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[player] Protect against crash if very first input_write() is FLAG_ERROR
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@ -1179,13 +1179,15 @@ source_read(int *nbytes, int *nsamples, uint8_t *buf, int len)
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// We can get into this condition if a) we finished reading, but are still
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// playing (playing_now is non-null), or b) the calling loop tries to catch up
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// with an overrun or a deficit, but playback ended in the first iteration (in
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// which case playing_now is null)
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// which case playing_now is null). Note that a) also can occur if the input
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// starts with input_write(NULL, NULL, INPUT_FLAG_ERROR).
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if (!pb_session.reading_now)
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{
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// This is only for case a). If we are in case b) the session was zeroed,
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// which means nsamples will become zero.
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// which means nsamples will become zero. Quality can be zero if the input
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// failed immediately, i.e. never passed INPUT_FLAG_QUALITY.
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*nbytes = len;
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*nsamples = BTOS(*nbytes, pb_session.quality.bits_per_sample, pb_session.quality.channels);
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*nsamples = (len != 0) ? BTOS(*nbytes, pb_session.quality.bits_per_sample, pb_session.quality.channels) : 0;
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// In case a) this advances playback position and possibly ends playback,
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// i.e. sets playing_now to null
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