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[input] Add Spotify input module
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96
src/inputs/spotify.c
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96
src/inputs/spotify.c
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/*
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* Copyright (C) 2017 Espen Jurgensen
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <stdint.h>
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#include "input.h"
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#include "spotify.h"
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static int
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setup(struct player_source *ps)
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{
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int ret;
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ret = spotify_playback_setup(ps->path);
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if (ret < 0)
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return -1;
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ps->setup_done = 1;
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return 0;
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}
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static int
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start(struct player_source *ps)
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{
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int ret;
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ret = spotify_playback_play();
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if (ret < 0)
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return -1;
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while (!input_loop_break)
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{
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input_wait();
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}
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ret = spotify_playback_pause();
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return ret;
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}
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static int
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stop(struct player_source *ps)
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{
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int ret;
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ret = spotify_playback_stop();
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if (ret < 0)
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return -1;
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ps->setup_done = 0;
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return 0;
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}
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static int
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seek(struct player_source *ps, int seek_ms)
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{
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int ret;
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ret = spotify_playback_seek(seek_ms);
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if (ret < 0)
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return -1;
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return ret;
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}
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struct input_definition input_spotify =
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{
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.name = "Spotify",
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.type = INPUT_TYPE_SPOTIFY,
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.disabled = 0,
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.setup = setup,
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.start = start,
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.stop = stop,
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.seek = seek,
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};
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