Don't bother with any of the timeout business if the state has
actually changed. Stops release builds incorrectly displaying errors claiming that the service has failed to start/stop.
This commit is contained in:
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c0e5416071
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58eb3d914b
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@ -112,6 +112,7 @@ bool Service::StopAndWait()
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bool Service::WaitPending(Status *status, DWORD existing_state)
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bool Service::WaitPending(Status *status, DWORD existing_state)
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{
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{
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ATLTRACE(_T("Enter Service::WaitPending\n"));
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if (GetStatus(status))
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if (GetStatus(status))
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{
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{
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DWORD dwStartTickCount = GetTickCount();
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DWORD dwStartTickCount = GetTickCount();
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@ -119,18 +120,26 @@ bool Service::WaitPending(Status *status, DWORD existing_state)
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while (status->dwCurrentState == existing_state)
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while (status->dwCurrentState == existing_state)
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{
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{
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ATLTRACE(_T("WaitPending\n"));
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ATLTRACE(_T("Service::WaitPending in loop\n"));
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DWORD dwWaitTime = status->dwWaitHint / 10;
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DWORD dwWaitTime = status->dwWaitHint / 10;
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if (dwWaitTime < 1000)
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if (dwWaitTime < 1000)
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dwWaitTime = 1000;
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dwWaitTime = 1000;
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else if (dwWaitTime > 10000)
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else if (dwWaitTime > 10000)
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dwWaitTime = 10000;
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dwWaitTime = 10000;
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ATLTRACE(_T("Sleeping\n"));
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::Sleep(dwWaitTime);
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::Sleep(dwWaitTime);
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if (!GetStatus(status))
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if (!GetStatus(status))
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{
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ATLTRACE(_T("Service::WaitPending - Failed to get status\n"));
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return false;
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return false;
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}
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// If we haven't changed state yet then check to see that the
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// service is actually making progress.
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if (status->dwCurrentState == existing_state)
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{
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if (status->dwCheckPoint != dwOldCheckPoint)
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if (status->dwCheckPoint != dwOldCheckPoint)
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{
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{
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// The service is making progress
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// The service is making progress
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@ -139,11 +148,14 @@ bool Service::WaitPending(Status *status, DWORD existing_state)
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}
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}
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else if (GetTickCount() - dwStartTickCount > status->dwWaitHint)
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else if (GetTickCount() - dwStartTickCount > status->dwWaitHint)
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{
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{
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ATLTRACE(_T("Service::WaitPending - No progress\n"));
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/// Hmm. No progress
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/// Hmm. No progress
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return false;
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return false;
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}
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}
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}
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}
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}
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}
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}
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ATLTRACE(_T("Service::WaitPending success\n"));
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return true;
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return true;
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}
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}
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