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Stop playstatus update event at deinit
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@ -1715,6 +1715,8 @@ dacp_deinit(void)
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player_set_updatefd(-1);
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player_set_updatefd(-1);
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event_del(&updateev);
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avl_free_tree(dacp_props_hash);
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avl_free_tree(dacp_props_hash);
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#ifdef USE_EVENTFD
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#ifdef USE_EVENTFD
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