Fix bug where it would hang because it looked for artwork in named pipes

- also some refactoring of the artwork code to diminish redundancy
This commit is contained in:
ejurgensen
2014-09-29 23:40:38 +02:00
parent ed177ff0e6
commit 495aebec40
3 changed files with 70 additions and 89 deletions

View File

@@ -10,9 +10,6 @@
#include <event.h>
int
artwork_get_item_filename(char *filename, int max_w, int max_h, int format, struct evbuffer *evbuf);
int
artwork_get_item(int id, int max_w, int max_h, int format, struct evbuffer *evbuf);