DPRINTF(E_INFO, L_STREAMING, "icy_metaint=%d not accepted, defaulting to %d\n", val, STREAMING_ICY_METAINT);
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pthread_mutex_init(&streaming_sessions_lck, NULL);
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// Non-blocking because otherwise httpd and player thread may deadlock
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